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authorTor Arne Vestbø <tor.arne.vestbo@digia.com>2012-11-06 12:01:50 +0100
committerTor Arne Vestbø <tor.arne.vestbo@digia.com>2013-02-27 23:55:37 +0100
commit09187f602c8ac84c9982bb2e433af5524ac2d37d (patch)
treec002d21813a5a48c2dae6538fa32b804168e450c /src/plugins/platforms/ios/qiosintegration.mm
parent3c4f48f9e2ad9163d012d4afb36037d7efea8e3a (diff)
iOS: Implement QIOSBackingStore in terms of a QOpenGLPaintDevice
We build on top of the QPlatformOpenGLContext implementation to get automatic support for QBackingStore-based painting. Since the OpenGL renderer does not clear the backingstore between frames, we actually also get support for partial updates, and we get the benefit of an accelerated paint engine for Qt Quick 1 without setting a GLWidget as the viewport, which would cause issues such as an extra QWindow. This patch also removes the dependency to QtOpenGL and QtWidgets, which were leftovers from the Qt4 platform plugin. In Qt5 the needed GL bits are in QtGui. Change-Id: Id9b736bfb2e4aec56c0fa9f5b7b4d8bff8e3d1dc Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Diffstat (limited to 'src/plugins/platforms/ios/qiosintegration.mm')
-rw-r--r--src/plugins/platforms/ios/qiosintegration.mm1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/platforms/ios/qiosintegration.mm b/src/plugins/platforms/ios/qiosintegration.mm
index b9fef71abc..8abe3c4273 100644
--- a/src/plugins/platforms/ios/qiosintegration.mm
+++ b/src/plugins/platforms/ios/qiosintegration.mm
@@ -77,6 +77,7 @@ QPlatformWindow *QIOSIntegration::createPlatformWindow(QWindow *window) const
return new QIOSWindow(window);
}
+// Used when the QWindow's surface type is set by the client to QSurface::RasterSurface
QPlatformBackingStore *QIOSIntegration::createPlatformBackingStore(QWindow *window) const
{
qDebug() << __FUNCTION__ << "Creating platform backingstore";