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authorGatis Paeglis <gatis.paeglis@qt.io>2017-08-30 12:32:29 +0200
committerGatis Paeglis <gatis.paeglis@qt.io>2017-09-05 14:16:38 +0000
commit35ed524d9226cb705081737652d72d5cbb86e6c6 (patch)
tree10b3a9b313c0ddf4d2447d701765da5d3db0d22c /src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h
parent4250993c4280b80f472af77efa6cf77410b383c1 (diff)
evdev*,libinput: use functor-based connections
This results in less boilerplate code, among other benefits that come with functor-based connections. Simple expressions have been converted to use lambda. Change-Id: I6887980524027eada24beed95e6f9ba43f0fc8d5 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h')
-rw-r--r--src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h b/src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h
index 79156645da..6cad4b9173 100644
--- a/src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h
+++ b/src/platformsupport/input/evdevmouse/qevdevmousehandler_p.h
@@ -66,13 +66,12 @@ public:
static QEvdevMouseHandler *create(const QString &device, const QString &specification);
~QEvdevMouseHandler();
+ void readMouseData();
+
signals:
void handleMouseEvent(int x, int y, bool abs, Qt::MouseButtons buttons);
void handleWheelEvent(QPoint delta);
-private slots:
- void readMouseData();
-
private:
QEvdevMouseHandler(const QString &device, int fd, bool abs, bool compression, int jitterLimit);