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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2019-03-21 15:38:41 +0100
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2019-05-13 10:46:53 +0000
commit3976df280521cad0bb3e782369494ad4ef906fc5 (patch)
tree9b40e4934949f008135764b59b9ec8a4a91fb477 /src/plugins/platforms/cocoa/qcocoascreen.mm
parent591116490cf313808e8ba05ddd066656a1d1a566 (diff)
macOS: Track screens via Quartz Display Services instead of NSScreen
Using NSScreen as the basis for tracking screens is not recommended, as the list of screens can be added, removed, or dynamically reconfigured at any time, and the NSScreen instance, or index in the NSScreen.screens array may not be stable. Quartz Display Services on the other hand tracks displays via a unique display ID, which typically remains constant until the machine is restarted. The lower level API also gives us earlier callbacks about screen changes than the corresponding NSApplicationDidChangeScreenParametersNotification does. By reacting to screen changes _before_ AppKit does, we can remove workarounds for receiving window move and screen change notifications before the screen was actually visibly reconfigured. The new approach also handles changes to the primary screen, which can happen if the user moves the menu bar in the macOS display arrangement pane. The device pixel ratio of the screen has been made into a cached property, like all the other properties of QCocoaScreen. This is more consistent, and allows us to qDebug the screen even when it has been removed and we no longer have access to resolve the properties from the associated Quarts display. Change-Id: I2d86c7629ed3bf5fb8c77f174712633752ae4079 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'src/plugins/platforms/cocoa/qcocoascreen.mm')
-rw-r--r--src/plugins/platforms/cocoa/qcocoascreen.mm220
1 files changed, 161 insertions, 59 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoascreen.mm b/src/plugins/platforms/cocoa/qcocoascreen.mm
index 6a5b0e6e3e..392099d083 100644
--- a/src/plugins/platforms/cocoa/qcocoascreen.mm
+++ b/src/plugins/platforms/cocoa/qcocoascreen.mm
@@ -41,6 +41,7 @@
#include "qcocoawindow.h"
#include "qcocoahelpers.h"
+#include "qcocoaintegration.h"
#include <QtCore/qcoreapplication.h>
#include <QtGui/private/qcoregraphics_p.h>
@@ -53,34 +54,104 @@
QT_BEGIN_NAMESPACE
-class QCoreTextFontEngine;
-class QFontEngineFT;
+void QCocoaScreen::initializeScreens()
+{
+ uint32_t displayCount = 0;
+ if (CGGetActiveDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
+ qFatal("Failed to get number of active displays");
+
+ CGDirectDisplayID activeDisplays[displayCount];
+ if (CGGetActiveDisplayList(displayCount, &activeDisplays[0], &displayCount) != kCGErrorSuccess)
+ qFatal("Failed to get active displays");
+
+ for (CGDirectDisplayID displayId : activeDisplays)
+ QCocoaScreen::add(displayId);
+
+ CGDisplayRegisterReconfigurationCallback([](CGDirectDisplayID displayId, CGDisplayChangeSummaryFlags flags, void *userInfo) {
+ if (flags & kCGDisplayBeginConfigurationFlag)
+ return; // Wait for changes to apply
+
+ Q_UNUSED(userInfo);
+
+ QCocoaScreen *cocoaScreen = QCocoaScreen::get(displayId);
+
+ if ((flags & kCGDisplayAddFlag) || !cocoaScreen) {
+ if (!CGDisplayIsActive(displayId)) {
+ qCDebug(lcQpaScreen) << "Not adding inactive display" << displayId;
+ return; // Will be added when activated
+ }
+ QCocoaScreen::add(displayId);
+ } else if ((flags & kCGDisplayRemoveFlag) || !CGDisplayIsActive(displayId)) {
+ cocoaScreen->remove();
+ } else {
+ // Detect changes to the primary screen immediately, instead of
+ // waiting for a display reconfigure with kCGDisplaySetMainFlag.
+ // This ensures that any property updates to the other screens
+ // will be in reference to the correct primary screen.
