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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2013-11-26 22:30:27 +0100
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2013-11-26 22:35:48 +0100
commit4a8273a6fc2e741e811cf5dabc9a3c240306cf7f (patch)
tree2148abc88f8543eecdc0b97b2dd92594836af9b2 /src/plugins/platforms/ios
parent036c5db468164297d213764c59a4b59daa76d90a (diff)
parent1c2be58fecaff1de5f2849192eb712984ebd59bd (diff)
Merge remote-tracking branch 'origin/stable' into dev
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we need to support windows phone in the target branch while it is not there in the current stable branch (as of Qt 5.2). Conflicts: configure qmake/generators/win32/msvc_nmake.cpp src/3rdparty/angle/src/libEGL/Surface.cpp src/angle/src/common/common.pri src/corelib/global/qglobal.h src/corelib/io/qstandardpaths.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxscreeneventhandler.h src/plugins/platforms/xcb/qglxintegration.h src/widgets/kernel/win.pri tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp tools/configure/configureapp.cpp Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Diffstat (limited to 'src/plugins/platforms/ios')
-rw-r--r--src/plugins/platforms/ios/qiosapplicationdelegate.h1
-rw-r--r--src/plugins/platforms/ios/qiosapplicationdelegate.mm26
-rw-r--r--src/plugins/platforms/ios/qiosbackingstore.mm10
-rw-r--r--src/plugins/platforms/ios/qioscontext.h8
-rw-r--r--src/plugins/platforms/ios/qioscontext.mm24
-rw-r--r--src/plugins/platforms/ios/qioseventdispatcher.h2
-rw-r--r--src/plugins/platforms/ios/qioseventdispatcher.mm38
-rw-r--r--src/plugins/platforms/ios/qiosglobal.h10
-rw-r--r--src/plugins/platforms/ios/qiosglobal.mm23
-rw-r--r--src/plugins/platforms/ios/qiosinputcontext.h9
-rw-r--r--src/plugins/platforms/ios/qiosinputcontext.mm156
-rw-r--r--src/plugins/platforms/ios/qiosintegration.mm7
-rw-r--r--src/plugins/platforms/ios/qiosscreen.h11
-rw-r--r--src/plugins/platforms/ios/qiosscreen.mm146
-rw-r--r--src/plugins/platforms/ios/qiosviewcontroller.h1
-rw-r--r--src/plugins/platforms/ios/qiosviewcontroller.mm52
-rw-r--r--src/plugins/platforms/ios/qioswindow.h20
-rw-r--r--src/plugins/platforms/ios/qioswindow.mm384
18 files changed, 699 insertions, 229 deletions
diff --git a/src/plugins/platforms/ios/qiosapplicationdelegate.h b/src/plugins/platforms/ios/qiosapplicationdelegate.h
index bfe31af198..617b740d6e 100644
--- a/src/plugins/platforms/ios/qiosapplicationdelegate.h
+++ b/src/plugins/platforms/ios/qiosapplicationdelegate.h
@@ -47,6 +47,5 @@
@interface QIOSApplicationDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
-@property (strong, nonatomic) QIOSViewController *qiosViewController;
@end
diff --git a/src/plugins/platforms/ios/qiosapplicationdelegate.mm b/src/plugins/platforms/ios/qiosapplicationdelegate.mm
index e06d2b8840..cf702c82af 100644
--- a/src/plugins/platforms/ios/qiosapplicationdelegate.mm
+++ b/src/plugins/platforms/ios/qiosapplicationdelegate.mm
@@ -49,7 +49,6 @@
@implementation QIOSApplicationDelegate
@synthesize window;
-@synthesize qiosViewController;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
@@ -57,21 +56,34 @@
Q_UNUSED(launchOptions);
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
- self.qiosViewController = [[[QIOSViewController alloc] init] autorelease];
- self.window.rootViewController = self.qiosViewController;
+ self.window.rootViewController = [[[QIOSViewController alloc] init] autorelease];
-#ifdef QT_DEBUG
- self.window.backgroundColor = [UIColor cyanColor];
+#if QT_IOS_DEPLOYMENT_TARGET_BELOW(__IPHONE_7_0)
+ QSysInfo::MacVersion iosVersion = QSysInfo::MacintoshVersion;
+
+ // We prefer to keep the root viewcontroller in fullscreen layout, so that
+ // we don't have to compensate for the viewcontroller position. This also
+ // gives us the same behavior on iOS 5/6 as on iOS 7, where full screen layout
+ // is the only way.
