diff options
author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> | 2020-04-14 13:48:28 +0200 |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> | 2020-04-17 11:50:24 +0200 |
commit | ad5aee2e34fad45d1d90bb059fa00a791d4ba3e2 (patch) | |
tree | 0df5be078e937caf0cec39b312449128300735dc /src/opengl/qopengltexturehelper.cpp | |
parent | 009d583eef20e7732225cdeae32925ac676d3a47 (diff) |
Get rid of QT_OPENGL_ES*
The QT_OPENGL_ES* macros are leftovers from an earlier,
ad hoc configuration system, which has since been
replaced by QT_CONFIG. To clean things up in Qt 6,
we use the new way instead.
Task-number: QTBUG-83467
Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/opengl/qopengltexturehelper.cpp')
-rw-r--r-- | src/opengl/qopengltexturehelper.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/qopengltexturehelper.cpp b/src/opengl/qopengltexturehelper.cpp index 8f1473ecc9..9aab0bcc79 100644 --- a/src/opengl/qopengltexturehelper.cpp +++ b/src/opengl/qopengltexturehelper.cpp @@ -143,7 +143,7 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context) TextureImage2DMultisample = &QOpenGLTextureHelper::qt_TextureImage2DMultisample; } -#if defined(QT_OPENGL_ES_2) +#if QT_CONFIG(opengles2) // Here we are targeting OpenGL ES 2.0+ only. This is likely using EGL, where, // similarly to WGL, non-extension functions (i.e. any function that is part of the // GLES spec) *may* not be queried via eglGetProcAddress. @@ -221,7 +221,7 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context) } } -#ifndef QT_OPENGL_ES_2 +#if !QT_CONFIG(opengles2) // OpenGL 1.0 and 1.1 TexImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexImage1D")); TexSubImage1D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)>(context->getProcAddress("glTexSubImage1D"));\ |