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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2020-03-31 15:27:11 +0200
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2020-05-28 21:39:48 +0200
commit7172b5112e5dbf0cb63dec68d2f916a323748aa1 (patch)
tree2f3b4078252ff314afe7ae61342c41fe1d3f4030 /src/platformsupport
parentd80a98d52548b1081ba3f980252fe9aee89bc1f8 (diff)
Move QtPlatformCompositorSupport into QtOpenGL
Task-number: QTBUG-83255 Change-Id: Id9ea654db8efb00b487d53aea03d7f23a7ab1a54 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/platformsupport')
-rw-r--r--src/platformsupport/CMakeLists.txt3
-rw-r--r--src/platformsupport/platformcompositor/CMakeLists.txt23
-rw-r--r--src/platformsupport/platformcompositor/platformcompositor.pro19
-rw-r--r--src/platformsupport/platformcompositor/qopenglcompositor.cpp308
-rw-r--r--src/platformsupport/platformcompositor/qopenglcompositor_p.h122
-rw-r--r--src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp292
-rw-r--r--src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h99
-rw-r--r--src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.cpp455
-rw-r--r--src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.h87
-rw-r--r--src/platformsupport/platformsupport.pro2
10 files changed, 0 insertions, 1410 deletions
diff --git a/src/platformsupport/CMakeLists.txt b/src/platformsupport/CMakeLists.txt
index e55937ddc8..ae75c87c97 100644
--- a/src/platformsupport/CMakeLists.txt
+++ b/src/platformsupport/CMakeLists.txt
@@ -19,9 +19,6 @@ endif()
if(QT_FEATURE_xcb OR (UNIX AND NOT UIKIT))
add_subdirectory(services)
endif()
-if(QT_FEATURE_opengl)
- add_subdirectory(platformcompositor)
-endif()
if(QT_FEATURE_egl)
add_subdirectory(eglconvenience)
endif()
diff --git a/src/platformsupport/platformcompositor/CMakeLists.txt b/src/platformsupport/platformcompositor/CMakeLists.txt
deleted file mode 100644
index 1ddc9e719d..0000000000
--- a/src/platformsupport/platformcompositor/CMakeLists.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-# Generated from platformcompositor.pro.
-
-#####################################################################
-## PlatformCompositorSupport Module:
-#####################################################################
-
-qt_add_module(PlatformCompositorSupport
- STATIC
- INTERNAL_MODULE
- SOURCES
- qopenglcompositor.cpp qopenglcompositor_p.h
- qopenglcompositorbackingstore.cpp qopenglcompositorbackingstore_p.h
- qplatformbackingstoreopenglsupport.cpp qplatformbackingstoreopenglsupport.h
- DEFINES
- QT_NO_CAST_FROM_ASCII
- PUBLIC_LIBRARIES
- Qt::CorePrivate
- Qt::GuiPrivate
- Qt::OpenGL
-)
-
-#### Keys ignored in scope 1:.:.:platformcompositor.pro:<TRUE>:
-# MODULE = "platformcompositor_support"
diff --git a/src/platformsupport/platformcompositor/platformcompositor.pro b/src/platformsupport/platformcompositor/platformcompositor.pro
deleted file mode 100644
index 89386ab3ef..0000000000
--- a/src/platformsupport/platformcompositor/platformcompositor.pro
+++ /dev/null
@@ -1,19 +0,0 @@
-TARGET = QtPlatformCompositorSupport
-MODULE = platformcompositor_support
-
-QT = core-private gui-private opengl
-CONFIG += static internal_module
-
-DEFINES += QT_NO_CAST_FROM_ASCII
-
-SOURCES += \
- qplatformbackingstoreopenglsupport.cpp \
- qopenglcompositor.cpp \
- qopenglcompositorbackingstore.cpp
-
-HEADERS += \
- qplatformbackingstoreopenglsupport.h \
- qopenglcompositor_p.h \
- qopenglcompositorbackingstore_p.h
-
-load(qt_module)
diff --git a/src/platformsupport/platformcompositor/qopenglcompositor.cpp b/src/platformsupport/platformcompositor/qopenglcompositor.cpp
deleted file mode 100644
index abfaca3f9c..0000000000
--- a/src/platformsupport/platformcompositor/qopenglcompositor.cpp
+++ /dev/null
@@ -1,308 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtOpenGL/QOpenGLFramebufferObject>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QWindow>
-#include <qpa/qplatformbackingstore.h>
-
-#include "qopenglcompositor_p.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QOpenGLCompositor
- \brief A generic OpenGL-based compositor
- \since 5.4
- \internal
- \ingroup qpa
-
- This class provides a lightweight compositor that maintains the
- basic stacking order of windows and composites them by drawing
- textured quads via OpenGL.
-
- It it meant to be used by platform plugins that run without a
- windowing system.
-
- It is up to the platform plugin to manage the lifetime of the
- compositor (instance(), destroy()), set the correct destination
- context and window as early as possible (setTarget()),
- register the composited windows as they are shown, activated,
- raised and lowered (addWindow(), moveToTop(), etc.), and to
- schedule repaints (update()).
-
- \note To get support for QWidget-based windows, just use
- QOpenGLCompositorBackingStore. It will automatically create
- textures from the raster-rendered content and trigger the
- necessary repaints.