+ QCocoaScreen *mainDisplay = QCocoaScreen::get(CGMainDisplayID());
+ if (QGuiApplication::primaryScreen()->handle() != mainDisplay) {
+ mainDisplay->updateProperties();
+ qCInfo(lcQpaScreen) << "Primary screen changed to" << mainDisplay;
+ QWindowSystemInterface::handlePrimaryScreenChanged(mainDisplay);
+ }
-QCocoaScreen::QCocoaScreen(int screenIndex)
- : QPlatformScreen(), m_screenIndex(screenIndex), m_refreshRate(60.0)
+ if (cocoaScreen == mainDisplay)
+ return; // Already reconfigured
+
+ cocoaScreen->updateProperties();
+ qCInfo(lcQpaScreen) << "Reconfigured" << cocoaScreen;
+ }
+ }, nullptr);
+}
+
+void QCocoaScreen::add(CGDirectDisplayID displayId)
+{
+ QCocoaScreen *cocoaScreen = new QCocoaScreen(displayId);
+ qCInfo(lcQpaScreen) << "Adding" << cocoaScreen;
+ QWindowSystemInterface::handleScreenAdded(cocoaScreen, CGDisplayIsMain(displayId));
+}
+
+QCocoaScreen::QCocoaScreen(CGDirectDisplayID displayId)
+ : QPlatformScreen(), m_displayId(displayId)
{
updateProperties();
m_cursor = new QCocoaCursor;
}
-QCocoaScreen::~QCocoaScreen()
+void QCocoaScreen::cleanupScreens()
{
- delete m_cursor;
+ // Remove screens in reverse order to avoid crash in case of multiple screens
+ for (QScreen *screen : backwards(QGuiApplication::screens()))
+ static_cast<QCocoaScreen*>(screen->handle())->remove();
+}
- CVDisplayLinkRelease(m_displayLink);
- if (m_displayLinkSource)
- dispatch_release(m_displayLinkSource);
+void QCocoaScreen::remove()
+{
+ m_displayId = 0; // Prevent stale references during removal
+
+ // This may result in the application responding to QGuiApplication::screenRemoved
+ // by moving the window to another screen, either by setGeometry, or by setScreen.
+ // If the window isn't moved by the application, Qt will as a fallback move it to
+ // the primary screen via setScreen. Due to the way setScreen works, this won't
+ // actually recreate the window on the new screen, it will just assign the new
+ // QScreen to the window. The associated NSWindow will have an NSScreen determined
+ // by AppKit. AppKit will then move the window to another screen by changing the
+ // geometry, and we will get a callback in QCocoaWindow::windowDidMove and then
+ // QCocoaWindow::windowDidChangeScreen. At that point the window will appear to have
+ // already changed its screen, but that's only true if comparing the Qt screens,
+ // not when comparing the NSScreens.
+ QWindowSystemInterface::handleScreenRemoved(this);
}
-NSScreen *QCocoaScreen::nativeScreen() const
+QCocoaScreen::~QCocoaScreen()
{
- NSArray<NSScreen *> *screens = [NSScreen screens];
+ Q_ASSERT_X(!screen(), "QCocoaScreen", "QScreen should be deleted first");
- // Stale reference, screen configuration has changed
- if (m_screenIndex < 0 || (NSUInteger)m_screenIndex >= [screens count])
- return nil;
+ delete m_cursor;
- return [screens objectAtIndex:m_screenIndex];
+ CVDisplayLinkRelease(m_displayLink);
+ if (m_displayLinkSource)
+ dispatch_release(m_displayLinkSource);
}
static QString displayName(CGDirectDisplayID displayID)
@@ -117,35 +188,37 @@ static QString displayName(CGDirectDisplayID displayID)
void QCocoaScreen::updateProperties()
{
- NSScreen *nsScreen = nativeScreen();
- if (!nsScreen)
- return;
+ Q_ASSERT(m_displayId);
const QRect previousGeometry = m_geometry;
const QRect previousAvailableGeometry = m_availableGeometry;
const QDpi previousLogicalDpi = m_logicalDpi;
const qreal previousRefreshRate = m_refreshRate;
+ // Some properties are only available via NSScreen
+ NSScreen *nsScreen = nativeScreen();
+ Q_ASSERT(nsScreen);
+
// The reference screen for the geometry is always the primary screen
