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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-07-09 15:19:04 +0200
committerLaszlo Agocs <laszlo.agocs@digia.com>2014-07-09 19:07:09 +0200
commit0a037078213bdeddebec775328e0116986474e3d (patch)
tree2ed539e1a2188e0b9f2b5993c555a053a9aa0c5f /src/platformheaders
parent2978b7ed19c577bcf6beca9f3db27b5a12e7afdf (diff)
Avoid calling glGetString on OpenGL 3.0+
To prevent profiling and debugging tools from generating misleading "errors", call glGetString only for ES and GL < 3.0. Task-number: QTBUG-35173 Change-Id: I4fe3b048fff4cda948152e2ceeb1347f2b0e4ca5 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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