- */
-
-static QOpenGLCompositor *compositor = 0;
-
-QOpenGLCompositor::QOpenGLCompositor()
- : m_context(0),
- m_targetWindow(0),
- m_rotation(0)
-{
- Q_ASSERT(!compositor);
- m_updateTimer.setSingleShot(true);
- m_updateTimer.setInterval(0);
- connect(&m_updateTimer, SIGNAL(timeout()), SLOT(handleRenderAllRequest()));
-}
-
-QOpenGLCompositor::~QOpenGLCompositor()
-{
- Q_ASSERT(compositor == this);
- m_blitter.destroy();
- compositor = 0;
-}
-
-void QOpenGLCompositor::setTarget(QOpenGLContext *context, QWindow *targetWindow,
- const QRect &nativeTargetGeometry)
-{
- m_context = context;
- m_targetWindow = targetWindow;
- m_nativeTargetGeometry = nativeTargetGeometry;
-}
-
-void QOpenGLCompositor::setRotation(int degrees)
-{
- m_rotation = degrees;
- m_rotationMatrix.setToIdentity();
- m_rotationMatrix.rotate(degrees, 0, 0, 1);
-}
-
-void QOpenGLCompositor::update()
-{
- if (!m_updateTimer.isActive())
- m_updateTimer.start();
-}
-
-QImage QOpenGLCompositor::grab()
-{
- Q_ASSERT(m_context && m_targetWindow);
- m_context->makeCurrent(m_targetWindow);
- QScopedPointer<QOpenGLFramebufferObject> fbo(new QOpenGLFramebufferObject(m_nativeTargetGeometry.size()));
- renderAll(fbo.data());
- return fbo->toImage();
-}
-
-void QOpenGLCompositor::handleRenderAllRequest()
-{
- Q_ASSERT(m_context && m_targetWindow);
- m_context->makeCurrent(m_targetWindow);
- renderAll(0);
-}
-
-void QOpenGLCompositor::renderAll(QOpenGLFramebufferObject *fbo)
-{
- if (fbo)
- fbo->bind();
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- glViewport(0, 0, m_nativeTargetGeometry.width(), m_nativeTargetGeometry.height());
-
- if (!m_blitter.isCreated())
- m_blitter.create();
-
- m_blitter.bind();
-
- for (int i = 0; i < m_windows.size(); ++i)
- m_windows.at(i)->beginCompositing();
-
- for (int i = 0; i < m_windows.size(); ++i)
- render(m_windows.at(i));
-
- m_blitter.release();
- if (!fbo)
- m_context->swapBuffers(m_targetWindow);
- else
- fbo->release();
-
- for (int i = 0; i < m_windows.size(); ++i)
- m_windows.at(i)->endCompositing();
-}
-
-struct BlendStateBinder
-{
- BlendStateBinder() : m_blend(false) {
- glDisable(GL_BLEND);
- }
- void set(bool blend) {
- if (blend != m_blend) {
- if (blend) {
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- } else {
- glDisable(GL_BLEND);
- }
- m_blend = blend;
- }
- }
- ~BlendStateBinder() {
- if (m_blend)
- glDisable(GL_BLEND);
- }
- bool m_blend;
-};
-
-static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight)
-{
- return QRect(topLeftRect.x(), windowHeight - topLeftRect.bottomRight().y() - 1,
- topLeftRect.width(), topLeftRect.height());
-}
-
-static void clippedBlit(const QPlatformTextureList *textures, int idx, const QRect &sourceWindowRect,
- const QRect &targetWindowRect,
- QOpenGLTextureBlitter *blitter, QMatrix4x4 *rotationMatrix)
-{
- const QRect clipRect = textures->clipRect(idx);
- if (clipRect.isEmpty())
- return;
-
- const QRect rectInWindow = textures->geometry(idx).translated(sourceWindowRect.topLeft());
- const QRect clippedRectInWindow = rectInWindow & clipRect.translated(rectInWindow.topLeft());
- const QRect srcRect = toBottomLeftRect(clipRect, rectInWindow.height());
-
- QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(clippedRectInWindow, targetWindowRect);
- if (rotationMatrix)
- target = *rotationMatrix * target;
-
- const QMatrix3x3 source = QOpenGLTextureBlitter::sourceTransform(srcRect, rectInWindow.size(),
- QOpenGLTextureBlitter::OriginBottomLeft);
-
- blitter->blit(textures->textureId(idx), target, source);
-}
-
-void QOpenGLCompositor::render(QOpenGLCompositorWindow *window)
-{
- const QPlatformTextureList *textures = window->textures();
- if (!textures)
- return;
-
- const QRect targetWindowRect(QPoint(0, 0), m_targetWindow->geometry().size());
- float currentOpacity = 1.0f;
- BlendStateBinder blend;
- const QRect sourceWindowRect = window->sourceWindow()->geometry();
- for (int i = 0; i < textures->count(); ++i) {
- uint textureId = textures->textureId(i);
- const float opacity = window->sourceWindow()->opacity();
- if (opacity != currentOpacity) {
- currentOpacity = opacity;
- m_blitter.setOpacity(currentOpacity);
- }
-
- if (textures->count() > 1 && i == textures->count() - 1) {
- // Backingstore for a widget with QOpenGLWidget subwidgets
- blend.set(true);
- QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(textures->geometry(i), targetWindowRect);
- if (m_rotation)
- target = m_rotationMatrix * target;
- m_blitter.blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
- } else if (textures->count() == 1) {
- // A regular QWidget window
- const bool translucent = window->sourceWindow()->requestedFormat().alphaBufferSize() > 0;
- blend.set(translucent);
- QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(textures->geometry(i), targetWindowRect);
- if (m_rotation)
- target = m_rotationMatrix * target;
