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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-06-29 11:56:03 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-07-16 13:20:09 +0000
commit9d0a10dc84915508adf60e98ce01a4cc0cf02f70 (patch)
treebd57ac98463f9629fcfe0f27e51fdf0c9d2b9d10 /src/plugins/platforms/eglfs/qeglfsintegration.cpp
parent8f814e8cba3b52bdf3fff933e9dc5db5c97b30e8 (diff)
Move eglfs-only parts back from eglconvenience
The integration, screen, window and cursor classes were split in Qt 5.3 under a plan of sharing these between eglfs, the Android port and potentially other future plugins. This never materialized. Maintaining the artificial split is getting difficult and is prone to errors. Therefore it is time to merge back these base classes into eglfs. The result is cleaner, smaller, and potentially better performing code. eglconvenience is now restored to be a collection of convenience classes instead of platform plugin bits. Change-Id: I75c6ad876ef66a1a0c5b39c1c307f928d2ed47d4 Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfsintegration.cpp')
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.cpp325
1 files changed, 289 insertions, 36 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
index 5eb8485dc7..aec5a5e179 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
@@ -39,19 +39,41 @@
#include <QtGui/QOpenGLContext>
#include <QtGui/QScreen>
#include <QtGui/QOffscreenSurface>
-#include <qpa/qplatformcursor.h>
+#include <QtGui/QWindow>
+#include <qpa/qwindowsysteminterface.h>
+#include <qpa/qplatforminputcontextfactory_p.h>
#include "qeglfsintegration.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"
#include "qeglfscontext.h"
#include "qeglfsoffscreenwindow.h"
+#include "qeglfscursor.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
+
+#include <QtPlatformSupport/private/qgenericunixfontdatabase_p.h>
+#include <QtPlatformSupport/private/qgenericunixservices_p.h>
+#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
+#include <QtPlatformSupport/private/qfbvthandler_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
+
#include <QtPlatformHeaders/QEGLNativeContext>
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
+#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
+#include <QtPlatformSupport/private/qevdevtouchmanager_p.h>
+#endif
+
+#if !defined(QT_NO_TSLIB) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+#include <QtPlatformSupport/private/qtslib_p.h>
+#endif
+
+#include <QtPlatformHeaders/qeglfsfunctions.h>
+
#include <EGL/egl.h>
static void initResources()
@@ -64,21 +86,18 @@ static void initResources()
QT_BEGIN_NAMESPACE
QEglFSIntegration::QEglFSIntegration()
+ : m_display(EGL_NO_DISPLAY),
+ m_inputContext(0),
+ m_fontDb(new QGenericUnixFontDatabase),
+ m_services(new QGenericUnixServices),
+ m_kbdMgr(0),
+ m_disableInputHandlers(false)
{
- mDisableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
+ m_disableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
initResources();
}
-bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
-{
- // We assume that devices will have more and not less capabilities
- if (qt_egl_device_integration()->hasCapability(cap))
- return true;
-
- return QEGLPlatformIntegration::hasCapability(cap);
-}
-
void QEglFSIntegration::addScreen(QPlatformScreen *screen)
{
screenAdded(screen);
@@ -93,9 +112,19 @@ void QEglFSIntegration::initialize()
{
qt_egl_device_integration()->platformInit();
- QEGLPlatformIntegration::initialize();
+ m_display = eglGetDisplay(nativeDisplay());
+ if (m_display == EGL_NO_DISPLAY)
+ qFatal("Could not open egl display");
+
+ EGLint major, minor;
+ if (!eglInitialize(m_display, &major, &minor))
+ qFatal("Could not initialize egl display");
+
+ m_inputContext = QPlatformInputContextFactory::create();
+
+ m_vtHandler.reset(new QFbVtHandler);
- if (!mDisableInputHandlers)
+ if (!m_disableInputHandlers)
createInputHandlers();
if (qt_egl_device_integration()->usesDefaultScreen())
