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authorElena Zaretskaya <sweetiebrier@yandex.ru>2019-02-14 09:49:33 -0500
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-02-27 15:30:40 +0000
commitca991ee22d3509f8f54ee26d4c30d45319428c8f (patch)
treedaadbbf9837d15005b38e3530133c0a478debeba /src/plugins/platforms/eglfs/api/qeglfswindow.cpp
parent49ef377349ba4dae840c2d5caa36e2d516707baa (diff)
Segfault when the exiting the application under platform eglfs
If you run an application under eglfs, it falls with segfault on the exit. For example, examples/gui/analogclock, examples/widgets/widgets/analogclock, examples/opengl/cube, examples/opengl/qopenglwidget, etc. (I have added the function keyPressEvent to exit by qApp->quit(), if needed). It isn't appear in applications using QQuickView or QGLWindow. This is because QCoreApplication destructor, where the variable self = 0 (therefore, qGuiApp = 0), is called before than QOpenGLVertexArrayObject::destroy(), where qGuiApp is accessed (qGuiApp->thread()). Task-number: QTBUG-73824 Change-Id: I1dc55d5e811bfe8a8ea2178752e8771f8644d356 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/plugins/platforms/eglfs/api/qeglfswindow.cpp')
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfswindow.cpp27
1 files changed, 17 insertions, 10 deletions
diff --git a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp
index 29cfd4ea79..98e9ee4728 100644
--- a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp
@@ -62,6 +62,7 @@ QEglFSWindow::QEglFSWindow(QWindow *w)
: QPlatformWindow(w),
#ifndef QT_NO_OPENGL
m_backingStore(0),
+ m_rasterCompositingContext(0),
#endif
m_raster(false),
m_winId(0),
@@ -144,18 +145,18 @@ void QEglFSWindow::create()
#ifndef QT_NO_OPENGL
if (isRaster()) {
- QOpenGLContext *context = new QOpenGLContext(QGuiApplication::instance());
- context->setShareContext(qt_gl_global_share_context());
- context->setFormat(m_format);
- context->setScreen(window()->screen());
- if (Q_UNLIKELY(!context->create()))
+ m_rasterCompositingContext = new QOpenGLContext;
+ m_rasterCompositingContext->setShareContext(qt_gl_global_share_context());
+ m_rasterCompositingContext->setFormat(m_format);
+ m_rasterCompositingContext->setScreen(window()->screen());
+ if (Q_UNLIKELY(!m_rasterCompositingContext->create()))
qFatal("EGLFS: Failed to create compositing context");
- compositor->setTarget(context, window(), screen->rawGeometry());
+ compositor->setTarget(m_rasterCompositingContext, window(), screen->rawGeometry());
compositor->setRotation(qEnvironmentVariableIntValue("QT_QPA_EGLFS_ROTATION"));
// If there is a "root" window into which raster and QOpenGLWidget content is
// composited, all other contexts must share with its context.
if (!qt_gl_global_share_context()) {
- qt_gl_set_global_share_context(context);
+ qt_gl_set_global_share_context(m_rasterCompositingContext);
// What we set up here is in effect equivalent to the application setting
// AA_ShareOpenGLContexts. Set the attribute to be fully consistent.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
@@ -166,6 +167,10 @@ void QEglFSWindow::create()
void QEglFSWindow::destroy()
{
+#ifndef QT_NO_OPENGL
+ QOpenGLCompositor::instance()->removeWindow(this);
+#endif
+
QEglFSScreen *screen = this->screen();
if (m_flags.testFlag(HasNativeWindow)) {
#ifndef QT_NO_OPENGL
@@ -177,12 +182,14 @@ void QEglFSWindow::destroy()
screen->setPrimarySurface(EGL_NO_SURFACE);
invalidateSurface();
- }
- m_flags = 0;
#ifndef QT_NO_OPENGL
- QOpenGLCompositor::instance()->removeWindow(this);
+ QOpenGLCompositor::destroy();
+ delete m_rasterCompositingContext;
#endif
+ }
+
+ m_flags = 0;
}
void QEglFSWindow::invalidateSurface()