+ if (iosVersion < QSysInfo::MV_IOS_7_0)
+ self.window.rootViewController.wantsFullScreenLayout = YES;
+
+ // Use translucent statusbar by default on iOS6 iPhones (unless the user changed
+ // the default in the Info.plist), so that windows placed under the stausbar are
+ // still visible, just like on iOS7.
+ if (iosVersion >= QSysInfo::MV_IOS_6_0 && iosVersion < QSysInfo::MV_IOS_7_0
+ && [UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone
+ && [UIApplication sharedApplication].statusBarStyle == UIStatusBarStyleDefault)
+ [[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleBlackTranslucent];
#endif
- [self.window makeKeyAndVisible];
+ self.window.hidden = NO;
return YES;
}
- (void)dealloc
{
- [qiosViewController release];
[window release];
[super dealloc];
}
diff --git a/src/plugins/platforms/ios/qiosbackingstore.mm b/src/plugins/platforms/ios/qiosbackingstore.mm
index 2dadc5672b..5ea5fbd8d1 100644
--- a/src/plugins/platforms/ios/qiosbackingstore.mm
+++ b/src/plugins/platforms/ios/qiosbackingstore.mm
@@ -56,6 +56,9 @@ QIOSBackingStore::QIOSBackingStore(QWindow *window)
fmt.setDepthBufferSize(16);
fmt.setStencilBufferSize(8);
+ // Needed to prevent QOpenGLContext::makeCurrent() from failing
+ window->setSurfaceType(QSurface::OpenGLSurface);
+
m_context->setFormat(fmt);
m_context->setScreen(window->screen());
m_context->create();
@@ -69,9 +72,6 @@ QIOSBackingStore::~QIOSBackingStore()
void QIOSBackingStore::beginPaint(const QRegion &)
{
- // Needed to prevent QOpenGLContext::makeCurrent() from failing
- window()->setSurfaceType(QSurface::OpenGLSurface);
-
m_context->makeCurrent(window());
QIOSWindow *iosWindow = static_cast<QIOSWindow *>(window()->handle());
@@ -102,6 +102,8 @@ void QIOSBackingStore::flush(QWindow *window, const QRegion &region, const QPoin
// the child window overlaps a sibling window that's draws using a separate QOpenGLContext.
return;
}
+
+ m_context->makeCurrent(window);
m_context->swapBuffers(window);
}
@@ -115,7 +117,7 @@ void QIOSBackingStore::resize(const QSize &size, const QRegion &staticContents)
// backing store and always keep the paint device's size in sync with the
// window size in beginPaint().
- if (size != window()->size())
+ if (size != window()->size() && !window()->inherits("QWidgetWindow"))
qWarning() << "QIOSBackingStore needs to have the same size as its window";
}
diff --git a/src/plugins/platforms/ios/qioscontext.h b/src/plugins/platforms/ios/qioscontext.h
index 082ec4794c..c48a0251a9 100644
--- a/src/plugins/platforms/ios/qioscontext.h
+++ b/src/plugins/platforms/ios/qioscontext.h
@@ -48,6 +48,8 @@
QT_BEGIN_NAMESPACE
+class QIOSWindow;
+
class QIOSContext : public QObject, public QPlatformOpenGLContext
{
Q_OBJECT
@@ -66,10 +68,14 @@ public:
GLuint defaultFramebufferObject(QPlatformSurface *) const;
QFunctionPointer getProcAddress(const QByteArray &procName);
+ bool isSharing() const Q_DECL_OVERRIDE;
+ bool isValid() const Q_DECL_OVERRIDE;
+
private Q_SLOTS:
void windowDestroyed(QObject *object);
private:
+ QIOSContext *m_sharedContext;
EAGLContext *m_eaglContext;
QSurfaceFormat m_format;
@@ -83,7 +89,7 @@ private:
static void deleteBuffers(const FramebufferObject &framebufferObject);
- mutable QHash<QWindow *, FramebufferObject> m_framebufferObjects;
+ mutable QHash<QIOSWindow *, FramebufferObject> m_framebufferObjects;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qioscontext.mm b/src/plugins/platforms/ios/qioscontext.mm
index 0c4bee1ef0..7310d2904f 100644
--- a/src/plugins/platforms/ios/qioscontext.mm
+++ b/src/plugins/platforms/ios/qioscontext.mm
@@ -51,7 +51,10 @@
QIOSContext::QIOSContext(QOpenGLContext *context)
: QPlatformOpenGLContext()
- , m_eaglContext([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2])
+ , m_sharedContext(static_cast<QIOSContext *>(context->shareHandle()))
+ , m_eaglContext([[EAGLContext alloc]
+ initWithAPI:kEAGLRenderingAPIOpenGLES2
+ sharegroup:m_sharedContext ? [m_sharedContext->m_eaglContext sharegroup] : nil])
, m_format(context->format())