- QRectF primaryScreenGeometry = QRectF::fromCGRect([[NSScreen screens] firstObject].frame);
+ QRectF primaryScreenGeometry = QRectF::fromCGRect(CGDisplayBounds(CGMainDisplayID()));
m_geometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.frame), primaryScreenGeometry).toRect();
m_availableGeometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.visibleFrame), primaryScreenGeometry).toRect();
+ m_devicePixelRatio = nsScreen.backingScaleFactor;
+
m_format = QImage::Format_RGB32;
- m_depth = NSBitsPerPixelFromDepth([nsScreen depth]);
+ m_depth = NSBitsPerPixelFromDepth(nsScreen.depth);
- CGDirectDisplayID dpy = nsScreen.qt_displayId;
- CGSize size = CGDisplayScreenSize(dpy);
+ CGSize size = CGDisplayScreenSize(m_displayId);
m_physicalSize = QSizeF(size.width, size.height);
m_logicalDpi.first = 72;
m_logicalDpi.second = 72;
- CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode(dpy);
+
+ QCFType<CGDisplayModeRef> displayMode = CGDisplayCopyDisplayMode(m_displayId);
float refresh = CGDisplayModeGetRefreshRate(displayMode);
- CGDisplayModeRelease(displayMode);
- if (refresh > 0)
- m_refreshRate = refresh;
+ m_refreshRate = refresh > 0 ? refresh : 60.0;
- m_name = displayName(dpy);
+ m_name = displayName(m_displayId);
const bool didChangeGeometry = m_geometry != previousGeometry || m_availableGeometry != previousAvailableGeometry;
@@ -155,24 +228,6 @@ void QCocoaScreen::updateProperties()
QWindowSystemInterface::handleScreenLogicalDotsPerInchChange(screen(), m_logicalDpi.first, m_logicalDpi.second);
if (m_refreshRate != previousRefreshRate)
QWindowSystemInterface::handleScreenRefreshRateChange(screen(), m_refreshRate);
-
- qCDebug(lcQpaScreen) << "Updated properties for" << this;
-
- if (didChangeGeometry) {
- // When a screen changes its geometry, AppKit will send us a NSWindowDidMoveNotification
- // for each window, resulting in calls to handleGeometryChange(), but this happens before
- // the NSApplicationDidChangeScreenParametersNotification, so when we map the new geometry
- // (which is correct at that point) to the screen using QCocoaScreen::mapFromNative(), we
- // end up using the stale screen geometry, and the new window geometry we report is wrong.
- // To make sure we finally report the correct window geometry, we need to do another pass
- // of geometry reporting, now that the screen properties have been updates. FIXME: Ideally
- // this would be solved by not caching the screen properties in QCocoaScreen, but that
- // requires more research.
- for (QWindow *window : windows()) {
- if (QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow*>(window->handle()))
- cocoaWindow->handleGeometryChange();
- }
- }
}
// ----------------------- Display link -----------------------
@@ -181,8 +236,10 @@ Q_LOGGING_CATEGORY(lcQpaScreenUpdates, "qt.qpa.screen.updates", QtCriticalMsg);
void QCocoaScreen::requestUpdate()
{
+ Q_ASSERT(m_displayId);
+
if (!m_displayLink) {
- CVDisplayLinkCreateWithCGDisplay(nativeScreen().qt_displayId, &m_displayLink);
+ CVDisplayLinkCreateWithCGDisplay(m_displayId, &m_displayLink);
CVDisplayLinkSetOutputCallback(m_displayLink, [](CVDisplayLinkRef, const CVTimeStamp*,
const CVTimeStamp*, CVOptionFlags, CVOptionFlags*, void* displayLinkContext) -> int {
// FIXME: It would be nice if update requests would include timing info
@@ -269,6 +326,9 @@ struct DeferredDebugHelper
void QCocoaScreen::deliverUpdateRequests()
{
+ if (!m_displayId)
+ return; // Screen removed
+
QMacAutoReleasePool pool;
// The CVDisplayLink callback is a notification that it's a good time to produce a new frame.
