diff options
author | Tor Arne Vestbø <tor.arne.vestbo@digia.com> | 2013-11-18 18:25:24 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-11-20 14:10:18 +0100 |
commit | 2e2c7327dd26678d26fd7fc431a78c1d05d94411 (patch) | |
tree | 2265b1fd04d5033129bce853116dc8978bb73877 /src/plugins/platforms/ios/qiosscreen.mm | |
parent | c3e949ac7dd9ddfc3c089061908000c5b4d9dc4c (diff) |
iOS: Prepare platform screen for reacting to dynamic updates to properties
Change-Id: Idb378416da2b559ed88eb5a764cacff149264f70
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Diffstat (limited to 'src/plugins/platforms/ios/qiosscreen.mm')
-rw-r--r-- | src/plugins/platforms/ios/qiosscreen.mm | 78 |
1 files changed, 40 insertions, 38 deletions
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm index 9d01053548..2d8ff7d8e1 100644 --- a/src/plugins/platforms/ios/qiosscreen.mm +++ b/src/plugins/platforms/ios/qiosscreen.mm @@ -132,25 +132,14 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex) m_depth = 24; } - int unscaledDpi = 163; // Regular iPhone DPI if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad && !deviceIdentifier.contains(QRegularExpression("^iPad2,[567]$")) /* excluding iPad Mini */) { - unscaledDpi = 132; - }; - - CGRect bounds = [m_uiScreen bounds]; - m_geometry = QRect(bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height); - - CGRect frame = m_uiScreen.applicationFrame; - m_availableGeometry = QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height); - - const qreal millimetersPerInch = 25.4; - m_physicalSize = QSizeF(m_geometry.size()) / unscaledDpi * millimetersPerInch; - - if (isQtApplication()) { - // When in a non-mixed environment, let QScreen follow the current interface orientation: - setPrimaryOrientation(toQtScreenOrientation(UIDeviceOrientation([UIApplication sharedApplication].statusBarOrientation))); + m_unscaledDpi = 132; + } else { + m_unscaledDpi = 163; // Regular iPhone DPI } + + updateProperties(); } QIOSScreen::~QIOSScreen() @@ -158,6 +147,41 @@ QIOSScreen::~QIOSScreen() [m_orientationListener release]; } +void QIOSScreen::updateProperties() +{ + UIWindow *uiWindow = 0; + for (uiWindow in [[UIApplication sharedApplication] windows]) { + if (uiWindow.screen == m_uiScreen) + break; + } + + bool inPortrait = UIInterfaceOrientationIsPortrait(uiWindow.rootViewController.interfaceOrientation); + QRect geometry = inPortrait ? fromCGRect(m_uiScreen.bounds) + : QRect(m_uiScreen.bounds.origin.x, m_uiScreen.bounds.origin.y, + m_uiScreen.bounds.size.height, m_uiScreen.bounds.size.width); + + if (geometry != m_geometry) { + m_geometry = geometry; + + const qreal millimetersPerInch = 25.4; + m_physicalSize = QSizeF(m_geometry.size()) / m_unscaledDpi * millimetersPerInch; + + QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry); + } + + QRect availableGeometry = geometry; + + CGSize applicationFrameSize = m_uiScreen.applicationFrame.size; + int statusBarHeight = geometry.height() - (inPortrait ? applicationFrameSize.height : applicationFrameSize.width); + + availableGeometry.adjust(0, statusBarHeight, 0, 0); + + if (availableGeometry != m_availableGeometry) { + m_availableGeometry = availableGeometry; + QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry); + } +} + QRect QIOSScreen::geometry() const { return m_geometry; @@ -213,28 +237,6 @@ void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask) } } -void QIOSScreen::setPrimaryOrientation(Qt::ScreenOrientation orientation) -{ - // Note that UIScreen never changes orientation, but QScreen should. To work around - // this, we let QIOSViewController call us whenever interface orientation changes, and - // use that as primary orientation. After all, the viewcontrollers geometry is what we - // place QWindows on top of. A problem with this approach is that QIOSViewController is - // not in use in a mixed environment, which results in no change to primary orientation. - // We see that as acceptable since Qt should most likely not interfere with orientation - // for that case anyway. - bool portrait = screen()->isPortrait(orientation); - if (portrait && m_geometry.width() < m_geometry.height()) - return; - - // Switching portrait/landscape means swapping width/height (and adjusting x/y): - m_geometry = QRect(0, 0, m_geometry.height(), m_geometry.width()); - m_physicalSize = QSizeF(m_physicalSize.height(), m_physicalSize.width()); - m_availableGeometry = fromPortraitToPrimary(fromCGRect(m_uiScreen.applicationFrame), this); - - QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry); - QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry); -} - UIScreen *QIOSScreen::uiScreen() const { return m_uiScreen; |