- m_blitter.blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
- } else if (!textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop)) {
- // Texture from an FBO belonging to a QOpenGLWidget or QQuickWidget
- blend.set(false);
- clippedBlit(textures, i, sourceWindowRect, targetWindowRect, &m_blitter, m_rotation ? &m_rotationMatrix : nullptr);
- }
- }
-
- for (int i = 0; i < textures->count(); ++i) {
- if (textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop)) {
- blend.set(true);
- clippedBlit(textures, i, sourceWindowRect, targetWindowRect, &m_blitter, m_rotation ? &m_rotationMatrix : nullptr);
- }
- }
-
- m_blitter.setOpacity(1.0f);
-}
-
-QOpenGLCompositor *QOpenGLCompositor::instance()
-{
- if (!compositor)
- compositor = new QOpenGLCompositor;
- return compositor;
-}
-
-void QOpenGLCompositor::destroy()
-{
- delete compositor;
- compositor = 0;
-}
-
-void QOpenGLCompositor::addWindow(QOpenGLCompositorWindow *window)
-{
- if (!m_windows.contains(window)) {
- m_windows.append(window);
- emit topWindowChanged(window);
- }
-}
-
-void QOpenGLCompositor::removeWindow(QOpenGLCompositorWindow *window)
-{
- m_windows.removeOne(window);
- if (!m_windows.isEmpty())
- emit topWindowChanged(m_windows.last());
-}
-
-void QOpenGLCompositor::moveToTop(QOpenGLCompositorWindow *window)
-{
- m_windows.removeOne(window);
- m_windows.append(window);
- emit topWindowChanged(window);
-}
-
-void QOpenGLCompositor::changeWindowIndex(QOpenGLCompositorWindow *window, int newIdx)
-{
- int idx = m_windows.indexOf(window);
- if (idx != -1 && idx != newIdx) {
- m_windows.move(idx, newIdx);
- if (newIdx == m_windows.size() - 1)
- emit topWindowChanged(m_windows.last());
- }
-}
-
-QT_END_NAMESPACE
diff --git a/src/platformsupport/platformcompositor/qopenglcompositor_p.h b/src/platformsupport/platformcompositor/qopenglcompositor_p.h
deleted file mode 100644
index c9414c82c6..0000000000
--- a/src/platformsupport/platformcompositor/qopenglcompositor_p.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QOPENGLCOMPOSITOR_H
-#define QOPENGLCOMPOSITOR_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QtCore/QTimer>
-#include <QtOpenGL/QOpenGLTextureBlitter>
-#include <QtGui/QMatrix4x4>
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLContext;
-class QOpenGLFramebufferObject;
-class QWindow;
-class QPlatformTextureList;
-
-class QOpenGLCompositorWindow
-{
-public:
- virtual ~QOpenGLCompositorWindow() { }
- virtual QWindow *sourceWindow() const = 0;
- virtual const QPlatformTextureList *textures() const = 0;
- virtual void beginCompositing() { }
- virtual void endCompositing() { }
-};
-
-class QOpenGLCompositor : public QObject
-{
- Q_OBJECT
-
-public:
- static QOpenGLCompositor *instance();
- static void destroy();
-
- void setTarget(QOpenGLContext *context, QWindow *window, const QRect &nativeTargetGeometry);
- void setRotation(int degrees);
- QOpenGLContext *context() const { return m_context; }
- QWindow *targetWindow() const { return m_targetWindow; }
-
- void update();
- QImage grab();
-
- QList<QOpenGLCompositorWindow *> windows() const { return m_windows; }
- void addWindow(QOpenGLCompositorWindow *window);
- void removeWindow(QOpenGLCompositorWindow *window);
- void moveToTop(QOpenGLCompositorWindow *window);
- void changeWindowIndex(QOpenGLCompositorWindow *window, int newIdx);
-
-signals:
- void topWindowChanged(QOpenGLCompositorWindow *window);
-
-private slots:
- void handleRenderAllRequest();
-
-private:
- QOpenGLCompositor();
- ~QOpenGLCompositor();
-
- void renderAll(QOpenGLFramebufferObject *fbo);
- void render(QOpenGLCompositorWindow *window);
-
- QOpenGLContext *m_context;
- QWindow *m_targetWindow;
- QRect m_nativeTargetGeometry;
- int m_rotation;
- QMatrix4x4 m_rotationMatrix;
- QTimer m_updateTimer;
- QOpenGLTextureBlitter m_blitter;
- QList<QOpenGLCompositorWindow *> m_windows;
-};
-
-QT_END_NAMESPACE
-
-#endif // QOPENGLCOMPOSITOR_H
diff --git a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
deleted file mode 100644
index 40400e2a19..0000000000
--- a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
+++ /dev/null
@@ -1,292 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QWindow>
-#include <QtGui/QPainter>
-#include <QtGui/QOffscreenSurface>
-#include <qpa/qplatformbackingstore.h>
-#include <private/qwindow_p.h>
-
-#include "qopenglcompositorbackingstore_p.h"
-#include "qopenglcompositor_p.h"
-
-#ifndef GL_UNPACK_ROW_LENGTH
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#endif
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QOpenGLCompositorBackingStore
- \brief A backing store implementation for OpenGL
- \since 5.4
- \internal
- \ingroup qpa
-
- This implementation uploads raster-rendered widget windows into
- textures. It is meant to be used with QOpenGLCompositor that
- composites the textures onto a single native window using OpenGL.
