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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-09-20 13:15:25 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-09-22 10:30:18 +0000
commit2586a62264610a55ae8d2894a6f9bee891a541f5 (patch)
treece6acfd0b41b028b26718920aad0a778644ca7f4 /src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
parentb638a7da38eba2e520a0636b9b08602a556b4849 (diff)
eglfs: Move remaining sources to under api
Move platform integration, context and offscreensurface to under 'api'. This allows accessing these from out-of-tree eglfs backends as well. For instance, the upcoming eglfs_emu backend for the Qt Simulator may need access to QEglFSIntegration. Clean up the project files and remove out-of-date comments (the private module QtEglFSDeviceIntegration is not really header-less since 5.7). Change-Id: If96dd5780a6bd33a1cf29164364df9bf921c4d01 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/plugins/platforms/eglfs/api/qeglfsintegration.cpp')
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfsintegration.cpp439
1 files changed, 439 insertions, 0 deletions
diff --git a/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
new file mode 100644
index 0000000000..4974499e0a
--- /dev/null
+++ b/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
@@ -0,0 +1,439 @@
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/qtextstream.h>
+#include <QtGui/private/qguiapplication_p.h>
+
+#include <qpa/qplatformwindow.h>
+#include <QtGui/QSurfaceFormat>
+#include <QtGui/QOpenGLContext>
+#include <QtGui/QScreen>
+#include <QtGui/QOffscreenSurface>
+#include <QtGui/QWindow>
+#include <QtCore/QLoggingCategory>
+#include <qpa/qwindowsysteminterface.h>
+#include <qpa/qplatforminputcontextfactory_p.h>
+#include <private/qgenericunixthemes_p.h>
+
+#include "qeglfsintegration_p.h"
+#include "qeglfswindow_p.h"
+#include "qeglfshooks_p.h"
+#include "qeglfscontext_p.h"
+#include "qeglfsoffscreenwindow_p.h"
+#include "qeglfscursor_p.h"
+
+#include <QtPlatformSupport/private/qeglconvenience_p.h>
+#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
+#include <QtPlatformSupport/private/qeglpbuffer_p.h>
+
+#include <QtPlatformSupport/private/qgenericunixfontdatabase_p.h>
+#include <QtPlatformSupport/private/qgenericunixservices_p.h>
+#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
+#include <QtPlatformSupport/private/qfbvthandler_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
+
+#include <QtPlatformHeaders/QEGLNativeContext>
+
+#if QT_CONFIG(libinput)
+#include <QtPlatformSupport/private/qlibinputhandler_p.h>
+#endif
+
+#if QT_CONFIG(evdev)
+#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
+#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
+#include <QtPlatformSupport/private/qevdevtouchmanager_p.h>
+#endif
+
+#if QT_CONFIG(tslib)
+#include <QtPlatformSupport/private/qtslib_p.h>
+#endif
+
+#include <QtPlatformHeaders/qeglfsfunctions.h>
+
+static void initResources()
+{
+#ifndef QT_NO_CURSOR
+ Q_INIT_RESOURCE(cursor);
+#endif
+}
+
+QT_BEGIN_NAMESPACE
+
+QEglFSIntegration::QEglFSIntegration()
+ : m_display(EGL_NO_DISPLAY),
+ m_inputContext(0),
+ m_fontDb(new QGenericUnixFontDatabase),
+ m_services(new QGenericUnixServices),
+ m_kbdMgr(0),
+ m_disableInputHandlers(false)
+{
+ m_disableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
+
+ initResources();
+}
+
+void QEglFSIntegration::addScreen(QPlatformScreen *screen)
+{
+ screenAdded(screen);
+}
+
+void QEglFSIntegration::removeScreen(QPlatformScreen *screen)
+{
+ destroyScreen(screen);
+}
+
+void QEglFSIntegration::initialize()
+{
+ qt_egl_device_integration()->platformInit();
+
+ m_display = qt_egl_device_integration()->createDisplay(nativeDisplay());
+ if (Q_UNLIKELY(m_display == EGL_NO_DISPLAY))
+ qFatal("Could not open egl display");
+
+ EGLint major, minor;
+ if (Q_UNLIKELY(!eglInitialize(m_display, &major, &minor)))
+ qFatal("Could not initialize egl display");
+
+ m_inputContext = QPlatformInputContextFactory::create();
+
+ m_vtHandler.reset(new QFbVtHandler);
+
+ if (qt_egl_device_integration()->usesDefaultScreen())
+ addScreen(new QEglFSScreen(display()));
+ else
+ qt_egl_device_integration()->screenInit();
+
+ // Input code may rely on the screens, so do it only after the screen init.
