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authorTor Arne Vestbø <tor.arne.vestbo@digia.com>2013-11-11 15:17:56 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-11-14 19:26:20 +0100
commitbb1225f5ba6f4bc5d7b8c2878d8f4ac492631c7f (patch)
tree68589736249f8aae5585543e9523b86bbb3faf12 /src/plugins/platforms/ios/qioscontext.mm
parent18182a6275bb353dfb67ebc1562649e7624ccb0c (diff)
iOS: Tie QIOSContext FBOs to corresponding QPlatformWindow, not QWindow
A QWindow may be created() and destroyed() multiple times in the lifetime of the window, each time resulting in a new platform window (QIOSWindow) being created. This QIOSWindow is backed by a new UIView each time, hence it needs a new FBO and renderbuffer-mapping, since the previous renderbuffer was mapped to the old UIView. This fixes a bug where a QWindow would not render after a destroy() unless it was resized (which triggered new FBO/renderbuffers). We need to inherit QObject so that we can watch the destroyed() signal. Change-Id: I93172dd6280b86b49755bf7abddf061d7e6b66f1 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Diffstat (limited to 'src/plugins/platforms/ios/qioscontext.mm')
-rw-r--r--src/plugins/platforms/ios/qioscontext.mm9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/plugins/platforms/ios/qioscontext.mm b/src/plugins/platforms/ios/qioscontext.mm
index d7b9314ae0..7310d2904f 100644
--- a/src/plugins/platforms/ios/qioscontext.mm
+++ b/src/plugins/platforms/ios/qioscontext.mm
@@ -113,7 +113,7 @@ void QIOSContext::swapBuffers(QPlatformSurface *surface)
{
Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
Q_ASSERT(surface->surface()->surfaceClass() == QSurface::Window);
- QWindow *window = static_cast<QWindow *>(surface->surface());
+ QIOSWindow *window = static_cast<QIOSWindow *>(surface);
Q_ASSERT(m_framebufferObjects.contains(window));
[EAGLContext setCurrentContext:m_eaglContext];
@@ -124,7 +124,7 @@ void QIOSContext::swapBuffers(QPlatformSurface *surface)
GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
{
Q_ASSERT(surface && surface->surface()->surfaceClass() == QSurface::Window);
- QWindow *window = static_cast<QWindow *>(surface->surface());
+ QIOSWindow *window = static_cast<QIOSWindow *>(surface);
FramebufferObject &framebufferObject = m_framebufferObjects[window];
@@ -155,8 +155,7 @@ GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
}
// Ensure that the FBO's buffers match the size of the layer
- QIOSWindow *platformWindow = static_cast<QIOSWindow *>(surface);
- UIView *view = reinterpret_cast<UIView *>(platformWindow->winId());
+ UIView *view = reinterpret_cast<UIView *>(window->winId());
CAEAGLLayer *layer = static_cast<CAEAGLLayer *>(view.layer);
if (framebufferObject.renderbufferWidth != (layer.frame.size.width * layer.contentsScale) ||
framebufferObject.renderbufferHeight != (layer.frame.size.height * layer.contentsScale)) {
@@ -191,7 +190,7 @@ GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
void QIOSContext::windowDestroyed(QObject *object)
{
- QWindow *window = static_cast<QWindow *>(object);
+ QIOSWindow *window = static_cast<QIOSWindow *>(object);
if (m_framebufferObjects.contains(window)) {
EAGLContext *originalContext = [EAGLContext currentContext];
[EAGLContext setCurrentContext:m_eaglContext];