- This means that multiple top-level widgets are supported without
- creating actual native windows for each of them.
-
- \note It is important to call notifyComposited() from the
- corresponding platform window's endCompositing() callback
- (inherited from QOpenGLCompositorWindow).
-
- \note When implementing QOpenGLCompositorWindow::textures() for
- windows of type RasterSurface or RasterGLSurface, simply return
- the list provided by this class' textures().
-*/
-
-QOpenGLCompositorBackingStore::QOpenGLCompositorBackingStore(QWindow *window)
- : QPlatformBackingStore(window),
- m_window(window),
- m_bsTexture(0),
- m_bsTextureContext(0),
- m_textures(new QPlatformTextureList),
- m_lockedWidgetTextures(0)
-{
-}
-
-QOpenGLCompositorBackingStore::~QOpenGLCompositorBackingStore()
-{
- if (m_bsTexture) {
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- // With render-to-texture-widgets QWidget makes sure the TLW's shareContext() is
- // made current before destroying backingstores. That is however not the case for
- // windows with regular widgets only.
- QScopedPointer<QOffscreenSurface> tempSurface;
- if (!ctx) {
- ctx = QOpenGLCompositor::instance()->context();
- tempSurface.reset(new QOffscreenSurface);
- tempSurface->setFormat(ctx->format());
- tempSurface->create();
- ctx->makeCurrent(tempSurface.data());
- }
-
- if (m_bsTextureContext && ctx->shareGroup() == m_bsTextureContext->shareGroup())
- glDeleteTextures(1, &m_bsTexture);
- else
- qWarning("QOpenGLCompositorBackingStore: Texture is not valid in the current context");
-
- if (tempSurface)
- ctx->doneCurrent();
- }
-
- delete m_textures; // this does not actually own any GL resources
-}
-
-QPaintDevice *QOpenGLCompositorBackingStore::paintDevice()
-{
- return &m_image;
-}
-
-void QOpenGLCompositorBackingStore::updateTexture()
-{
- if (!m_bsTexture) {
- m_bsTextureContext = QOpenGLContext::currentContext();
- Q_ASSERT(m_bsTextureContext);
- glGenTextures(1, &m_bsTexture);
- glBindTexture(GL_TEXTURE_2D, m_bsTexture);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_image.width(), m_image.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
- } else {
- glBindTexture(GL_TEXTURE_2D, m_bsTexture);
- }
-
- if (!m_dirty.isNull()) {
- QRegion fixed;
- QRect imageRect = m_image.rect();
-
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) {
- for (const QRect &rect : m_dirty) {
- QRect r = imageRect & rect;
- glPixelStorei(GL_UNPACK_ROW_LENGTH, m_image.width());
- glTexSubImage2D(GL_TEXTURE_2D, 0, r.x(), r.y(), r.width(), r.height(), GL_RGBA, GL_UNSIGNED_BYTE,
- m_image.constScanLine(r.y()) + r.x() * 4);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- }
- } else {
- for (const QRect &rect : m_dirty) {
- // intersect with image rect to be sure
- QRect r = imageRect & rect;
-
- // if the rect is wide enough it's cheaper to just
- // extend it instead of doing an image copy
- if (r.width() >= imageRect.width() / 2) {
- r.setX(0);
- r.setWidth(imageRect.width());
- }
-
- fixed |= r;
- }
- for (const QRect &rect : fixed) {
- // if the sub-rect is full-width we can pass the image data directly to
- // OpenGL instead of copying, since there's no gap between scanlines
- if (rect.width() == imageRect.width()) {
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE,
- m_image.constScanLine(rect.y()));
- } else {
- glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE,
- m_image.copy(rect).constBits());
- }
- }
- }
-
- m_dirty = QRegion();
- }
-}
-
-void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
-{
- // Called for ordinary raster windows.
-
- Q_UNUSED(region);
- Q_UNUSED(offset);
-
- QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
- QOpenGLContext *dstCtx = compositor->context();
- Q_ASSERT(dstCtx);
-
- QWindow *dstWin = compositor->targetWindow();
- if (!dstWin)
- return;
-
- dstCtx->makeCurrent(dstWin);
- updateTexture();
- m_textures->clear();
- m_textures->appendTexture(nullptr, m_bsTexture, window->geometry());
-
- compositor->update();
-}
-
-void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegion &region, const QPoint &offset,
- QPlatformTextureList *textures,
- bool translucentBackground)
-{
- // QOpenGLWidget/QQuickWidget content provided as textures. The raster content goes on top.
-
- Q_UNUSED(region);
- Q_UNUSED(offset);
- Q_UNUSED(translucentBackground);
-
- QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
- QOpenGLContext *dstCtx = compositor->context();
- Q_ASSERT(dstCtx); // setTarget() must have been called before, e.g. from QEGLFSWindow
-
- // The compositor's context and the context to which QOpenGLWidget/QQuickWidget
- // textures belong are not the same. They share resources, though.