+ if (!m_disableInputHandlers)
+ createInputHandlers();
+}
+
+void QEglFSIntegration::destroy()
+{
+ foreach (QWindow *w, qGuiApp->topLevelWindows())
+ w->destroy();
+
+ qt_egl_device_integration()->screenDestroy();
+
+ if (m_display != EGL_NO_DISPLAY)
+ eglTerminate(m_display);
+
+ qt_egl_device_integration()->platformDestroy();
+}
+
+QAbstractEventDispatcher *QEglFSIntegration::createEventDispatcher() const
+{
+ return createUnixEventDispatcher();
+}
+
+QPlatformServices *QEglFSIntegration::services() const
+{
+ return m_services.data();
+}
+
+QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const
+{
+ return m_fontDb.data();
+}
+
+QPlatformTheme *QEglFSIntegration::createPlatformTheme(const QString &name) const
+{
+ return QGenericUnixTheme::createUnixTheme(name);
+}
+
+QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const
+{
+ QOpenGLCompositorBackingStore *bs = new QOpenGLCompositorBackingStore(window);
+ if (!window->handle())
+ window->create();
+ static_cast<QEglFSWindow *>(window->handle())->setBackingStore(bs);
+ return bs;
+}
+
+QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
+{
+ QWindowSystemInterface::flushWindowSystemEvents();
+ QEglFSWindow *w = qt_egl_device_integration()->createWindow(window);
+ w->create();
+ if (window->type() != Qt::ToolTip)
+ w->requestActivateWindow();
+ return w;
+}
+
+QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
+{
+ EGLDisplay dpy = context->screen() ? static_cast<QEglFSScreen *>(context->screen()->handle())->display() : display();
+ QPlatformOpenGLContext *share = context->shareHandle();
+ QVariant nativeHandle = context->nativeHandle();
+
+ QEglFSContext *ctx;
+ QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(context->format());
+ if (nativeHandle.isNull()) {
+ EGLConfig config = QEglFSDeviceIntegration::chooseConfig(dpy, adjustedFormat);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, &config, QVariant());
+ } else {
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, 0, nativeHandle);
+ }
+ nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), dpy));
+
+ context->setNativeHandle(nativeHandle);
+ return ctx;
+}
+
+QPlatformOffscreenSurface *QEglFSIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const
+{
+ EGLDisplay dpy = surface->screen() ? static_cast<QEglFSScreen *>(surface->screen()->handle())->display() : display();
+ QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(surface->requestedFormat());
+ if (qt_egl_device_integration()->supportsPBuffers()) {
+ QEGLPlatformContext::Flags flags = 0;
+ if (!qt_egl_device_integration()->supportsSurfacelessContexts())
+ flags |= QEGLPlatformContext::NoSurfaceless;
+ return new QEGLPbuffer(dpy, fmt, surface, flags);
+ } else {
+ return new QEglFSOffscreenWindow(dpy, fmt, surface);
+ }
+ // Never return null. Multiple QWindows are not supported by this plugin.
