diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-06-04 19:34:36 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-06-04 19:34:36 +0200 |
commit | 80604a0786628a0c57eac7cc856720537956cc7f (patch) | |
tree | e31b9b56584e77d6aefd4dfd072ce4e8e3648f3d /src/plugins/platforms/ios/qioswindow.mm | |
parent | 1c901913c0af79b2bbde1b9da71f5267cb4fc76a (diff) | |
parent | c11a7d16c7056da4086a87c9e85b89f8466be032 (diff) |
Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
src/corelib/global/qglobal.h
src/plugins/platforms/cocoa/qnsview.mm
Change-Id: I6fe345df5c417cb7a55a3f91285d9b47a22c04fa
Diffstat (limited to 'src/plugins/platforms/ios/qioswindow.mm')
-rw-r--r-- | src/plugins/platforms/ios/qioswindow.mm | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/plugins/platforms/ios/qioswindow.mm b/src/plugins/platforms/ios/qioswindow.mm index 02ac413b3b..0c3ae8e834 100644 --- a/src/plugins/platforms/ios/qioswindow.mm +++ b/src/plugins/platforms/ios/qioswindow.mm @@ -150,7 +150,8 @@ - (void)updateTouchList:(NSSet *)touches withState:(Qt::TouchPointState)state { - QRect applicationRect = fromCGRect(self.window.screen.applicationFrame); + QPlatformScreen *screen = QGuiApplication::primaryScreen()->handle(); + QRect applicationRect = fromPortraitToPrimary(fromCGRect(self.window.screen.applicationFrame), screen); foreach (UITouch *uiTouch, m_activeTouches.keys()) { QWindowSystemInterface::TouchPoint &touchPoint = m_activeTouches[uiTouch]; @@ -163,8 +164,10 @@ // Find the touch position relative to the window. Then calculate the screen // position by subtracting the position of the applicationRect (since UIWindow // does not take that into account when reporting its own frame): - QPoint touchPos = fromCGPoint([uiTouch locationInView:nil]); - touchPoint.area = QRectF(touchPos - applicationRect.topLeft(), QSize(0, 0)); + QRect touchInWindow = QRect(fromCGPoint([uiTouch locationInView:nil]), QSize(0, 0)); + QRect touchInScreen = fromPortraitToPrimary(touchInWindow, screen); + QPoint touchPos = touchInScreen.topLeft() - applicationRect.topLeft(); + touchPoint.area = QRectF(touchPos, QSize(0, 0)); touchPoint.normalPosition = QPointF(touchPos.x() / applicationRect.width(), touchPos.y() / applicationRect.height()); } } @@ -407,7 +410,7 @@ void QIOSWindow::requestActivateWindow() // Note that several windows can be active at the same time if they exist in the same // hierarchy (transient children). But only one window can be QGuiApplication::focusWindow(). // Dispite the name, 'requestActivateWindow' means raise and transfer focus to the window: - if (blockedByModal()) + if (!window()->isTopLevel() || blockedByModal()) return; raise(); |