- Q_ASSERT(qt_window_private(window)->shareContext()->shareGroup() == dstCtx->shareGroup());
-
- QWindow *dstWin = compositor->targetWindow();
- if (!dstWin)
- return;
-
- dstCtx->makeCurrent(dstWin);
-
- QWindowPrivate::get(window)->lastComposeTime.start();
-
- m_textures->clear();
- for (int i = 0; i < textures->count(); ++i)
- m_textures->appendTexture(textures->source(i), textures->textureId(i), textures->geometry(i),
- textures->clipRect(i), textures->flags(i));
-
- updateTexture();
- m_textures->appendTexture(nullptr, m_bsTexture, window->geometry());
-
- textures->lock(true);
- m_lockedWidgetTextures = textures;
-
- compositor->update();
-}
-
-void QOpenGLCompositorBackingStore::notifyComposited()
-{
- if (m_lockedWidgetTextures) {
- QPlatformTextureList *textureList = m_lockedWidgetTextures;
- m_lockedWidgetTextures = 0; // may reenter so null before unlocking
- textureList->lock(false);
- }
-}
-
-void QOpenGLCompositorBackingStore::beginPaint(const QRegion &region)
-{
- m_dirty |= region;
-
- if (m_image.hasAlphaChannel()) {
- QPainter p(&m_image);
- p.setCompositionMode(QPainter::CompositionMode_Source);
- for (const QRect &r : region)
- p.fillRect(r, Qt::transparent);
- }
-}
-
-void QOpenGLCompositorBackingStore::resize(const QSize &size, const QRegion &staticContents)
-{
- Q_UNUSED(staticContents);
-
- QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
- QOpenGLContext *dstCtx = compositor->context();
- QWindow *dstWin = compositor->targetWindow();
- if (!dstWin)
- return;
-
- m_image = QImage(size, QImage::Format_RGBA8888);
-
- m_window->create();
-
- dstCtx->makeCurrent(dstWin);
- if (m_bsTexture) {
- glDeleteTextures(1, &m_bsTexture);
- m_bsTexture = 0;
- m_bsTextureContext = nullptr;
- }
-}
-
-QImage QOpenGLCompositorBackingStore::toImage() const
-{
- return m_image;
-}
-
-QT_END_NAMESPACE
diff --git a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h
deleted file mode 100644
index d88738ea8f..0000000000
--- a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QOPENGLCOMPOSITORBACKINGSTORE_H
-#define QOPENGLCOMPOSITORBACKINGSTORE_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <qpa/qplatformbackingstore.h>
-#include <QImage>
-#include <QRegion>
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLContext;
-class QPlatformTextureList;
-
-class QOpenGLCompositorBackingStore : public QPlatformBackingStore
-{
-public:
- QOpenGLCompositorBackingStore(QWindow *window);
- ~QOpenGLCompositorBackingStore();
-
- QPaintDevice *paintDevice() override;
-
- void beginPaint(const QRegion &region) override;
-
- void flush(QWindow *window, const QRegion &region, const QPoint &offset) override;
- void resize(const QSize &size, const QRegion &staticContents) override;
-
- QImage toImage() const override;
- void composeAndFlush(QWindow *window, const QRegion &region, const QPoint &offset,
- QPlatformTextureList *textures,
- bool translucentBackground) override;
-
- const QPlatformTextureList *textures() const { return m_textures; }
-
- void notifyComposited();
-
-private:
- void updateTexture();
-
- QWindow *m_window;
- QImage m_image;
- QRegion m_dirty;
- uint m_bsTexture;
- QOpenGLContext *m_bsTextureContext;
- QPlatformTextureList *m_textures;
- QPlatformTextureList *m_lockedWidgetTextures;
-};
-
-QT_END_NAMESPACE
-
-#endif // QOPENGLCOMPOSITORBACKINGSTORE_H
diff --git a/src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.cpp b/src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.cpp
deleted file mode 100644
index 511d85a400..0000000000
--- a/src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.cpp
+++ /dev/null
@@ -1,455 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT_NO_OPENGL
-
-#include "qplatformbackingstoreopenglsupport.h"
-
-#include <QtGui/private/qwindow_p.h>
-
-#include <qpa/qplatformgraphicsbuffer.h>
-#include <qpa/qplatformgraphicsbufferhelper.h>
-
-#include <QtOpenGL/QOpenGLTextureBlitter>
-#include <QtGui/qopengl.h>
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QOffscreenSurface>
-
-#ifndef GL_TEXTURE_BASE_LEVEL
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#endif
-#ifndef GL_TEXTURE_MAX_LEVEL
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#endif
-#ifndef GL_UNPACK_ROW_LENGTH
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#endif
-#ifndef GL_RGB10_A2
-#define GL_RGB10_A2 0x8059
-#endif
-#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#endif
-
-#ifndef GL_FRAMEBUFFER_SRGB
-#define GL_FRAMEBUFFER_SRGB 0x8DB9
-#endif
-#ifndef GL_FRAMEBUFFER_SRGB_CAPABLE
-#define GL_FRAMEBUFFER_SRGB_CAPABLE 0x8DBA
-#endif
-
-QT_BEGIN_NAMESPACE
-
-static inline QRect deviceRect(const QRect &rect, QWindow *window)
-{
- QRect deviceRect(rect.topLeft() * window->devicePixelRatio(),
- rect.size() * window->devicePixelRatio());
- return deviceRect;
-}
-
