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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-01-06 14:51:37 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-17 14:30:48 +0100
commit328f2f9c35f3cc5e7049a060a608c3f72876484a (patch)
tree984f0f52446b95da5d7240122dcfbec02b0933b5 /src/plugins/platforms/eglfs/qeglfsintegration.h
parent93154216ca7c7a46836716150fe70987d28d6f3c (diff)
eglfs: Move reusable functionality to eglconvenience
The cursor implementation is generic GL(ES) code that should be shared by all the present and future egl-based embedded platform plugins. Follow the pattern of QEGLPlatformContext and move this class into eglconvenience as QEGLPlatformCursor. Similarly, the common bits from the context implementation context are moved back to EGLPlatformContext. eglconvenience has now base classes for integration, screen, window, etc. too. By using these, eglfs becomes much smaller and cleaner. This also paves the way for creating new, separate EGL-based platform plugins for Android, embedded Linux, etc. Also added some documentation to each of the base classes. devicediscovery is now fixed to be usable on any platform. The implementation in this case is naturally a dummy one. This finally allows using it from anywhere without myriads of ugly ifdefs. Change-Id: I02946e360c04e02de7fe234a23a08320eff4ccf5 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfsintegration.h')
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.h47
1 files changed, 11 insertions, 36 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.h b/src/plugins/platforms/eglfs/qeglfsintegration.h
index 12c8158bd1..581b523c76 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.h
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.h
@@ -42,61 +42,36 @@
#ifndef QEGLFSINTEGRATION_H
#define QEGLFSINTEGRATION_H
-#include "qeglfsscreen.h"
-
-#include <qpa/qplatformintegration.h>
-#include <qpa/qplatformnativeinterface.h>
+#include <QtPlatformSupport/private/qeglplatformintegration_p.h>
#include <qpa/qplatformscreen.h>
+#include <EGL/egl.h>
QT_BEGIN_NAMESPACE
-class QEglFSIntegration : public QPlatformIntegration, public QPlatformNativeInterface
+class QEglFSIntegration : public QEGLPlatformIntegration
{
public:
QEglFSIntegration();
~QEglFSIntegration();
- bool hasCapability(QPlatformIntegration::Capability cap) const;
-
- QPlatformWindow *createPlatformWindow(QWindow *window) const;
- QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const;
- QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const;
- QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const;
- QPlatformNativeInterface *nativeInterface() const;
-
- QPlatformFontDatabase *fontDatabase() const;
- QPlatformServices *services() const;
-
- QAbstractEventDispatcher *createEventDispatcher() const;
- void initialize();
+ QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE;
+ QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const Q_DECL_OVERRIDE;
- QVariant styleHint(QPlatformIntegration::StyleHint hint) const;
+ void initialize() Q_DECL_OVERRIDE;
- // QPlatformNativeInterface
- void *nativeResourceForIntegration(const QByteArray &resource);
- void *nativeResourceForWindow(const QByteArray &resource, QWindow *window) Q_DECL_OVERRIDE;
- void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context);
+ bool hasCapability(QPlatformIntegration::Capability cap) const Q_DECL_OVERRIDE;
+ QVariant styleHint(QPlatformIntegration::StyleHint hint) const Q_DECL_OVERRIDE;
- NativeResourceForContextFunction nativeResourceFunctionForContext(const QByteArray &resource) Q_DECL_OVERRIDE;
-
- QPlatformScreen *screen() const { return mScreen; }
static EGLConfig chooseConfig(EGLDisplay display, const QSurfaceFormat &format);
- EGLDisplay display() const { return mDisplay; }
-
- QPlatformInputContext *inputContext() const { return mInputContext; }
-
protected:
- virtual QEglFSScreen *createScreen() const;
+ QEGLPlatformScreen *createScreen() const Q_DECL_OVERRIDE;
+ QEGLPlatformWindow *createWindow(QWindow *window) const Q_DECL_OVERRIDE;
+ EGLNativeDisplayType nativeDisplay() const Q_DECL_OVERRIDE;
private:
void createInputHandlers();
- EGLDisplay mDisplay;
- QScopedPointer<QPlatformFontDatabase> mFontDb;
- QScopedPointer<QPlatformServices> mServices;
- QEglFSScreen *mScreen;
- QPlatformInputContext *mInputContext;
bool mDisableInputHandlers;
};