{
m_format.setRenderableType(QSurfaceFormat::OpenGLES);
@@ -110,7 +113,7 @@ void QIOSContext::swapBuffers(QPlatformSurface *surface)
{
Q_ASSERT(surface && surface->surface()->surfaceType() == QSurface::OpenGLSurface);
Q_ASSERT(surface->surface()->surfaceClass() == QSurface::Window);
- QWindow *window = static_cast<QWindow *>(surface->surface());
+ QIOSWindow *window = static_cast<QIOSWindow *>(surface);
Q_ASSERT(m_framebufferObjects.contains(window));
[EAGLContext setCurrentContext:m_eaglContext];
@@ -121,7 +124,7 @@ void QIOSContext::swapBuffers(QPlatformSurface *surface)
GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
{
Q_ASSERT(surface && surface->surface()->surfaceClass() == QSurface::Window);
- QWindow *window = static_cast<QWindow *>(surface->surface());
+ QIOSWindow *window = static_cast<QIOSWindow *>(surface);
FramebufferObject &framebufferObject = m_framebufferObjects[window];
@@ -152,8 +155,7 @@ GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
}
// Ensure that the FBO's buffers match the size of the layer
- QIOSWindow *platformWindow = static_cast<QIOSWindow *>(surface);
- UIView *view = reinterpret_cast<UIView *>(platformWindow->winId());
+ UIView *view = reinterpret_cast<UIView *>(window->winId());
CAEAGLLayer *layer = static_cast<CAEAGLLayer *>(view.layer);
if (framebufferObject.renderbufferWidth != (layer.frame.size.width * layer.contentsScale) ||
framebufferObject.renderbufferHeight != (layer.frame.size.height * layer.contentsScale)) {
@@ -188,7 +190,7 @@ GLuint QIOSContext::defaultFramebufferObject(QPlatformSurface *surface) const
void QIOSContext::windowDestroyed(QObject *object)
{
- QWindow *window = static_cast<QWindow *>(object);
+ QIOSWindow *window = static_cast<QIOSWindow *>(object);
if (m_framebufferObjects.contains(window)) {
EAGLContext *originalContext = [EAGLContext currentContext];
[EAGLContext setCurrentContext:m_eaglContext];
@@ -203,5 +205,15 @@ QFunctionPointer QIOSContext::getProcAddress(const QByteArray& functionName)
return QFunctionPointer(dlsym(RTLD_DEFAULT, functionName.constData()));
}
+bool QIOSContext::isValid() const
+{
+ return m_eaglContext;
+}
+
+bool QIOSContext::isSharing() const
+{
+ return m_sharedContext;
+}
+
#include "moc_qioscontext.cpp"
diff --git a/src/plugins/platforms/ios/qioseventdispatcher.h b/src/plugins/platforms/ios/qioseventdispatcher.h
index f2272ecd68..5caa7f5d2d 100644
--- a/src/plugins/platforms/ios/qioseventdispatcher.h
+++ b/src/plugins/platforms/ios/qioseventdispatcher.h
@@ -54,11 +54,9 @@ public:
explicit QIOSEventDispatcher(QObject *parent = 0);
bool processEvents(QEventLoop::ProcessEventsFlags flags) Q_DECL_OVERRIDE;
- void interrupt() Q_DECL_OVERRIDE;
void handleRunLoopExit(CFRunLoopActivity activity);
- void checkIfEventLoopShouldExit();
void interruptEventLoopExec();
private:
diff --git a/src/plugins/platforms/ios/qioseventdispatcher.mm b/src/plugins/platforms/ios/qioseventdispatcher.mm
index 3dd9c7ad9f..51eb10d385 100644
--- a/src/plugins/platforms/ios/qioseventdispatcher.mm
+++ b/src/plugins/platforms/ios/qioseventdispatcher.mm
@@ -446,6 +446,8 @@ bool __attribute__((returns_twice)) QIOSEventDispatcher::processEvents(QEventLoo
if (!m_processEventCallsAfterExec && (flags & QEventLoop::EventLoopExec)) {
++m_processEventCallsAfterExec;
+ m_runLoopExitObserver.addToMode(kCFRunLoopCommonModes);
+
// We set a new jump point here that we can return to when the event loop
// is asked to exit, so that we can return from QEventLoop::exec().
switch (setjmp(processEventExitJumpPoint)) {
@@ -475,44 +477,18 @@ bool __attribute__((returns_twice)) QIOSEventDispatcher::processEvents(QEventLoo
if (m_processEventCallsAfterExec)
--m_processEventCallsAfterExec;
- // If we're running with nested event loops and the application is quit,
- // then the forwarded interrupt call will happen while our processEvent
- // counter is still 2, and we won't detect that we're about to fall down
- // to the root iOS run-loop. We do an extra check here to catch that case.
