diff options
author | Samuel Rødal <samuel.rodal@digia.com> | 2012-11-26 16:39:40 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-11-26 17:33:37 +0100 |
commit | 6633dbbac49f4ce8a89b67090fdffaa8c8126eb5 (patch) | |
tree | c0112f9b3dd218d79599d4727111c688e2b7f57a /src/opengl | |
parent | 8534bb3dd661aa9875a0cede1b05038e43c215a0 (diff) |
Fixed crash in tst_qglthreads.
QGLTextureCache has a read write locker to protect texture lookups.
However, even calling QCache::object() might modify the cache, causing
race conditions, since it modifies the priority order of the objects in
the cache. Therefore, we need to protect it with a QWriteLocker instead
of a QReadLocker.
Task-number: QTBUG-22560
Change-Id: I46fffc624ace27e25fb100f865e1df0a19b9093d
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 58f6a94d0e..7154545eb5 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -504,7 +504,7 @@ int QGLTextureCache::maxCost() QGLTexture* QGLTextureCache::getTexture(QGLContext *ctx, qint64 key) { - QReadLocker locker(&m_lock); + QWriteLocker locker(&m_lock); const QGLTextureCacheKey cacheKey = {key, QGLContextPrivate::contextGroup(ctx)}; return m_cache.object(cacheKey); } |