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authorTimur Pocheptsov <timur.pocheptsov@qt.io>2020-04-22 12:00:01 +0200
committerTimur Pocheptsov <timur.pocheptsov@qt.io>2020-05-08 18:10:35 +0200
commit8481a9fc974a1f1dd44a9f82decb18fe2290689f (patch)
treec77ee86c162fc806a47392f77491ae7b387c682a /src/plugins/platforms/cocoa/qnsview_dragging.mm
parent7cb4c50e73cf611cf9e888013de7ae6f5ab481c7 (diff)
QCocoaDrag - avoid using the deprecated API if possible
The -dragImage stopped to work in 10.14 first with change in behavior documented and the new API (AppKit) proposed/advised. Then after some update the old behavior was restored and D&D for multiple URLs was working again without us having to change anything. In 10.15 it's not working anymore and we have to properly fix it and switch to the API advised. The new API is non-blocking, but QCocoaDrag::drag is expected to be blocking so we have to add a nested event loop to emulate the old behavior. Dragging image is a bit problematic (the exception is thrown because number of images (1) and number of items in NSPasteboard are not equal): creating separate images for different drag items looks really messy. So ... we use the same image again and again with the same frame. Fixes: QTBUG-71939 Change-Id: I02c2a10eab280cf4a55513adaf29c22fff934c01 Pick-to: 5.15 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/plugins/platforms/cocoa/qnsview_dragging.mm')
-rw-r--r--src/plugins/platforms/cocoa/qnsview_dragging.mm9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/plugins/platforms/cocoa/qnsview_dragging.mm b/src/plugins/platforms/cocoa/qnsview_dragging.mm
index 2e88b6a08f..44ffc87f7a 100644
--- a/src/plugins/platforms/cocoa/qnsview_dragging.mm
+++ b/src/plugins/platforms/cocoa/qnsview_dragging.mm
@@ -231,6 +231,10 @@ static QPoint mapWindowCoordinates(QWindow *source, QWindow *target, QPoint poin
if (!target)
return;
+ auto *nativeDrag = QCocoaIntegration::instance()->drag();
+ Q_ASSERT(nativeDrag);
+ nativeDrag->exitDragLoop();
+
QPoint windowPoint = QPointF::fromCGPoint([self convertPoint:sender.draggingLocation fromView:nil]).toPoint();
qCDebug(lcQpaMouse) << QEvent::DragLeave << self << "at" << windowPoint;
@@ -289,7 +293,10 @@ static QPoint mapWindowCoordinates(QWindow *source, QWindow *target, QPoint poin
if (!target)
return;
- QCocoaIntegration::instance()->drag();
+ QCocoaDrag* nativeDrag = QCocoaIntegration::instance()->drag();
+ Q_ASSERT(nativeDrag);
+ nativeDrag->exitDragLoop();
+ nativeDrag->setAcceptedAction(qt_mac_mapNSDragOperation(operation));
// Qt starts drag-and-drop on a mouse button press event. Cococa in
// this case won't send the matching release event, so we have to