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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-12-15 12:21:27 +0100
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2020-12-17 12:50:27 +0000
commit9fd0c6afc75663451316f8e010e77e2439505287 (patch)
tree10317f0215e7417f174bc90b530c47099d382769 /src/opengl
parent90d2e3cf6fa1eda7a0a9259514ef3a2809db5ff7 (diff)
Fix typo in QtOpenGL module docs
Fixes: QTBUG-89493 Change-Id: I92255da2f68ec8dc0503654787e7861abe431504 Reviewed-by: Christian Strømme <christian.stromme@qt.io> (cherry picked from commit 494da40f2945bd19449c210c25f7c41fd408d1cd) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/doc/src/qtopengl-index.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/doc/src/qtopengl-index.qdoc b/src/opengl/doc/src/qtopengl-index.qdoc
index 1ebaff5714..e4980e5974 100644
--- a/src/opengl/doc/src/qtopengl-index.qdoc
+++ b/src/opengl/doc/src/qtopengl-index.qdoc
@@ -64,7 +64,7 @@
target platform.
For instance, it will default to \c Direct3D on Windows, whereas on macOS,
- it will default to \c Metal. But the it is also possible to manually
+ it will default to \c Metal. But it is also possible to manually
select OpenGL as the active graphics API on platforms where this is supported.
For more details on enabling OpenGL with \l[QtQuick]{Qt Quick}, see