-static inline QPoint deviceOffset(const QPoint &pt, QWindow *window)
-{
- return pt * window->devicePixelRatio();
-}
-
-static QRegion deviceRegion(const QRegion &region, QWindow *window, const QPoint &offset)
-{
- if (offset.isNull() && window->devicePixelRatio() <= 1)
- return region;
-
- QVector<QRect> rects;
- rects.reserve(region.rectCount());
- for (const QRect &rect : region)
- rects.append(deviceRect(rect.translated(offset), window));
-
- QRegion deviceRegion;
- deviceRegion.setRects(rects.constData(), rects.count());
- return deviceRegion;
-}
-
-static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight)
-{
- return QRect(topLeftRect.x(), windowHeight - topLeftRect.bottomRight().y() - 1,
- topLeftRect.width(), topLeftRect.height());
-}
-
-static void blitTextureForWidget(const QPlatformTextureList *textures, int idx, QWindow *window, const QRect &deviceWindowRect,
- QOpenGLTextureBlitter *blitter, const QPoint &offset, bool canUseSrgb)
-{
- const QRect clipRect = textures->clipRect(idx);
- if (clipRect.isEmpty())
- return;
-
- QRect rectInWindow = textures->geometry(idx);
- // relative to the TLW, not necessarily our window (if the flush is for a native child widget), have to adjust
- rectInWindow.translate(-offset);
-
- const QRect clippedRectInWindow = rectInWindow & clipRect.translated(rectInWindow.topLeft());
- const QRect srcRect = toBottomLeftRect(clipRect, rectInWindow.height());
-
- const QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(deviceRect(clippedRectInWindow, window),
- deviceWindowRect);
-
- const QMatrix3x3 source = QOpenGLTextureBlitter::sourceTransform(deviceRect(srcRect, window),
- deviceRect(rectInWindow, window).size(),
- QOpenGLTextureBlitter::OriginBottomLeft);
-
- QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
- const bool srgb = textures->flags(idx).testFlag(QPlatformTextureList::TextureIsSrgb);
- if (srgb && canUseSrgb)
- funcs->glEnable(GL_FRAMEBUFFER_SRGB);
-
- blitter->blit(textures->textureId(idx), target, source);
-
- if (srgb && canUseSrgb)
- funcs->glDisable(GL_FRAMEBUFFER_SRGB);
-}
-
-QPlatformBackingStoreOpenGLSupport::~QPlatformBackingStoreOpenGLSupport() {
- if (context) {
- QOffscreenSurface offscreenSurface;
- offscreenSurface.setFormat(context->format());
- offscreenSurface.create();
- context->makeCurrent(&offscreenSurface);
- if (textureId)
- context->functions()->glDeleteTextures(1, &textureId);
- if (blitter)
- blitter->destroy();
- }
- delete blitter;
-}
-
-void QPlatformBackingStoreOpenGLSupport::composeAndFlush(QWindow *window, const QRegion &region, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground)
-{
- if (!qt_window_private(window)->receivedExpose)
- return;
-
- if (!context) {
- context.reset(new QOpenGLContext);
- context->setFormat(window->requestedFormat());
- context->setScreen(window->screen());
- context->setShareContext(qt_window_private(window)->shareContext());
- if (!context->create()) {
- qCWarning(lcQpaBackingStore, "composeAndFlush: QOpenGLContext creation failed");
- return;
- }
- }
-
- bool current = context->makeCurrent(window);
-
- if (!current && context->isValid()) {
- delete blitter;
- blitter = nullptr;
- textureId = 0;
- current = context->create() && context->makeCurrent(window);
- }
-
- if (!current) {
- qCWarning(lcQpaBackingStore, "composeAndFlush: makeCurrent() failed");
- return;
- }
-
- qCDebug(lcQpaBackingStore) << "Composing and flushing" << region << "of" << window
- << "at offset" << offset << "with" << textures->count() << "texture(s) in" << textures;
-
- QWindowPrivate::get(window)->lastComposeTime.start();
-
- QOpenGLFunctions *funcs = context->functions();
- funcs->glViewport(0, 0, qRound(window->width() * window->devicePixelRatio()), qRound(window->height() * window->devicePixelRatio()));
- funcs->glClearColor(0, 0, 0, translucentBackground ? 0 : 1);
- funcs->glClear(GL_COLOR_BUFFER_BIT);
-
- if (!blitter) {
- blitter = new QOpenGLTextureBlitter;
- blitter->create();
- }
-
- blitter->bind();
-
- const QRect deviceWindowRect = deviceRect(QRect(QPoint(), window->size()), window);
- const QPoint deviceWindowOffset = deviceOffset(offset, window);
-
- bool canUseSrgb = false;
- // If there are any sRGB textures in the list, check if the destination
- // framebuffer is sRGB capable.
- for (int i = 0; i < textures->count(); ++i) {
- if (textures->flags(i).testFlag(QPlatformTextureList::TextureIsSrgb)) {
- GLint cap = 0;
- funcs->glGetIntegerv(GL_FRAMEBUFFER_SRGB_CAPABLE, &cap);
- if (cap)
- canUseSrgb = true;
- break;
- }
- }
-
- // Textures for renderToTexture widgets.
- for (int i = 0; i < textures->count(); ++i) {
- if (!textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop))
- blitTextureForWidget(textures, i, window, deviceWindowRect, blitter, offset, canUseSrgb);
- }
-
- // Backingstore texture with the normal widgets.