- checkIfEventLoopShouldExit();
-
return processedEvents;
}
-void QIOSEventDispatcher::interrupt()
-{
- QEventDispatcherCoreFoundation::interrupt();
-
- if (!rootLevelRunLoopIntegration())
- return;
-
- // If an interrupt happens as part of a non-nested event loop, that is,
- // by processing an event or timer in the root iOS run-loop, we'll be
- // able to detect it here.
- checkIfEventLoopShouldExit();
-}
-
-void QIOSEventDispatcher::checkIfEventLoopShouldExit()
-{
- if (m_processEventCallsAfterExec == 1) {
- qEventDispatcherDebug() << "Hit root runloop level, watching for runloop exit";
- m_runLoopExitObserver.addToMode(kCFRunLoopCommonModes);
- }
-}
-
void QIOSEventDispatcher::handleRunLoopExit(CFRunLoopActivity activity)
{
Q_UNUSED(activity);
Q_ASSERT(activity == kCFRunLoopExit);
- m_runLoopExitObserver.removeFromMode(kCFRunLoopCommonModes);
-
- interruptEventLoopExec();
+ if (m_processEventCallsAfterExec == 1 && !QThreadData::current()->eventLoops.top()->isRunning()) {
+ qEventDispatcherDebug() << "Root runloop level exited";
+ interruptEventLoopExec();
+ }
}
void QIOSEventDispatcher::interruptEventLoopExec()
@@ -521,6 +497,8 @@ void QIOSEventDispatcher::interruptEventLoopExec()
--m_processEventCallsAfterExec;
+ m_runLoopExitObserver.removeFromMode(kCFRunLoopCommonModes);
+
// We re-set applicationProcessEventsReturnPoint here so that future
// calls to QEventLoop::exec() will end up back here after entering
// processEvents, instead of back in didFinishLaunchingWithOptions.
diff --git a/src/plugins/platforms/ios/qiosglobal.h b/src/plugins/platforms/ios/qiosglobal.h
index fd328c9171..1c76d29389 100644
--- a/src/plugins/platforms/ios/qiosglobal.h
+++ b/src/plugins/platforms/ios/qiosglobal.h
@@ -52,12 +52,12 @@ QT_BEGIN_NAMESPACE
class QPlatformScreen;
bool isQtApplication();
-QIOSViewController *qiosViewController();
-CGRect toCGRect(const QRect &rect);
-QRect fromCGRect(const CGRect &rect);
-CGPoint toCGPoint(const QPoint &point);
-QPoint fromCGPoint(const CGPoint &point);
+CGRect toCGRect(const QRectF &rect);
+QRectF fromCGRect(const CGRect &rect);
+CGPoint toCGPoint(const QPointF &point);
+QPointF fromCGPoint(const CGPoint &point);
+
Qt::ScreenOrientation toQtScreenOrientation(UIDeviceOrientation uiDeviceOrientation);
UIDeviceOrientation fromQtScreenOrientation(Qt::ScreenOrientation qtOrientation);
QRect fromPortraitToPrimary(const QRect &rect, QPlatformScreen *screen);
diff --git a/src/plugins/platforms/ios/qiosglobal.mm b/src/plugins/platforms/ios/qiosglobal.mm
index 9b8462a6cc..d749b8f514 100644
--- a/src/plugins/platforms/ios/qiosglobal.mm
+++ b/src/plugins/platforms/ios/qiosglobal.mm
@@ -58,35 +58,24 @@ bool isQtApplication()
return isQt;
}
-QIOSViewController *qiosViewController()
-{
- // If Qt controls the application, we have created a root view controller were we place top-level
- // QWindows. Note that in a mixed native application, our view controller might later be removed or
- // added as a child of another controller. To protect against that, we keep an explicit pointer to the
- // view controller in cases where this is the controller we need to access.
- static QIOSViewController *c = isQtApplication() ?