@@ -283,7 +343,7 @@ void QCocoaScreen::deliverUpdateRequests()
const int pendingUpdates = ++m_pendingUpdates;
DeferredDebugHelper screenUpdates(lcQpaScreenUpdates());
- qDeferredDebug(screenUpdates) << "display link callback for screen " << m_screenIndex;
+ qDeferredDebug(screenUpdates) << "display link callback for screen " << m_displayId;
if (const int framesAheadOfDelivery = pendingUpdates - 1) {
// If we have more than one update pending it means that a previous display link callback
@@ -370,13 +430,6 @@ bool QCocoaScreen::isRunningDisplayLink() const
// -----------------------------------------------------------
-qreal QCocoaScreen::devicePixelRatio() const
-{
- QMacAutoReleasePool pool;
- NSScreen *nsScreen = nativeScreen();
- return qreal(nsScreen ? [nsScreen backingScaleFactor] : 1.0);
-}
-
QPlatformScreen::SubpixelAntialiasingType QCocoaScreen::subpixelAntialiasingTypeHint() const
{
QPlatformScreen::SubpixelAntialiasingType type = QPlatformScreen::subpixelAntialiasingTypeHint();
@@ -430,7 +483,7 @@ QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height)
{
// Determine the grab rect. FIXME: The rect should be bounded by the view's
// geometry, but note that for the pixeltool use case that window will be the
- // desktop widgets's view, which currently gets resized to fit one screen
+ // desktop widget's view, which currently gets resized to fit one screen
// only, since its NSWindow has the NSWindowStyleMaskTitled flag set.
Q_UNUSED(view);
QRect grabRect = QRect(x, y, width, height);
@@ -482,7 +535,7 @@ QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height)
for (uint i = 0; i < displayCount; ++i)
dpr = qMax(dpr, images.at(i).devicePixelRatio());
- // Alocate target pixmap and draw each screen's content
+ // Allocate target pixmap and draw each screen's content
qCDebug(lcQpaScreen) << "Create grap pixmap" << grabRect.size() << "at devicePixelRatio" << dpr;
QPixmap windowPixmap(grabRect.size() * dpr);
windowPixmap.setDevicePixelRatio(dpr);
@@ -499,7 +552,57 @@ QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height)
*/
QCocoaScreen *QCocoaScreen::primaryScreen()
{
- return static_cast<QCocoaScreen *>(QGuiApplication::primaryScreen()->handle());
+ auto screen = static_cast<QCocoaScreen *>(QGuiApplication::primaryScreen()->handle());
+ Q_ASSERT_X(screen == get(CGMainDisplayID()), "QCocoaScreen",
+ "The application's primary screen should always be in sync with the main display");
+ return screen;
+}
+
+QList<QPlatformScreen*> QCocoaScreen::virtualSiblings() const
+{
+ QList<QPlatformScreen*> siblings;
+
+ // Screens on macOS are always part of the same virtual desktop
+ for (QScreen *screen : QGuiApplication::screens())
+ siblings << screen->handle();
+
+ return siblings;
+}
+
+QCocoaScreen *QCocoaScreen::get(NSScreen *nsScreen)
+{
+ return get(nsScreen.qt_displayId);
+}
+
+QCocoaScreen *QCocoaScreen::get(CGDirectDisplayID displayId)
+{
+ for (QScreen *screen : QGuiApplication::screens()) {
+ QCocoaScreen *cocoaScreen = static_cast<QCocoaScreen*>(screen->handle());
+ if (cocoaScreen->m_displayId == displayId)
+ return cocoaScreen;
+ }
+
+ return nullptr;
+}
+
+NSScreen *QCocoaScreen::nativeScreen() const
+{
+ if (!m_displayId)
+ return nil; // The display has been disconnected
+
+ // A single display may have different displayIds depending on
+ // which GPU is in use or which physical port the display is
+ // connected to. By comparing UUIDs instead of display IDs we
+ // ensure that we always pick up the appropriate NSScreen.
+ QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(m_displayId);
+
+ for (NSScreen *screen in [NSScreen screens]) {
+ if (CGDisplayCreateUUIDFromDisplayID(screen.qt_displayId) == uuid)
+ return screen;
+ }
+
+ qCWarning(lcQpaScreen) << "Could not find NSScreen for display ID" << m_displayId;
+ return nil;
}
CGPoint QCocoaScreen::mapToNative(const QPointF &pos, QCocoaScreen *screen)
@@ -533,11 +636,10 @@ QDebug operator<<(QDebug debug, const QCocoaScreen *screen)
debug.nospace();
debug << "QCocoaScreen(" << (const void *)screen;
if (screen) {
- debug << ", index=" << screen->m_screenIndex;
- debug << ", native=" << screen->nativeScreen();
debug << ", geometry=" << screen->geometry();
debug << ", dpr=" << screen->devicePixelRatio();
debug << ", name=" << screen->name();
+ debug << ", native=" << screen->nativeScreen();
}
debug << ')';
return debug;