- GLuint textureId = 0;
- QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft;
- if (QPlatformGraphicsBuffer *graphicsBuffer = backingStore->graphicsBuffer()) {
- if (graphicsBuffer->size() != textureSize) {
- if (this->textureId)
- funcs->glDeleteTextures(1, &this->textureId);
- funcs->glGenTextures(1, &this->textureId);
- funcs->glBindTexture(GL_TEXTURE_2D, this->textureId);
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) {
- funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
- funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
- }
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- if (QPlatformGraphicsBufferHelper::lockAndBindToTexture(graphicsBuffer, &needsSwizzle, &premultiplied)) {
- textureSize = graphicsBuffer->size();
- } else {
- textureSize = QSize(0,0);
- }
-
- graphicsBuffer->unlock();
- } else if (!region.isEmpty()){
- funcs->glBindTexture(GL_TEXTURE_2D, this->textureId);
- QPlatformGraphicsBufferHelper::lockAndBindToTexture(graphicsBuffer, &needsSwizzle, &premultiplied);
- graphicsBuffer->unlock();
- }
-
- if (graphicsBuffer->origin() == QPlatformGraphicsBuffer::OriginBottomLeft)
- origin = QOpenGLTextureBlitter::OriginBottomLeft;
- textureId = this->textureId;
- } else {
- QPlatformBackingStore::TextureFlags flags;
- textureId = backingStore->toTexture(deviceRegion(region, window, offset), &textureSize, &flags);
- needsSwizzle = (flags & QPlatformBackingStore::TextureSwizzle) != 0;
- premultiplied = (flags & QPlatformBackingStore::TexturePremultiplied) != 0;
- if (flags & QPlatformBackingStore::TextureFlip)
- origin = QOpenGLTextureBlitter::OriginBottomLeft;
- }
-
- funcs->glEnable(GL_BLEND);
- if (premultiplied)
- funcs->glBlendFuncSeparate(GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
- else
- funcs->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
-
- if (textureId) {
- if (needsSwizzle)
- blitter->setRedBlueSwizzle(true);
- // The backingstore is for the entire tlw.
- // In case of native children offset tells the position relative to the tlw.
- const QRect srcRect = toBottomLeftRect(deviceWindowRect.translated(deviceWindowOffset), textureSize.height());
- const QMatrix3x3 source = QOpenGLTextureBlitter::sourceTransform(srcRect,
- textureSize,
- origin);
- blitter->blit(textureId, QMatrix4x4(), source);
- if (needsSwizzle)
- blitter->setRedBlueSwizzle(false);
- }
-
- // Textures for renderToTexture widgets that have WA_AlwaysStackOnTop set.
- bool blendIsPremultiplied = premultiplied;
- for (int i = 0; i < textures->count(); ++i) {
- const QPlatformTextureList::Flags flags = textures->flags(i);
- if (flags.testFlag(QPlatformTextureList::NeedsPremultipliedAlphaBlending)) {
- if (!blendIsPremultiplied) {
- funcs->glBlendFuncSeparate(GL_ONE, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
- blendIsPremultiplied = true;
- }
- } else {
- if (blendIsPremultiplied) {
- funcs->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
- blendIsPremultiplied = false;
- }
- }
- if (flags.testFlag(QPlatformTextureList::StacksOnTop))
- blitTextureForWidget(textures, i, window, deviceWindowRect, blitter, offset, canUseSrgb);
- }
-
- funcs->glDisable(GL_BLEND);
- blitter->release();
-
- context->swapBuffers(window);
-}
-
-GLuint QPlatformBackingStoreOpenGLSupport::toTexture(const QRegion &dirtyRegion, QSize *textureSize, QPlatformBackingStore::TextureFlags *flags) const
-{
- Q_ASSERT(textureSize);
- Q_ASSERT(flags);
-
- QImage image = backingStore->toImage();
- QSize imageSize = image.size();
-
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- GLenum internalFormat = GL_RGBA;
- GLuint pixelType = GL_UNSIGNED_BYTE;
-
- bool needsConversion = false;
- *flags = { };
- switch (image.format()) {
- case QImage::Format_ARGB32_Premultiplied:
- *flags |= QPlatformBackingStore::TexturePremultiplied;
- Q_FALLTHROUGH();
- case QImage::Format_RGB32:
- case QImage::Format_ARGB32:
- *flags |= QPlatformBackingStore::TextureSwizzle;
- break;
- case QImage::Format_RGBA8888_Premultiplied:
- *flags |= QPlatformBackingStore::TexturePremultiplied;
- Q_FALLTHROUGH();
- case QImage::Format_RGBX8888:
- case QImage::Format_RGBA8888:
- break;
- case QImage::Format_BGR30:
- case QImage::Format_A2BGR30_Premultiplied:
- if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) {
- pixelType = GL_UNSIGNED_INT_2_10_10_10_REV;
- internalFormat = GL_RGB10_A2;
- *flags |= QPlatformBackingStore::TexturePremultiplied;
- } else {
- needsConversion = true;
- }
- break;
- case QImage::Format_RGB30:
- case QImage::Format_A2RGB30_Premultiplied:
- if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) {
- pixelType = GL_UNSIGNED_INT_2_10_10_10_REV;
- internalFormat = GL_RGB10_A2;
- *flags |= QPlatformBackingStore::TextureSwizzle | QPlatformBackingStore::TexturePremultiplied;
- } else {
- needsConversion = true;
- }
- break;
- default:
- needsConversion = true;
- break;
- }
- if (imageSize.isEmpty()) {
- *textureSize = imageSize;
- return 0;
- }
-
- // Must rely on the input only, not d_ptr.
- // With the default composeAndFlush() textureSize is &d_ptr->textureSize.
