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author | James Turner <james.turner@kdab.com> | 2014-08-13 10:09:45 +0100 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-08-19 11:46:10 +0200 |
commit | 6ebc0bd863f7b3c95021224ae223fe207bec0d4a (patch) | |
tree | d801dd4b0997030bf7b6c7101593020f7f99f6fe /src/plugins/platforms/direct2d | |
parent | 97cd20b2a02998e610d97e1907c23ad420f58502 (diff) |
Allow ES3 (and ES1) context creation on iOS
Instead of hardcoding an ES2 context, use the major version
from QSurfaceFormat. The EAGL API constants match the
major versions so simply cast to avoid SDK version issues.
Change-Id: Ieb46f10ea6b797d65c6c8b778bb043becb7a2f95
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/plugins/platforms/direct2d')
0 files changed, 0 insertions, 0 deletions