@@ -108,52 +137,276 @@ void QEglFSIntegration::destroy()
{
foreach (QWindow *w, qGuiApp->topLevelWindows())
w->destroy();
+
qt_egl_device_integration()->screenDestroy();
- if (display() != EGL_NO_DISPLAY)
- eglTerminate(display());
+
+ if (m_display != EGL_NO_DISPLAY)
+ eglTerminate(m_display);
+
qt_egl_device_integration()->platformDestroy();
}
-EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+QAbstractEventDispatcher *QEglFSIntegration::createEventDispatcher() const
{
- return qt_egl_device_integration()->platformDisplay();
+ return createUnixEventDispatcher();
+}
+
+QPlatformServices *QEglFSIntegration::services() const
+{
+ return m_services.data();
}
-QEGLPlatformWindow *QEglFSIntegration::createWindow(QWindow *window) const
+QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const
{
- return new QEglFSWindow(window);
+ return m_fontDb.data();
}
-QEGLPlatformContext *QEglFSIntegration::createContext(const QSurfaceFormat &format,
- QPlatformOpenGLContext *shareContext,
- EGLDisplay display,
- QVariant *nativeHandle) const
+QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const
{
+ QOpenGLCompositorBackingStore *bs = new QOpenGLCompositorBackingStore(window);
+ if (!window->handle())
+ window->create();
+ static_cast<QEglFSWindow *>(window->handle())->setBackingStore(bs);
+ return bs;
+}
+
+QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
+{
+ QWindowSystemInterface::flushWindowSystemEvents();
+ QEglFSWindow *w = new QEglFSWindow(window);
+ w->create();
+ if (window->type() != Qt::ToolTip)
+ w->requestActivateWindow();
+ return w;
+}
+
+QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
+{
+ // If there is a "root" window into which raster and QOpenGLWidget content is
+ // composited, all other contexts must share with its context.
+ QOpenGLContext *compositingContext = QOpenGLCompositor::instance()->context();
+ EGLDisplay dpy = context->screen() ? static_cast<QEglFSScreen *>(context->screen()->handle())->display() : display();
+ QPlatformOpenGLContext *share = compositingContext ? compositingContext->handle() : context->shareHandle();
+ QVariant nativeHandle = context->nativeHandle();
+
QEglFSContext *ctx;
- QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(format);
- if (!nativeHandle || nativeHandle->isNull()) {
- EGLConfig config = QEglFSIntegration::chooseConfig(display, adjustedFormat);
- ctx = new QEglFSContext(adjustedFormat, shareContext, display, &config, QVariant());
+ QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(context->format());
+ if (nativeHandle.isNull()) {
+ EGLConfig config = QEglFSIntegration::chooseConfig(dpy, adjustedFormat);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, &config, QVariant());
} else {
- ctx = new QEglFSContext(adjustedFormat, shareContext, display, 0, *nativeHandle);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, 0, nativeHandle);
}
- *nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), display));
+ nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), dpy));
+
+ context->setNativeHandle(nativeHandle);
return ctx;
}
-QPlatformOffscreenSurface *QEglFSIntegration::createOffscreenSurface(EGLDisplay display,
- const QSurfaceFormat &format,
- QOffscreenSurface *surface) const
+QPlatformOffscreenSurface *QEglFSIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const
{
- QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(format);
+ EGLDisplay dpy = surface->screen() ? static_cast<QEglFSScreen *>(surface->screen()->handle())->display() : display();
+ QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(surface->requestedFormat());
if (qt_egl_device_integration()->supportsPBuffers())
- return new QEGLPbuffer(display, fmt, surface);
+ return new QEGLPbuffer(dpy, fmt, surface);
else
- return new QEglFSOffscreenWindow(display, fmt, surface);
-
+ return new QEglFSOffscreenWindow(dpy, fmt, surface);
// Never return null. Multiple QWindows are not supported by this plugin.