- bool resized = *textureSize != imageSize;
- if (dirtyRegion.isEmpty() && !resized)
- return textureId;
-
- *textureSize = imageSize;
-
- if (needsConversion)
- image = image.convertToFormat(QImage::Format_RGBA8888);
-
- // The image provided by the backingstore may have a stride larger than width * 4, for
- // instance on platforms that manually implement client-side decorations.
- static const int bytesPerPixel = 4;
- const qsizetype strideInPixels = image.bytesPerLine() / bytesPerPixel;
- const bool hasUnpackRowLength = !ctx->isOpenGLES() || ctx->format().majorVersion() >= 3;
-
- QOpenGLFunctions *funcs = ctx->functions();
-
- if (hasUnpackRowLength) {
- funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, strideInPixels);
- } else if (strideInPixels != image.width()) {
- // No UNPACK_ROW_LENGTH on ES 2.0 and yet we would need it. This case is typically
- // hit with QtWayland which is rarely used in combination with a ES2.0-only GL
- // implementation. Therefore, accept the performance hit and do a copy.
- image = image.copy();
- }
-
- if (resized) {
- if (textureId)
- funcs->glDeleteTextures(1, &textureId);
- funcs->glGenTextures(1, &textureId);
- funcs->glBindTexture(GL_TEXTURE_2D, textureId);
- if (!ctx->isOpenGLES() || ctx->format().majorVersion() >= 3) {
- funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
- funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
- }
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- funcs->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- funcs->glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, imageSize.width(), imageSize.height(), 0, GL_RGBA, pixelType,
- const_cast<uchar*>(image.constBits()));
- } else {
- funcs->glBindTexture(GL_TEXTURE_2D, textureId);
- QRect imageRect = image.rect();
- QRect rect = dirtyRegion.boundingRect() & imageRect;
-
- if (hasUnpackRowLength) {
- funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, pixelType,
- image.constScanLine(rect.y()) + rect.x() * bytesPerPixel);
- } else {
- // if the rect is wide enough it's cheaper to just
- // extend it instead of doing an image copy
- if (rect.width() >= imageRect.width() / 2) {
- rect.setX(0);
- rect.setWidth(imageRect.width());
- }
-
- // if the sub-rect is full-width we can pass the image data directly to
- // OpenGL instead of copying, since there's no gap between scanlines
-
- if (rect.width() == imageRect.width()) {
- funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, 0, rect.y(), rect.width(), rect.height(), GL_RGBA, pixelType,
- image.constScanLine(rect.y()));
- } else {
- funcs->glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, pixelType,
- image.copy(rect).constBits());
- }
- }
- }
-
- if (hasUnpackRowLength)
- funcs->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-
- return textureId;
-}
-
-#endif // QT_NO_OPENGL
-
-QT_END_NAMESPACE
diff --git a/src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.h b/src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.h
deleted file mode 100644
index 5523b18f76..0000000000
--- a/src/platformsupport/platformcompositor/qplatformbackingstoreopenglsupport.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QPLATFORMBACKINGSTOREOPENGLSUPPORT_H
-#define QPLATFORMBACKINGSTOREOPENGLSUPPORT_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is part of the QPA API and is not meant to be used
-// in applications. Usage of this API may make your code
-// source and binary incompatible with future versions of Qt.
-//
-
-#ifndef QT_NO_OPENGL
-
-#include <QtGui/qtguiglobal.h>
-#include <qpa/qplatformbackingstore.h>
-
-#include <QtGui/QOpenGLContext>
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLTextureBlitter;
-class QOpenGLBackingStore;
-
-class QPlatformBackingStoreOpenGLSupport : public QPlatformBackingStoreOpenGLSupportBase
-{
-public:
- explicit QPlatformBackingStoreOpenGLSupport(QPlatformBackingStore *backingStore) : backingStore(backingStore) {}
- ~QPlatformBackingStoreOpenGLSupport() override;
- void composeAndFlush(QWindow *window, const QRegion &region, const QPoint &offset,
- QPlatformTextureList *textures, bool translucentBackground) override;
- GLuint toTexture(const QRegion &dirtyRegion, QSize *textureSize, QPlatformBackingStore::TextureFlags *flags) const override;
-
-private:
- QPlatformBackingStore *backingStore = nullptr;
- QScopedPointer<QOpenGLContext> context;
- mutable GLuint textureId = 0;
- mutable QSize textureSize;
- mutable bool needsSwizzle = false;
- mutable bool premultiplied = false;
- QOpenGLTextureBlitter *blitter = nullptr;
-};
-
-QT_END_NAMESPACE
-
-#endif // QT_NO_OPENGL
-
-#endif // QPLATFORMBACKINGSTOREOPENGLSUPPORT_H
diff --git a/src/platformsupport/platformsupport.pro b/src/platformsupport/platformsupport.pro
index ae71ecaded..f8f37b53a2 100644
--- a/src/platformsupport/platformsupport.pro
+++ b/src/platformsupport/platformsupport.pro
@@ -19,8 +19,6 @@ qtConfig(evdev)|qtConfig(tslib)|qtConfig(libinput)|qtConfig(integrityhid)|qtConf
if(unix:!uikit)|qtConfig(xcb): \
SUBDIRS += services
-qtConfig(opengl): \
- SUBDIRS += platformcompositor
qtConfig(egl): \
SUBDIRS += eglconvenience
qtConfig(xlib):qtConfig(opengl):!qtConfig(opengles2): \