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authorOswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>2016-08-22 11:30:00 +0200
committerOswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>2016-08-22 11:30:01 +0200
commitd314819fc02139e05e16c56657898c704f7fb48f (patch)
treea61ba968233634948401c8339f9613844de1c2b5 /src/opengl
parent9f888d2fde9c5413e5519e0914e9b13638760985 (diff)
parente0e9e196a72ffe5457034894eaaadc90ed0d34ef (diff)
Merge dev into 5.8
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/doc/src/qtopengl-index.qdoc2
-rw-r--r--src/opengl/doc/src/qtopengl-module.qdoc2
-rw-r--r--src/opengl/opengl.pro4
-rw-r--r--src/opengl/qgl.cpp2
-rw-r--r--src/opengl/qglpixelbuffer.cpp6
5 files changed, 8 insertions, 8 deletions
diff --git a/src/opengl/doc/src/qtopengl-index.qdoc b/src/opengl/doc/src/qtopengl-index.qdoc
index ae12fb8137..6ab888a14d 100644
--- a/src/opengl/doc/src/qtopengl-index.qdoc
+++ b/src/opengl/doc/src/qtopengl-index.qdoc
@@ -37,7 +37,7 @@
OpenGL is a standard API for rendering 3D graphics. OpenGL only
deals with 3D rendering and provides little or no support for GUI
programming issues. The user interface for an OpenGL application
- must be created with another toolkit, such as Cocoa on the OS X
+ must be created with another toolkit, such as Cocoa on the \macos
platform, Microsoft Foundation Classes (MFC) under Windows, or Qt
on both platforms.
diff --git a/src/opengl/doc/src/qtopengl-module.qdoc b/src/opengl/doc/src/qtopengl-module.qdoc
index 8722a9f972..e9b1258266 100644
--- a/src/opengl/doc/src/qtopengl-module.qdoc
+++ b/src/opengl/doc/src/qtopengl-module.qdoc
@@ -40,7 +40,7 @@
OpenGL is a standard API for rendering 3D graphics. OpenGL only
deals with 3D rendering and provides little or no support for GUI
programming issues. The user interface for an OpenGL application
- must be created with another toolkit, such as Cocoa on the OS X
+ must be created with another toolkit, such as Cocoa on the \macos
platform, Microsoft Foundation Classes (MFC) under Windows, or Qt
on both platforms.
diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro
index 2386ef5d19..25de6ad670 100644
--- a/src/opengl/opengl.pro
+++ b/src/opengl/opengl.pro
@@ -9,8 +9,8 @@ irix-cc*:QMAKE_CXXFLAGS += -no_prelink -ptused
QMAKE_DOCS = $$PWD/doc/qtopengl.qdocconf
-contains(QT_CONFIG, opengl):CONFIG += opengl
-contains(QT_CONFIG, opengles2):CONFIG += opengles2
+qtConfig(opengl): CONFIG += opengl
+qtConfig(opengles2): CONFIG += opengles2
HEADERS += qgl.h \
qgl_p.h \
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index f249984893..5aa807b12c 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -3697,7 +3697,7 @@ void QGLContext::doneCurrent()
QGLWidget. This will side-step the issue altogether, and is what
we recommend for users that need this kind of functionality.
- On OS X, when Qt is built with Cocoa support, a QGLWidget
+ On \macos, when Qt is built with Cocoa support, a QGLWidget
can't have any sibling widgets placed ontop of itself. This is due
to limitations in the Cocoa API and is not supported by Apple.
diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp
index b0dc3b2e2c..e2f434ac3c 100644
--- a/src/opengl/qglpixelbuffer.cpp
+++ b/src/opengl/qglpixelbuffer.cpp
@@ -66,7 +66,7 @@
an OpenGL texture.} The texture is then updated automatically
when the pbuffer contents change, eliminating the need for
additional copy operations. This is supported only on Windows
- and OS X systems that provide the \c render_texture
+ and \macos systems that provide the \c render_texture
extension. Note that under Windows, a multi-sampled pbuffer
can't be used in conjunction with the \c render_texture
extension. If a multi-sampled pbuffer is requested under
@@ -293,7 +293,7 @@ QGLContext *QGLPixelBuffer::context() const
pbuffer contents to a texture using updateDynamicTexture().
\warning For the bindToDynamicTexture() call to succeed on the
- OS X, the pbuffer needs a shared context, i.e. the
+ \macos, the pbuffer needs a shared context, i.e. the
QGLPixelBuffer must be created with a share widget.
\sa generateDynamicTexture(), releaseFromDynamicTexture()
@@ -322,7 +322,7 @@ QGLContext *QGLPixelBuffer::context() const
\snippet code/src_opengl_qglpixelbuffer.cpp 1
- An alternative on Windows and OS X systems that support the
+ An alternative on Windows and \macos systems that support the
\c render_texture extension is to use bindToDynamicTexture() to
get dynamic updates of the texture.