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authorwdl <wdl@meesee.com>2019-03-29 18:09:13 +0800
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-04-10 08:45:06 +0000
commit7c74048e94257c5cdc367c3144dc0e26adf06a56 (patch)
treea84167abff16834d16ba43b019c78c0525847d03 /src/platformsupport/eglconvenience/qeglplatformcontext.cpp
parent53d62b8fcbb639bd625777c8f1c01764445fb1c4 (diff)
xcb_egl: Correctly select OpenGL ES render type if user requested
Fixes: QTBUG-74736 Change-Id: I8f01857c81e7a831da659102052ca73c101818cd Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/platformsupport/eglconvenience/qeglplatformcontext.cpp')
-rw-r--r--src/platformsupport/eglconvenience/qeglplatformcontext.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/platformsupport/eglconvenience/qeglplatformcontext.cpp b/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
index 9d8bf07af8..e44918823b 100644
--- a/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
+++ b/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
@@ -134,7 +134,7 @@ QEGLPlatformContext::QEGLPlatformContext(const QSurfaceFormat &format, QPlatform
void QEGLPlatformContext::init(const QSurfaceFormat &format, QPlatformOpenGLContext *share)
{
- m_format = q_glFormatFromConfig(m_eglDisplay, m_eglConfig);
+ m_format = q_glFormatFromConfig(m_eglDisplay, m_eglConfig, format);
// m_format now has the renderableType() resolved (it cannot be Default anymore)
// but does not yet contain version, profile, options.
m_shareContext = share ? static_cast<QEGLPlatformContext *>(share)->m_eglContext : 0;
@@ -248,6 +248,12 @@ void QEGLPlatformContext::adopt(const QVariant &nativeHandle, QPlatformOpenGLCon
value = 0;
eglQueryContext(m_eglDisplay, context, EGL_CONTEXT_CLIENT_TYPE, &value);
if (value == EGL_OPENGL_API || value == EGL_OPENGL_ES_API) {
+ // if EGL config supports both OpenGL and OpenGL ES render type,
+ // q_glFormatFromConfig() with the default "referenceFormat" parameter
+ // will always figure it out as OpenGL render type.
+ // We can override it to match user's real render type.
+ if (value == EGL_OPENGL_ES_API)
+ m_format.setRenderableType(QSurfaceFormat::OpenGLES);
m_api = value;
eglBindAPI(m_api);
} else {