summaryrefslogtreecommitdiffstats
path: root/src/opengl
diff options
context:
space:
mode:
authorMarc Mutz <marc.mutz@kdab.com>2015-06-30 22:11:15 +0200
committerMarc Mutz <marc.mutz@kdab.com>2015-07-06 11:32:44 +0000
commitdb5e672acc29858a59e8e14768cff2767306344e (patch)
tree73da54611708b5301dd82502308811ee665d075e /src/opengl
parent861dca57d72260049b21ccace2e702703ec342b8 (diff)
QtOpenGL: Use Q_NULLPTR instead of 0 in all public headers
This is in preparation of adding -Wzero-as-null-pointer-constant (or similar) to the headers check. Task-number: QTBUG-45291 Change-Id: I16c93bd36c242a6d402cf7622820e91eac782772 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl.h6
-rw-r--r--src/opengl/qglbuffer.h2
-rw-r--r--src/opengl/qglcolormap.h2
-rw-r--r--src/opengl/qglfunctions.h6
-rw-r--r--src/opengl/qglpixelbuffer.h4
-rw-r--r--src/opengl/qglshaderprogram.h12
6 files changed, 16 insertions, 16 deletions
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index 63804cc28d..99abdd2ad6 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -235,7 +235,7 @@ public:
QGLContext(const QGLFormat& format);
virtual ~QGLContext();
- virtual bool create(const QGLContext* shareContext = 0);
+ virtual bool create(const QGLContext* shareContext = Q_NULLPTR);
bool isValid() const;
bool isSharing() const;
void reset();
@@ -303,7 +303,7 @@ public:
QOpenGLContext *contextHandle() const;
protected:
- virtual bool chooseContext(const QGLContext* shareContext = 0);
+ virtual bool chooseContext(const QGLContext* shareContext = Q_NULLPTR);
bool deviceIsPixmap() const;
bool windowCreated() const;
@@ -380,7 +380,7 @@ public:
void setFormat(const QGLFormat& format);
QGLContext* context() const;
- void setContext(QGLContext* context, const QGLContext* shareContext = 0,
+ void setContext(QGLContext* context, const QGLContext* shareContext = Q_NULLPTR,
bool deleteOldContext = true);
QPixmap renderPixmap(int w = 0, int h = 0, bool useContext = false);
diff --git a/src/opengl/qglbuffer.h b/src/opengl/qglbuffer.h
index e424ff2b5c..67b1a68072 100644
--- a/src/opengl/qglbuffer.h
+++ b/src/opengl/qglbuffer.h
@@ -103,7 +103,7 @@ public:
void write(int offset, const void *data, int count);
void allocate(const void *data, int count);
- inline void allocate(int count) { allocate(0, count); }
+ inline void allocate(int count) { allocate(Q_NULLPTR, count); }
void *map(QGLBuffer::Access access);
bool unmap();
diff --git a/src/opengl/qglcolormap.h b/src/opengl/qglcolormap.h
index f16f94c7f5..53031fd98f 100644
--- a/src/opengl/qglcolormap.h
+++ b/src/opengl/qglcolormap.h
@@ -63,7 +63,7 @@ public:
int findNearest(QRgb color) const;
protected:
- Qt::HANDLE handle() { return d ? d->cmapHandle : 0; }
+ Qt::HANDLE handle() { return d ? d->cmapHandle : Q_NULLPTR; }
void setHandle(Qt::HANDLE ahandle) { d->cmapHandle = ahandle; }
private:
diff --git a/src/opengl/qglfunctions.h b/src/opengl/qglfunctions.h
index 80b8596a20..ddb7b89d98 100644
--- a/src/opengl/qglfunctions.h
+++ b/src/opengl/qglfunctions.h
@@ -70,7 +70,7 @@ public:
QGLFunctions::OpenGLFeatures openGLFeatures() const;
bool hasOpenGLFeature(QGLFunctions::OpenGLFeature feature) const;
- void initializeGLFunctions(const QGLContext *context = 0);
+ void initializeGLFunctions(const QGLContext *context = Q_NULLPTR);
void glActiveTexture(GLenum texture);
void glAttachShader(GLuint program, GLuint shader);
@@ -172,14 +172,14 @@ public:
private:
QGLFunctionsPrivate *d_ptr;
- static bool isInitialized(const QGLFunctionsPrivate *d) { return d != 0; }
+ static bool isInitialized(const QGLFunctionsPrivate *d) { return d != Q_NULLPTR; }
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGLFunctions::OpenGLFeatures)
struct QGLFunctionsPrivate
{
- QGLFunctionsPrivate(const QGLContext *context = 0);
+ QGLFunctionsPrivate(const QGLContext *context = Q_NULLPTR);
QOpenGLFunctions *funcs;
};
diff --git a/src/opengl/qglpixelbuffer.h b/src/opengl/qglpixelbuffer.h
index 0f0110da96..2aad76b002 100644
--- a/src/opengl/qglpixelbuffer.h
+++ b/src/opengl/qglpixelbuffer.h
@@ -47,9 +47,9 @@ class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice
Q_DECLARE_PRIVATE(QGLPixelBuffer)
public:
QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(),
- QGLWidget *shareWidget = 0);
+ QGLWidget *shareWidget = Q_NULLPTR);
QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(),
- QGLWidget *shareWidget = 0);
+ QGLWidget *shareWidget = Q_NULLPTR);
virtual ~QGLPixelBuffer();
bool isValid() const;
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h
index 5d9fe22b0b..8f2c74fae7 100644
--- a/src/opengl/qglshaderprogram.h
+++ b/src/opengl/qglshaderprogram.h
@@ -58,8 +58,8 @@ public:
};
Q_DECLARE_FLAGS(ShaderType, ShaderTypeBit)
- explicit QGLShader(QGLShader::ShaderType type, QObject *parent = 0);
- QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent = 0);
+ explicit QGLShader(QGLShader::ShaderType type, QObject *parent = Q_NULLPTR);
+ QGLShader(QGLShader::ShaderType type, const QGLContext *context, QObject *parent = Q_NULLPTR);
virtual ~QGLShader();
QGLShader::ShaderType shaderType() const;
@@ -76,7 +76,7 @@ public:
GLuint shaderId() const;
- static bool hasOpenGLShaders(ShaderType type, const QGLContext *context = 0);
+ static bool hasOpenGLShaders(ShaderType type, const QGLContext *context = Q_NULLPTR);
private:
friend class QGLShaderProgram;
@@ -94,8 +94,8 @@ class Q_OPENGL_EXPORT QGLShaderProgram : public QObject
{
Q_OBJECT
public:
- explicit QGLShaderProgram(QObject *parent = 0);
- explicit QGLShaderProgram(const QGLContext *context, QObject *parent = 0);
+ explicit QGLShaderProgram(QObject *parent = Q_NULLPTR);
+ explicit QGLShaderProgram(const QGLContext *context, QObject *parent = Q_NULLPTR);
virtual ~QGLShaderProgram();
bool addShader(QGLShader *shader);
@@ -280,7 +280,7 @@ public:
void setUniformValueArray(const char *name, const QMatrix4x3 *values, int count);
void setUniformValueArray(const char *name, const QMatrix4x4 *values, int count);
- static bool hasOpenGLShaderPrograms(const QGLContext *context = 0);
+ static bool hasOpenGLShaderPrograms(const QGLContext *context = Q_NULLPTR);
private Q_SLOTS:
void shaderDestroyed();