+}
+
+bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
+{
+ // We assume that devices will have more and not less capabilities
+ if (qt_egl_device_integration()->hasCapability(cap))
+ return true;
+
+ switch (cap) {
+ case ThreadedPixmaps: return true;
+ case OpenGL: return true;
+ case ThreadedOpenGL: return true;
+ case WindowManagement: return false;
+ case RasterGLSurface: return true;
+ default: return QPlatformIntegration::hasCapability(cap);
+ }
+}
+
+QPlatformNativeInterface *QEglFSIntegration::nativeInterface() const
+{
+ return const_cast<QEglFSIntegration *>(this);
+}
+
+enum ResourceType {
+ EglDisplay,
+ EglWindow,
+ EglContext,
+ EglConfig,
+ NativeDisplay,
+ XlibDisplay,
+ WaylandDisplay
+};
+
+static int resourceType(const QByteArray &key)
+{
+ static const QByteArray names[] = { // match ResourceType
+ QByteArrayLiteral("egldisplay"),
+ QByteArrayLiteral("eglwindow"),
+ QByteArrayLiteral("eglcontext"),
+ QByteArrayLiteral("eglconfig"),
+ QByteArrayLiteral("nativedisplay"),
+ QByteArrayLiteral("display"),
+ QByteArrayLiteral("server_wl_display")
+ };
+ const QByteArray *end = names + sizeof(names) / sizeof(names[0]);
+ const QByteArray *result = std::find(names, end, key);
+ if (result == end)
+ result = std::find(names, end, key.toLower());
+ return int(result - names);
+}
+
+void *QEglFSIntegration::nativeResourceForIntegration(const QByteArray &resource)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ result = display();
+ break;
+ case NativeDisplay:
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ case WaylandDisplay:
+ result = qt_egl_device_integration()->wlDisplay();
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForScreen(const QByteArray &resource, QScreen *)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case XlibDisplay:
+ // Play nice when using the x11 hooks: Be compatible with xcb that allows querying
+ // the X Display pointer, which is nothing but our native display.
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForWindow(const QByteArray &resource, QWindow *window)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ if (window && window->handle())
+ result = static_cast<QEglFSScreen *>(window->handle()->screen())->display();
+ else
+ result = display();
+ break;
+ case EglWindow:
+ if (window && window->handle())
+ result = reinterpret_cast<void*>(static_cast<QEglFSWindow *>(window->handle())->eglWindow());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglContext:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglContext();
+ break;
+ case EglConfig:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglConfig();
+ break;
+ case EglDisplay:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglDisplay();
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+static void *eglContextForContext(QOpenGLContext *context)
+{
+ Q_ASSERT(context);
+
+ QEglFSContext *handle = static_cast<QEglFSContext *>(context->handle());
+ if (!handle)
+ return 0;
+
+ return handle->eglContext();
+}
+
+QPlatformNativeInterface::NativeResourceForContextFunction QEglFSIntegration::nativeResourceFunctionForContext(const QByteArray &resource)
+{
+ QByteArray lowerCaseResource = resource.toLower();
+ if (lowerCaseResource == "get_egl_context")
+ return NativeResourceForContextFunction(eglContextForContext);
+
+ return 0;
+}
+
+QFunctionPointer QEglFSIntegration::platformFunction(const QByteArray &function) const
+{
+#if QT_CONFIG(evdev)
+ if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
+ return QFunctionPointer(loadKeymapStatic);
+#else
+ Q_UNUSED(function)
+#endif
+
+ return 0;
+}
+
+void QEglFSIntegration::loadKeymapStatic(const QString &filename)
+{
+#if QT_CONFIG(evdev)
+ QEglFSIntegration *self = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration());
+ if (self->m_kbdMgr)
+ self->m_kbdMgr->loadKeymap(filename);
+ else
+ qWarning("QEglFSIntegration: Cannot load keymap, no keyboard handler found");
+#else
+ Q_UNUSED(filename);
+#endif
+}
+
+void QEglFSIntegration::createInputHandlers()
+{
+#if QT_CONFIG(libinput)
+ if (!qEnvironmentVariableIntValue("QT_QPA_EGLFS_NO_LIBINPUT")) {
+ new QLibInputHandler(QLatin1String("libinput"), QString());
+ return;
+ }
+#endif
+
+#if QT_CONFIG(evdev)
+ m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
+ new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
+#if QT_CONFIG(tslib)
+ const bool useTslib = qEnvironmentVariableIntValue("QT_QPA_EGLFS_TSLIB");
+ if (useTslib)
+ new QTsLibMouseHandler(QLatin1String("TsLib"), QString() /* spec */);
+ else
+#endif
+ new QEvdevTouchManager(QLatin1String("EvdevTouch"), QString() /* spec */, this);
+#endif
+}
+
+EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+{
+ return qt_egl_device_integration()->platformDisplay();
+}
+
+QT_END_NAMESPACE