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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2017-08-24 16:22:16 +0200
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2017-08-25 15:33:33 +0000
commit40fe5d43fdc6a95332d19de3e716aab5040dee19 (patch)
tree83bf480ce13c002d8e12f503a354531833719b3f /src/plugins/platforms/cocoa/qcocoaglcontext.mm
parentcda9bd664d51b0e0c7a5748b8c5a7eebf9c38fa5 (diff)
macOS: Move NSOpenGLPixelFormat creation back into QCocoaGLContext
The code was factored out in 0058f00b6 to be shared with Wayland, but the Wayland platform plugin now lives in its own repository (as of 75a66c3d), and doesn't support running on macOS anymore. Change-Id: Ied54f5f3e0a3e6fdaaedfcd456a140b46706f33c Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/plugins/platforms/cocoa/qcocoaglcontext.mm')
-rw-r--r--src/plugins/platforms/cocoa/qcocoaglcontext.mm63
1 files changed, 59 insertions, 4 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoaglcontext.mm b/src/plugins/platforms/cocoa/qcocoaglcontext.mm
index 9e688f4d1b..75ac348802 100644
--- a/src/plugins/platforms/cocoa/qcocoaglcontext.mm
+++ b/src/plugins/platforms/cocoa/qcocoaglcontext.mm
@@ -42,7 +42,6 @@
#include "qcocoahelpers.h"
#include <qdebug.h>
#include <QtCore/private/qcore_mac_p.h>
-#include <QtCglSupport/private/cglconvenience_p.h>
#include <QtPlatformHeaders/qcocoanativecontext.h>
#include <dlfcn.h>
@@ -154,7 +153,7 @@ QCocoaGLContext::QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLCo
QMacAutoReleasePool pool; // For the SG Canvas render thread
// create native context for the requested pixel format and share
- NSOpenGLPixelFormat *pixelFormat = static_cast <NSOpenGLPixelFormat *>(qcgl_createNSOpenGLPixelFormat(m_format));
+ NSOpenGLPixelFormat *pixelFormat = createNSOpenGLPixelFormat(m_format);
m_shareContext = share ? static_cast<QCocoaGLContext *>(share)->nsOpenGLContext() : nil;
m_context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:m_shareContext];
@@ -202,7 +201,6 @@ QVariant QCocoaGLContext::nativeHandle() const
return QVariant::fromValue<QCocoaNativeContext>(QCocoaNativeContext(m_context));
}
-// Match up with createNSOpenGLPixelFormat!
QSurfaceFormat QCocoaGLContext::format() const
{
return m_format;
@@ -362,7 +360,64 @@ void QCocoaGLContext::update()
NSOpenGLPixelFormat *QCocoaGLContext::createNSOpenGLPixelFormat(const QSurfaceFormat &format)
{
- return static_cast<NSOpenGLPixelFormat *>(qcgl_createNSOpenGLPixelFormat(format));
+ QVector<NSOpenGLPixelFormatAttribute> attrs;
+
+ if (format.swapBehavior() == QSurfaceFormat::DoubleBuffer
+ || format.swapBehavior() == QSurfaceFormat::DefaultSwapBehavior)
+ attrs.append(NSOpenGLPFADoubleBuffer);
+ else if (format.swapBehavior() == QSurfaceFormat::TripleBuffer)
+ attrs.append(NSOpenGLPFATripleBuffer);
+
+
+ // Select OpenGL profile
+ attrs << NSOpenGLPFAOpenGLProfile;
+ if (format.profile() == QSurfaceFormat::CoreProfile) {
+ if (format.version() >= qMakePair(4, 1))
+ attrs << NSOpenGLProfileVersion4_1Core;
+ else if (format.version() >= qMakePair(3, 2))
+ attrs << NSOpenGLProfileVersion3_2Core;
+ else
+ attrs << NSOpenGLProfileVersionLegacy;
+ } else {
+ attrs << NSOpenGLProfileVersionLegacy;
+ }
+
+ if (format.depthBufferSize() > 0)
+ attrs << NSOpenGLPFADepthSize << format.depthBufferSize();
+ if (format.stencilBufferSize() > 0)
+ attrs << NSOpenGLPFAStencilSize << format.stencilBufferSize();
+ if (format.alphaBufferSize() > 0)
+ attrs << NSOpenGLPFAAlphaSize << format.alphaBufferSize();
+ if ((format.redBufferSize() > 0) &&
+ (format.greenBufferSize() > 0) &&
+ (format.blueBufferSize() > 0)) {
+ const int colorSize = format.redBufferSize() +
+ format.greenBufferSize() +
+ format.blueBufferSize();
+ attrs << NSOpenGLPFAColorSize << colorSize << NSOpenGLPFAMinimumPolicy;
+ }
+
+ if (format.samples() > 0) {
+ attrs << NSOpenGLPFAMultisample
+ << NSOpenGLPFASampleBuffers << (NSOpenGLPixelFormatAttribute) 1
+ << NSOpenGLPFASamples << (NSOpenGLPixelFormatAttribute) format.samples();
+ }
+
+ if (format.stereo())
+ attrs << NSOpenGLPFAStereo;
+
+ attrs << NSOpenGLPFAAllowOfflineRenderers;
+
+ QByteArray useLayer = qgetenv("QT_MAC_WANTS_LAYER");
+ if (!useLayer.isEmpty() && useLayer.toInt() > 0) {
+ // Disable the software rendering fallback. This makes compositing
+ // OpenGL and raster NSViews using Core Animation layers possible.
+ attrs << NSOpenGLPFANoRecovery;
+ }
+
+ attrs << 0;
+
+ return [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()];
}
NSOpenGLContext *QCocoaGLContext::nsOpenGLContext() const