summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/eglfs/qeglfscursor.cpp
diff options
context:
space:
mode:
authorGirish Ramakrishnan <girish.1.ramakrishnan@nokia.com>2012-05-26 11:52:06 -0700
committerQt by Nokia <qt-info@nokia.com>2012-06-01 15:22:49 +0200
commit5933205cfcd73481cb0645fa6183103063fe3e0d (patch)
tree708107118253121ed325557abc93c893f0f144ca /src/plugins/platforms/eglfs/qeglfscursor.cpp
parentbae1613c4c3d8c38b90ed2ba5c1b149e1bc87987 (diff)
eglfs: implement hardware cursor for the raspberry-pi
The cursor is rendered on a dispmanx layer and moved around. This approach saves us from having to update the underlying window each time the cursor moves. Dispmanx layers cannot be moved to negative coords. As a result, currently it is not possible to move to a location less than the hostpot. A future commit will fix this problem. Change-Id: Ida5ee961d03a6929860c515e503482756a4913ed Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com> Reviewed-by: Andy Nichols <andy.nichols@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfscursor.cpp')
-rw-r--r--src/plugins/platforms/eglfs/qeglfscursor.cpp57
1 files changed, 37 insertions, 20 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.cpp b/src/plugins/platforms/eglfs/qeglfscursor.cpp
index aae5b2a693..e72d4f6226 100644
--- a/src/plugins/platforms/eglfs/qeglfscursor.cpp
+++ b/src/plugins/platforms/eglfs/qeglfscursor.cpp
@@ -54,9 +54,9 @@ QEglFSCursor::QEglFSCursor(QEglFSScreen *screen)
{
initCursorAtlas();
- // ## this shouldn't be required
+ // initialize the cursor
QCursor cursor(Qt::ArrowCursor);
- changeCursor(&cursor, 0);
+ setCurrentCursor(&cursor);
}
QEglFSCursor::~QEglFSCursor()
@@ -185,7 +185,16 @@ void QEglFSCursor::initCursorAtlas()
void QEglFSCursor::changeCursor(QCursor *cursor, QWindow *window)
{
+ Q_UNUSED(window);
const QRect oldCursorRect = cursorRect();
+ if (setCurrentCursor(cursor))
+ update(oldCursorRect | cursorRect());
+}
+
+bool QEglFSCursor::setCurrentCursor(QCursor *cursor)
+{
+ if (m_cursor.shape == cursor->shape() && cursor->shape() != Qt::BitmapCursor)
+ return false;
if (m_cursor.shape == Qt::BitmapCursor) {
m_cursor.customCursorImage = QImage(); // in case render() never uploaded it
@@ -210,8 +219,12 @@ void QEglFSCursor::changeCursor(QCursor *cursor, QWindow *window)
m_cursor.customCursorImage = image;
}
- QRegion rgn = oldCursorRect | cursorRect();
- QWindowSystemInterface::handleSynchronousExposeEvent(window, rgn);
+ return true;
+}
+
+void QEglFSCursor::update(const QRegion &rgn)
+{
+ QWindowSystemInterface::handleSynchronousExposeEvent(m_screen->topLevelAt(m_pos), rgn);
}
QRect QEglFSCursor::cursorRect() const
@@ -228,8 +241,7 @@ void QEglFSCursor::setPos(const QPoint &pos)
{
const QRect oldCursorRect = cursorRect();
m_pos = pos;
- QRegion rgn = oldCursorRect | cursorRect();
- QWindowSystemInterface::handleSynchronousExposeEvent(m_screen->topLevelAt(m_pos), rgn);
+ update(oldCursorRect | cursorRect());
}
void QEglFSCursor::pointerEvent(const QMouseEvent &event)
@@ -238,11 +250,23 @@ void QEglFSCursor::pointerEvent(const QMouseEvent &event)
return;
const QRect oldCursorRect = cursorRect();
m_pos = event.pos();
- QRegion rgn = oldCursorRect | cursorRect();
- QWindowSystemInterface::handleSynchronousExposeEvent(m_screen->topLevelAt(m_pos), rgn);
+ update(oldCursorRect | cursorRect());
+}
+
+void QEglFSCursor::paintOnScreen()
+{
+ const QRectF cr = cursorRect();
+ const QRect screenRect(m_screen->geometry());
+ const GLfloat x1 = 2 * (cr.left() / screenRect.width()) - 1;
+ const GLfloat x2 = 2 * (cr.right() / screenRect.width()) - 1;
+ const GLfloat y1 = 1 - (cr.top() / screenRect.height()) * 2;
+ const GLfloat y2 = 1 - (cr.bottom() / screenRect.height()) * 2;
+ QRectF r(QPointF(x1, y1), QPointF(x2, y2));
+
+ draw(r);
}
-void QEglFSCursor::render()
+void QEglFSCursor::draw(const QRectF &r)
{
if (!m_program) {
// one time initialization
@@ -268,18 +292,11 @@ void QEglFSCursor::render()
glUseProgram(m_program);
- const QRectF cr = cursorRect();
- const QRect screenRect(m_screen->geometry());
- const GLfloat x1 = 2 * (cr.left() / screenRect.width()) - 1;
- const GLfloat x2 = 2 * (cr.right() / screenRect.width()) - 1;
- const GLfloat y1 = 1 - (cr.top() / screenRect.height()) * 2;
- const GLfloat y2 = 1 - (cr.bottom() / screenRect.height()) * 2;
-
const GLfloat cursorCoordinates[] = {
- x1, y2,
- x2, y2,
- x1, y1,
- x2, y1
+ r.left(), r.bottom(),
+ r.right(), r.bottom(),
+ r.left(), r.top(),
+ r.right(), r.top()
};
const GLfloat s1 = m_cursor.textureRect.left();