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authorYoann Lopes <yoann.lopes@digia.com>2014-03-25 17:31:09 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-03-27 15:33:35 +0100
commitb3f201b8afcf88015f5bff7b3f43e90b13f8a8f1 (patch)
treea508899d2c72abfdbe0615cd71321d8782b51f07 /src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
parente7270b68fe36528ba064e0f371f00988b443d1c0 (diff)
Android: use fbo read back workaround with specific GPUs.
Namely, the Mali 400 and the Adreno 200. We used to enable this workaround only for the Samsung Galaxy Tab 3, which has a Mali 400. The same problem was confirmed with the Samsung Galaxy Note N7000 (Mali 400) and the ZTE Blade (Adreno 200). Task-number: QTBUG-33951 Task-number: QTBUG-34984 Change-Id: Ic624962986f718285b98ab4ca48e22f9aa110753 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Diffstat (limited to 'src/plugins/platforms/android/qandroidplatformopenglcontext.cpp')
-rw-r--r--src/plugins/platforms/android/qandroidplatformopenglcontext.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformopenglcontext.cpp b/src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
index a0b3ae066c..289480c625 100644
--- a/src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
+++ b/src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
@@ -62,6 +62,22 @@ void QAndroidPlatformOpenGLContext::swapBuffers(QPlatformSurface *surface)
static_cast<QAndroidPlatformOpenGLWindow *>(surface)->checkNativeSurface(eglConfig());
}
+bool QAndroidPlatformOpenGLContext::needsFBOReadBackWorkaroud()
+{
+ static bool set = false;
+ static bool needsWorkaround = false;
+
+ if (!set) {
+ const char *rendererString = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
+ needsWorkaround =
+ qstrcmp(rendererString, "Mali-400 MP") == 0
+ || qstrcmp(rendererString, "Adreno (TM) 200") == 0;
+ set = true;
+ }
+
+ return needsWorkaround;
+}
+
bool QAndroidPlatformOpenGLContext::makeCurrent(QPlatformSurface *surface)
{
bool ret = QEGLPlatformContext::makeCurrent(surface);
@@ -71,7 +87,7 @@ bool QAndroidPlatformOpenGLContext::makeCurrent(QPlatformSurface *surface)
if (rendererString != 0 && qstrncmp(rendererString, "Android Emulator", 16) == 0)
ctx_d->workaround_missingPrecisionQualifiers = true;
- if (!ctx_d->workaround_brokenFBOReadBack && QAndroidPlatformIntegration::needsWorkaround())
+ if (!ctx_d->workaround_brokenFBOReadBack && needsFBOReadBackWorkaroud())
ctx_d->workaround_brokenFBOReadBack = true;
return ret;