- static_cast<QIOSApplicationDelegate *>([UIApplication sharedApplication].delegate).qiosViewController : nil;
- return c;
-}
-
-CGRect toCGRect(const QRect &rect)
+CGRect toCGRect(const QRectF &rect)
{
return CGRectMake(rect.x(), rect.y(), rect.width(), rect.height());
}
-QRect fromCGRect(const CGRect &rect)
+QRectF fromCGRect(const CGRect &rect)
{
- return QRect(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
+ return QRectF(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
}
-CGPoint toCGPoint(const QPoint &point)
+CGPoint toCGPoint(const QPointF &point)
{
return CGPointMake(point.x(), point.y());
}
-QPoint fromCGPoint(const CGPoint &point)
+QPointF fromCGPoint(const CGPoint &point)
{
- return QPoint(point.x, point.y);
+ return QPointF(point.x, point.y);
}
Qt::ScreenOrientation toQtScreenOrientation(UIDeviceOrientation uiDeviceOrientation)
diff --git a/src/plugins/platforms/ios/qiosinputcontext.h b/src/plugins/platforms/ios/qiosinputcontext.h
index 78c1b260e6..533ba686e1 100644
--- a/src/plugins/platforms/ios/qiosinputcontext.h
+++ b/src/plugins/platforms/ios/qiosinputcontext.h
@@ -44,6 +44,7 @@
#include <UIKit/UIKit.h>
+#include <QtGui/qtransform.h>
#include <qpa/qplatforminputcontext.h>
QT_BEGIN_NAMESPACE
@@ -60,13 +61,17 @@ public:
void showInputPanel();
void hideInputPanel();
bool isInputPanelVisible() const;
+ void setFocusObject(QObject *object);
- void focusViewChanged(UIView *view);
+ void focusWindowChanged(QWindow *focusWindow);
+ void scrollRootView();
private:
QIOSKeyboardListener *m_keyboardListener;
- UIView *m_focusView;
+ UIView<UIKeyInput> *m_focusView;
+ QTransform m_inputItemTransform;
bool m_hasPendingHideRequest;
+ bool m_inSetFocusObject;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qiosinputcontext.mm b/src/plugins/platforms/ios/qiosinputcontext.mm
index d430589037..0e43429015 100644
--- a/src/plugins/platforms/ios/qiosinputcontext.mm
+++ b/src/plugins/platforms/ios/qiosinputcontext.mm
@@ -48,7 +48,12 @@
@public
QIOSInputContext *m_context;
BOOL m_keyboardVisible;
+ BOOL m_keyboardVisibleAndDocked;
QRectF m_keyboardRect;
+ QRectF m_keyboardEndRect;
+ NSTimeInterval m_duration;
+ UIViewAnimationCurve m_curve;
+ UIViewController *m_viewController;
}
@end
@@ -60,8 +65,30 @@
if (self) {
m_context = context;
m_keyboardVisible = NO;
- // After the keyboard became undockable (iOS5), UIKeyboardWillShow/UIKeyboardWillHide
- // no longer works for all cases. So listen to keyboard frame changes instead:
+ m_keyboardVisibleAndDocked = NO;
+ m_duration = 0;
+ m_curve = UIViewAnimationCurveEaseOut;
+ m_viewController = 0;
+
+ if (isQtApplication()) {
+ // Get the root view controller that is on the same screen as the keyboard:
+ for (UIWindow *uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == [UIScreen mainScreen]) {
+ m_viewController = [uiWindow.rootViewController retain];
+ break;
+ }
+ }
+ Q_ASSERT(m_viewController);
+ }
+
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardWillShow:)
+ name:@"UIKeyboardWillShowNotification" object:nil];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardWillHide:)
+ name:@"UIKeyboardWillHideNotification" object:nil];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(keyboardDidChangeFrame:)
@@ -72,25 +99,68 @@
- (void) dealloc
{
+ [m_viewController release];
+ [[NSNotificationCenter defaultCenter]
+ removeObserver:self
+ name:@"UIKeyboardWillShowNotification" object:nil];
+ [[NSNotificationCenter defaultCenter]
+ removeObserver:self
+ name:@"UIKeyboardWillHideNotification" object:nil];
[[NSNotificationCenter defaultCenter]
removeObserver:self
name:@"UIKeyboardDidChangeFrameNotification" object:nil];
[super dealloc];
}
-- (void) keyboardDidChangeFrame:(NSNotification *)notification
+- (QRectF) getKeyboardRect:(NSNotification *)notification
{
- CGRect frame;
- [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&frame];
+ // For Qt applications we rotate the keyboard rect to align with the screen
+ // orientation (which is the interface orientation of the root view controller).
