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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-11-12 17:13:58 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-11-27 09:51:28 +0100
commitf3c37c839c5350c9d9c14074ea1cccd881281850 (patch)
tree4cf9fdef46cf6f43b5b45d941b76eb39ba80256b /src/plugins/platforms/ios/quiview.h
parentce7447d88ce5f410ae01b0f5697a86b3ba7c47f2 (diff)
Enable QRhi Metal backend on iOS
While we are at it, remove the Border and MirrorOnce wrap modes that have not been supported on OpenGL, because they are unsupported with Metal+iOS as well. Task-number: QTBUG-78580 Change-Id: I0db94b9d3a6125b3bb5d7b1db5d02a42cd94d2c2 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/plugins/platforms/ios/quiview.h')
-rw-r--r--src/plugins/platforms/ios/quiview.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/plugins/platforms/ios/quiview.h b/src/plugins/platforms/ios/quiview.h
index e1d5d5af0c..1ab9481dd6 100644
--- a/src/plugins/platforms/ios/quiview.h
+++ b/src/plugins/platforms/ios/quiview.h
@@ -70,3 +70,7 @@ QT_END_NAMESPACE
@property (nonatomic, readonly) UIEdgeInsets qt_safeAreaInsets;
@end
+#ifdef Q_OS_IOS
+@interface QUIMetalView : QUIView
+@end
+#endif