}
+bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
+{
+ // We assume that devices will have more and not less capabilities
+ if (qt_egl_device_integration()->hasCapability(cap))
+ return true;
+
+ switch (cap) {
+ case ThreadedPixmaps: return true;
+ case OpenGL: return true;
+ case ThreadedOpenGL: return true;
+ case WindowManagement: return false;
+ case RasterGLSurface: return true;
+ default: return QPlatformIntegration::hasCapability(cap);
+ }
+}
+
+QPlatformNativeInterface *QEglFSIntegration::nativeInterface() const
+{
+ return const_cast<QEglFSIntegration *>(this);
+}
+
+enum ResourceType {
+ EglDisplay,
+ EglWindow,
+ EglContext,
+ EglConfig,
+ NativeDisplay,
+ XlibDisplay
+};
+
+static int resourceType(const QByteArray &key)
+{
+ static const QByteArray names[] = { // match ResourceType
+ QByteArrayLiteral("egldisplay"),
+ QByteArrayLiteral("eglwindow"),
+ QByteArrayLiteral("eglcontext"),
+ QByteArrayLiteral("eglconfig"),
+ QByteArrayLiteral("nativedisplay"),
+ QByteArrayLiteral("display")
+ };
+ const QByteArray *end = names + sizeof(names) / sizeof(names[0]);
+ const QByteArray *result = std::find(names, end, key);
+ if (result == end)
+ result = std::find(names, end, key.toLower());
+ return int(result - names);
+}
+
+void *QEglFSIntegration::nativeResourceForIntegration(const QByteArray &resource)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ result = display();
+ break;
+ case NativeDisplay:
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForScreen(const QByteArray &resource, QScreen *)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case XlibDisplay:
+ // Play nice when using the x11 hooks: Be compatible with xcb that allows querying
+ // the X Display pointer, which is nothing but our native display.
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForWindow(const QByteArray &resource, QWindow *window)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ if (window && window->handle())
+ result = static_cast<QEglFSScreen *>(window->handle()->screen())->display();
+ else
+ result = display();
+ break;
+ case EglWindow:
+ if (window && window->handle())
+ result = reinterpret_cast<void*>(static_cast<QEglFSWindow *>(window->handle())->eglWindow());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglContext:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglContext();
+ break;
+ case EglConfig:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglConfig();
+ break;
+ case EglDisplay:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglDisplay();
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+static void *eglContextForContext(QOpenGLContext *context)
+{
+ Q_ASSERT(context);
+
+ QEglFSContext *handle = static_cast<QEglFSContext *>(context->handle());
+ if (!handle)
+ return 0;
+
+ return handle->eglContext();
+}
+
+QPlatformNativeInterface::NativeResourceForContextFunction QEglFSIntegration::nativeResourceFunctionForContext(const QByteArray &resource)
+{
+ QByteArray lowerCaseResource = resource.toLower();
+ if (lowerCaseResource == "get_egl_context")
+ return NativeResourceForContextFunction(eglContextForContext);
+
+ return 0;
+}
+
+QFunctionPointer QEglFSIntegration::platformFunction(const QByteArray &function) const
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
+ return QFunctionPointer(loadKeymapStatic);
+#else
+ Q_UNUSED(function)
+#endif
+
+ return 0;
+}
+
+void QEglFSIntegration::loadKeymapStatic(const QString &filename)
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ QEglFSIntegration *self = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration());
+ if (self->m_kbdMgr)
+ self->m_kbdMgr->loadKeymap(filename);
+ else
+ qWarning("QEglFSIntegration: Cannot load keymap, no keyboard handler found");
+#else
+ Q_UNUSED(filename);
+#endif
+}
+
+void QEglFSIntegration::createInputHandlers()
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
+ new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
+#ifndef QT_NO_TSLIB
+ const bool useTslib = qEnvironmentVariableIntValue("QT_QPA_EGLFS_TSLIB");
+ if (useTslib)
+ new QTsLibMouseHandler(QLatin1String("TsLib"), QString() /* spec */);
+ else
+#endif // QT_NO_TSLIB
+ new QEvdevTouchManager(QLatin1String("EvdevTouch"), QString() /* spec */, this);
+#endif
+}
+
+EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+{
+ return qt_egl_device_integration()->platformDisplay();
+}
+
EGLConfig QEglFSIntegration::chooseConfig(EGLDisplay display, const QSurfaceFormat &format)
{
class Chooser : public QEglConfigChooser {