+ // For hybrid apps we follow native behavior, and return the rect unmodified:
+ CGRect keyboardFrame = [[notification userInfo][UIKeyboardFrameEndUserInfoKey] CGRectValue];
+ if (isQtApplication()) {
+ UIView *view = m_viewController.view;
+ return fromCGRect(CGRectOffset([view convertRect:keyboardFrame fromView:view.window], 0, -view.bounds.origin.y));
+ } else {
+ return fromCGRect(keyboardFrame);
+ }
+}
- m_keyboardRect = fromPortraitToPrimary(fromCGRect(frame), QGuiApplication::primaryScreen()->handle());
+- (void) keyboardDidChangeFrame:(NSNotification *)notification
+{
+ m_keyboardRect = [self getKeyboardRect:notification];
m_context->emitKeyboardRectChanged();
- BOOL visible = CGRectIntersectsRect(frame, [UIScreen mainScreen].bounds);
+ BOOL visible = m_keyboardRect.intersects(fromCGRect([UIScreen mainScreen].bounds));
if (m_keyboardVisible != visible) {
m_keyboardVisible = visible;
m_context->emitInputPanelVisibleChanged();
}
+
+ // If the keyboard was visible and docked from before, this is just a geometry
+ // change (normally caused by an orientation change). In that case, update scroll:
+ if (m_keyboardVisibleAndDocked)
+ m_context->scrollRootView();
+}
+
+- (void) keyboardWillShow:(NSNotification *)notification
+{
+ // Note that UIKeyboardWillShowNotification is only sendt when the keyboard is docked.
+ m_keyboardVisibleAndDocked = YES;
+ m_keyboardEndRect = [self getKeyboardRect:notification];
+ if (!m_duration) {
+ m_duration = [notification.userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];
+ m_curve = [notification.userInfo[UIKeyboardAnimationCurveUserInfoKey] integerValue] << 16;
+ }
+ m_context->scrollRootView();
+}
+
+- (void) keyboardWillHide:(NSNotification *)notification
+{
+ // Note that UIKeyboardWillHideNotification is also sendt when the keyboard is undocked.
+ m_keyboardVisibleAndDocked = NO;
+ m_keyboardEndRect = [self getKeyboardRect:notification];
+ m_context->scrollRootView();
}
@end
@@ -100,7 +170,11 @@ QIOSInputContext::QIOSInputContext()
, m_keyboardListener([[QIOSKeyboardListener alloc] initWithQIOSInputContext:this])
, m_focusView(0)
, m_hasPendingHideRequest(false)
+ , m_inSetFocusObject(false)
{
+ if (isQtApplication())
+ connect(qGuiApp->inputMethod(), &QInputMethod::cursorRectangleChanged, this, &QIOSInputContext::scrollRootView);
+ connect(qGuiApp, &QGuiApplication::focusWindowChanged, this, &QIOSInputContext::focusWindowChanged);
}
QIOSInputContext::~QIOSInputContext()
@@ -142,10 +216,76 @@ bool QIOSInputContext::isInputPanelVisible() const
return m_keyboardListener->m_keyboardVisible;
}
-void QIOSInputContext::focusViewChanged(UIView *view)
+void QIOSInputContext::setFocusObject(QObject *)
+{
+ m_inputItemTransform = qApp->inputMethod()->inputItemTransform();
+
+ if (!m_focusView || !m_focusView.isFirstResponder)
+ return;
+
+ // Since m_focusView is the first responder, it means that the keyboard is open and we
+ // should update keyboard layout. But there seem to be no way to tell it to reread the
+ // UITextInputTraits from m_focusView. To work around that, we quickly resign first
+ // responder status just to reassign it again. To not remove the focusObject in the same
+ // go, we need to call the super implementation of resignFirstResponder. Since the call
+ // will cause a 'keyboardWillHide' notification to be sendt, we also block scrollRootView
+ // to avoid artifacts:
+ m_inSetFocusObject = true;
+ SEL sel = @selector(resignFirstResponder);
+ [[m_focusView superclass] instanceMethodForSelector:sel](m_focusView, sel);
+ m_inSetFocusObject = false;
+ [m_focusView becomeFirstResponder];
+}
+
+void QIOSInputContext::focusWindowChanged(QWindow *focusWindow)
{
+ UIView<UIKeyInput> *view = reinterpret_cast<UIView<UIKeyInput> *>(focusWindow->handle()->winId());
if ([m_focusView isFirstResponder])
[view becomeFirstResponder];
[m_focusView release];
m_focusView = [view retain];
}
+
+void QIOSInputContext::scrollRootView()
+{
+ // Scroll the root view (screen) if:
+ // - our backend controls the root view controller on the main screen (no hybrid app)
+ // - the focus object is on the same screen as the keyboard.
