diff options
author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-11-19 14:58:43 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2014-11-26 09:31:16 +0100 |
commit | 37cce4cadace48a22cbc5252810237341a371b10 (patch) | |
tree | 8cbe588c8ee3ad7e06428736bedeac94e7f49d3e /src/platformsupport/eglconvenience/qeglplatformscreen_p.h | |
parent | e41713b21dad247aca1af493aa7e06f0822dc4ea (diff) |
Add generic OpenGL compositor and backingstore bits
By removing the EGL(FS) dependencies we get classes that can be used
by any platform plugin that runs without a windowing system.
Change-Id: If99b42de5a4da02bbef80863609b6d92c6734613
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Diffstat (limited to 'src/platformsupport/eglconvenience/qeglplatformscreen_p.h')
-rw-r--r-- | src/platformsupport/eglconvenience/qeglplatformscreen_p.h | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/platformsupport/eglconvenience/qeglplatformscreen_p.h b/src/platformsupport/eglconvenience/qeglplatformscreen_p.h index bb1d26d7d2..e9d3363a66 100644 --- a/src/platformsupport/eglconvenience/qeglplatformscreen_p.h +++ b/src/platformsupport/eglconvenience/qeglplatformscreen_p.h @@ -60,22 +60,9 @@ public: QEGLPlatformScreen(EGLDisplay dpy); ~QEGLPlatformScreen(); - QList<QEGLPlatformWindow *> windows() const { return m_windows; } - - void addWindow(QEGLPlatformWindow *window); - void removeWindow(QEGLPlatformWindow *window); - void moveToTop(QEGLPlatformWindow *window); - void changeWindowIndex(QEGLPlatformWindow *window, int newIdx); - - virtual void topWindowChanged(QEGLPlatformWindow *window) { Q_UNUSED(window); } - EGLDisplay display() const { return m_dpy; } - virtual QEGLPlatformWindow *compositingWindow() = 0; - virtual QOpenGLContext *compositingContext() = 0; - private: - QList<QEGLPlatformWindow *> m_windows; EGLDisplay m_dpy; }; |