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authorBogDan Vatra <bogdan@kde.org>2014-01-17 10:31:27 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-17 10:23:08 +0100
commit8a9bd001c947e6888d37e99fc456339fd2b51b36 (patch)
tree2b91044f316f1c501e4b781fb008b9dfee527d1d /src/plugins/platforms/android/src/opengl/qandroidopenglplatformwindow.cpp
parent338f4c9246fd4a85f3f90ca443fd786a008ba348 (diff)
Support multiple native surfaces on Android.
Support for multiple native surfaces is needed by applications that need to mix raster windows with GL windows. Rework the raster and opengl implementation, get rid of eglfs and fbconvenience dependencies. Create a single android platform plugin. [ChangeLog][Android] Rework the raster and opengl implementation. [ChangeLog][Android] Create a single android platform plugin. Task-number: QTBUG-34650 Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Diffstat (limited to 'src/plugins/platforms/android/src/opengl/qandroidopenglplatformwindow.cpp')
-rw-r--r--src/plugins/platforms/android/src/opengl/qandroidopenglplatformwindow.cpp178
1 files changed, 0 insertions, 178 deletions
diff --git a/src/plugins/platforms/android/src/opengl/qandroidopenglplatformwindow.cpp b/src/plugins/platforms/android/src/opengl/qandroidopenglplatformwindow.cpp
deleted file mode 100644
index 6ed805174b..0000000000
--- a/src/plugins/platforms/android/src/opengl/qandroidopenglplatformwindow.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qandroidopenglplatformwindow.h"
-#include "androidjnimain.h"
-#include "qandroidplatformintegration.h"
-#include <qpa/qwindowsysteminterface.h>
-
-QT_BEGIN_NAMESPACE
-
-EGLSurface QAndroidOpenGLPlatformWindow::m_staticSurface = 0;
-EGLNativeWindowType QAndroidOpenGLPlatformWindow::m_staticNativeWindow = 0;
-QReadWriteLock QAndroidOpenGLPlatformWindow::m_staticSurfaceLock;
-QBasicAtomicInt QAndroidOpenGLPlatformWindow::m_referenceCount = Q_BASIC_ATOMIC_INITIALIZER(0);
-
-QAndroidOpenGLPlatformWindow::QAndroidOpenGLPlatformWindow(QWindow *window)
- : QEglFSWindow(window)
- , m_state(Qt::WindowNoState)
-{
-}
-
-QAndroidOpenGLPlatformWindow::~QAndroidOpenGLPlatformWindow()
-{
- destroy();
-}
-
-bool QAndroidOpenGLPlatformWindow::isExposed() const
-{
- return QtAndroid::nativeWindow(false) != 0 && QEglFSWindow::isExposed();
-}
-
-void QAndroidOpenGLPlatformWindow::invalidateSurface()
-{
- QWindowSystemInterface::handleExposeEvent(window(), QRegion()); // Obscure event
- QWindowSystemInterface::flushWindowSystemEvents();
-
- m_window = 0;
- m_surface = 0;
-
- if (!m_referenceCount.deref()){
- QWriteLocker locker(&m_staticSurfaceLock);
-
- EGLDisplay display = (static_cast<QEglFSScreen *>(window()->screen()->handle()))->display();
- eglDestroySurface(display, m_staticSurface);
-
- m_staticSurface = 0;
- m_staticNativeWindow = 0;
- }
-}
-
-void QAndroidOpenGLPlatformWindow::updateStaticNativeWindow()
-{
- QWriteLocker locker(&m_staticSurfaceLock);
- m_staticNativeWindow = QtAndroid::nativeWindow(false);
-}
-
-void QAndroidOpenGLPlatformWindow::resetSurface()
-{
- // Only add a reference if we're not already holding one, otherwise we're just updating
- // the native window pointer
- if (m_window == 0)
- m_referenceCount.ref();
-
- if (m_staticSurface == 0) {
- QWriteLocker locker(&m_staticSurfaceLock);
- QEglFSWindow::resetSurface();
- m_staticSurface = m_surface;
- m_staticNativeWindow = m_window;
- } else {
- QReadLocker locker(&m_staticSurfaceLock);
- m_window = m_staticNativeWindow;
- m_surface = m_staticSurface;
- }
-
- {
- lock();
- // Use the desktop size.
- // On some devices, the getters for the native window size gives wrong values
- scheduleResize(QAndroidPlatformIntegration::defaultDesktopSize());
- QWindowSystemInterface::handleExposeEvent(window(), QRegion(geometry())); // Expose event
- unlock();
- }
-
- QWindowSystemInterface::flushWindowSystemEvents();
-}
-
-void QAndroidOpenGLPlatformWindow::destroy()
-{
- if (!m_referenceCount.deref()) {
- QEglFSWindow::destroy();
- } else {
- m_window = 0;
- m_surface = 0;
- }
-}
-
-void QAndroidOpenGLPlatformWindow::updateStatusBarVisibility()
-{
- Qt::WindowFlags flags = window()->flags();
- bool isNonRegularWindow = flags & (Qt::Popup | Qt::Dialog | Qt::Sheet) & ~Qt::Window;
- if (!isNonRegularWindow) {
- if (m_state & Qt::WindowFullScreen)
- QtAndroid::hideStatusBar();
- else if (m_state & Qt::WindowMaximized)
- QtAndroid::showStatusBar();
- }
-}
-
-void QAndroidOpenGLPlatformWindow::raise()
-{
- updateStatusBarVisibility();
-}
-
-void QAndroidOpenGLPlatformWindow::setWindowState(Qt::WindowState state)
-{
- if (m_state == state)
- return;
-
- m_state = state;
- if (window()->isVisible())
- updateStatusBarVisibility();
-}
-
-void QAndroidOpenGLPlatformWindow::setVisible(bool visible)
-{
- if (visible)
- updateStatusBarVisibility();
-
- QEglFSWindow::setVisible(visible);
-
- // The Android Activity is activated before Qt is initialized, causing the application state to
- // never be set to 'active'. We explicitly set this state when the first window becomes visible.
- if (visible)
- QtAndroid::setApplicationActive();
-
- QWindowSystemInterface::handleExposeEvent(window(), QRegion(geometry())); // Expose event
- QWindowSystemInterface::flushWindowSystemEvents();
-}
-
-QT_END_NAMESPACE