+ // - the first responder is a QUIView, and not some other foreign UIView.
+ // - the keyboard is docked. Otherwise the user can move the keyboard instead.
+ // - the inputItem has not been moved/scrolled
+ if (!isQtApplication() || !m_focusView || m_inSetFocusObject)
+ return;
+
+ if (m_inputItemTransform != qApp->inputMethod()->inputItemTransform()) {
+ // The inputItem has moved since the last scroll update. To avoid competing
+ // with the application where the cursor/inputItem should be, we bail:
+ return;
+ }
+
+ UIView *view = m_keyboardListener->m_viewController.view;
+ qreal scrollTo = 0;
+
+ if (m_focusView.isFirstResponder
+ && m_keyboardListener->m_keyboardVisibleAndDocked
+ && m_focusView.window == view.window) {
+ QRectF cursorRect = qGuiApp->inputMethod()->cursorRectangle();
+ cursorRect.translate(qGuiApp->focusWindow()->geometry().topLeft());
+ qreal keyboardY = m_keyboardListener->m_keyboardEndRect.y();
+ int statusBarY = qGuiApp->primaryScreen()->availableGeometry().y();
+ const int margin = 20;
+
+ if (cursorRect.bottomLeft().y() > keyboardY - margin)
+ scrollTo = qMin(view.bounds.size.height - keyboardY, cursorRect.y() - statusBarY - margin);
+ }
+
+ if (scrollTo != view.bounds.origin.y) {
+ // Scroll the view the same way a UIScrollView works: by changing bounds.origin:
+ CGRect newBounds = view.bounds;
+ newBounds.origin.y = scrollTo;
+ [UIView animateWithDuration:m_keyboardListener->m_duration delay:0
+ options:m_keyboardListener->m_curve
+ animations:^{ view.bounds = newBounds; }
+ completion:0];
+ }
+}
diff --git a/src/plugins/platforms/ios/qiosintegration.mm b/src/plugins/platforms/ios/qiosintegration.mm
index dcad6121be..5c8f67bda2 100644
--- a/src/plugins/platforms/ios/qiosintegration.mm
+++ b/src/plugins/platforms/ios/qiosintegration.mm
@@ -101,7 +101,12 @@ QIOSIntegration::~QIOSIntegration()
bool QIOSIntegration::hasCapability(Capability cap) const
{
switch (cap) {
+ case BufferQueueingOpenGL:
+ return true;
case OpenGL:
+ case ThreadedOpenGL:
+ return true;
+ case ThreadedPixmaps:
return true;
case MultipleWindows:
return true;
@@ -155,7 +160,7 @@ QPlatformServices *QIOSIntegration::services() const
QVariant QIOSIntegration::styleHint(StyleHint hint) const
{
switch (hint) {
- case ShowIsFullScreen:
+ case ShowIsMaximized:
return true;
case SetFocusOnTouchRelease:
return true;
diff --git a/src/plugins/platforms/ios/qiosscreen.h b/src/plugins/platforms/ios/qiosscreen.h
index 40c7a3ccf7..173bd11719 100644
--- a/src/plugins/platforms/ios/qiosscreen.h
+++ b/src/plugins/platforms/ios/qiosscreen.h
@@ -50,8 +50,10 @@
QT_BEGIN_NAMESPACE
-class QIOSScreen : public QPlatformScreen
+class QIOSScreen : public QObject, public QPlatformScreen
{
+ Q_OBJECT
+
public:
QIOSScreen(unsigned int screenIndex);
~QIOSScreen();
@@ -72,13 +74,18 @@ public:
UIScreen *uiScreen() const;
- void setPrimaryOrientation(Qt::ScreenOrientation orientation);
+ void updateProperties();
+ void layoutWindows();
+
+public slots:
+ void updateStatusBarVisibility();
private:
UIScreen *m_uiScreen;
QRect m_geometry;
QRect m_availableGeometry;
int m_depth;
+ uint m_unscaledDpi;
QSizeF m_physicalSize;
QIOSOrientationListener *m_orientationListener;
};
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm
index c28d8881bf..57522cb1a3 100644
--- a/src/plugins/platforms/ios/qiosscreen.mm
+++ b/src/plugins/platforms/ios/qiosscreen.mm
@@ -123,8 +123,6 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
, m_uiScreen([[UIScreen screens] objectAtIndex:qMin(NSUInteger(screenIndex), [[UIScreen screens] count] - 1)])
, m_orientationListener(0)
{
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
QString deviceIdentifier = deviceModelIdentifier();
if (deviceIdentifier == QStringLiteral("iPhone2,1") /* iPhone 3GS */
