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authorGirish Ramakrishnan <girish.1.ramakrishnan@nokia.com>2012-05-26 22:26:10 -0700
committerQt by Nokia <qt-info@nokia.com>2012-05-29 23:37:43 +0200
commite973d0965c78e9ccc0b17710c905b4d3e8d9dd0a (patch)
tree39180fb1a3c7ea11c6569ff6d33f5cc3175c5f5c /src/plugins/platforms/eglfs/qeglfsbackingstore.h
parentd3240199135a37dcc7d26d8516cfd5a6c16d9417 (diff)
eglfs: remove support for widget rendering using opengl paint engine
The eglfs backing store code can render either using the raster paint engine (through QImage) or using the opengl paint engine. Rendering quality using the opengl paint engine is pretty poor so remove it. Change-Id: I64061ceb3a480049cfebe61aaf172ad1f1da7042 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfsbackingstore.h')
-rw-r--r--src/plugins/platforms/eglfs/qeglfsbackingstore.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsbackingstore.h b/src/plugins/platforms/eglfs/qeglfsbackingstore.h
index e9808b7f95..741ec5a64f 100644
--- a/src/plugins/platforms/eglfs/qeglfsbackingstore.h
+++ b/src/plugins/platforms/eglfs/qeglfsbackingstore.h
@@ -47,8 +47,6 @@
#include <QImage>
#include <QRegion>
-#define EGLFS_BACKINGSTORE_USE_IMAGE
-
QT_BEGIN_NAMESPACE
class QOpenGLContext;
@@ -73,16 +71,12 @@ private:
void makeCurrent();
QOpenGLContext *m_context;
-#ifdef EGLFS_BACKINGSTORE_USE_IMAGE
QImage m_image;
uint m_texture;
QRegion m_dirty;
QOpenGLShaderProgram *m_program;
int m_vertexCoordEntry;
int m_textureCoordEntry;
-#else
- QOpenGLPaintDevice *m_device;
-#endif
};
QT_END_NAMESPACE