@@ -134,32 +132,118 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
m_depth = 24;
}
- int unscaledDpi = 163; // Regular iPhone DPI
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad
&& !deviceIdentifier.contains(QRegularExpression("^iPad2,[567]$")) /* excluding iPad Mini */) {
- unscaledDpi = 132;
- };
+ m_unscaledDpi = 132;
+ } else {
+ m_unscaledDpi = 163; // Regular iPhone DPI
+ }
- CGRect bounds = [m_uiScreen bounds];
- m_geometry = QRect(bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height);
+ connect(qGuiApp, &QGuiApplication::focusWindowChanged, this, &QIOSScreen::updateStatusBarVisibility);
- CGRect frame = m_uiScreen.applicationFrame;
- m_availableGeometry = QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height);
+ updateProperties();
+}
- const qreal millimetersPerInch = 25.4;
- m_physicalSize = QSizeF(m_geometry.size()) / unscaledDpi * millimetersPerInch;
+QIOSScreen::~QIOSScreen()
+{
+ [m_orientationListener release];
+}
- if (isQtApplication()) {
- // When in a non-mixed environment, let QScreen follow the current interface orientation:
- setPrimaryOrientation(toQtScreenOrientation(UIDeviceOrientation(qiosViewController().interfaceOrientation)));
+void QIOSScreen::updateProperties()
+{
+ UIWindow *uiWindow = 0;
+ for (uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == m_uiScreen)
+ break;
}
- [pool release];
+ bool inPortrait = UIInterfaceOrientationIsPortrait(uiWindow.rootViewController.interfaceOrientation);
+ QRect geometry = inPortrait ? fromCGRect(m_uiScreen.bounds).toRect()
+ : QRect(m_uiScreen.bounds.origin.x, m_uiScreen.bounds.origin.y,
+ m_uiScreen.bounds.size.height, m_uiScreen.bounds.size.width);
+
+ if (geometry != m_geometry) {
+ m_geometry = geometry;
+
+ const qreal millimetersPerInch = 25.4;
+ m_physicalSize = QSizeF(m_geometry.size()) / m_unscaledDpi * millimetersPerInch;
+
+ QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
+ }
+
+ QRect availableGeometry = geometry;
+
+ CGSize applicationFrameSize = m_uiScreen.applicationFrame.size;
+ int statusBarHeight = geometry.height() - (inPortrait ? applicationFrameSize.height : applicationFrameSize.width);
+
+ availableGeometry.adjust(0, statusBarHeight, 0, 0);
+
+ if (availableGeometry != m_availableGeometry) {
+ m_availableGeometry = availableGeometry;
+ QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry);
+ }
+
+ if (screen())
+ layoutWindows();
}
-QIOSScreen::~QIOSScreen()
+void QIOSScreen::updateStatusBarVisibility()
{
- [m_orientationListener release];
+ QWindow *focusWindow = QGuiApplication::focusWindow();
+
+ // If we don't have a focus window we leave the status
+ // bar as is, so that the user can activate a new window
+ // with the same window state without the status bar jumping
+ // back and forth.
+ if (!focusWindow)
+ return;
+
+ UIView *view = reinterpret_cast<UIView *>(focusWindow->handle()->winId());
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
+ if (QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_7_0) {
+ [view.viewController setNeedsStatusBarAppearanceUpdate];
+ } else
+#endif
+ {
+ bool wasHidden = [UIApplication sharedApplication].statusBarHidden;
+ QIOSViewController *viewController = static_cast<QIOSViewController *>(view.viewController);
+ [[UIApplication sharedApplication]
+ setStatusBarHidden:[viewController prefersStatusBarHidden]
+ withAnimation:UIStatusBarAnimationNone];
+
+ if ([UIApplication sharedApplication].statusBarHidden != wasHidden)
+ updateProperties();
+ }
+}
+
+void QIOSScreen::layoutWindows()
+{
+ QList<QWindow*> windows = QGuiApplication::topLevelWindows();
+
+ const QRect oldGeometry = screen()->geometry();
+ const QRect oldAvailableGeometry = screen()->availableGeometry();
+ const QRect newGeometry = geometry();
+ const QRect newAvailableGeometry = availableGeometry();
+
+ for (int i = 0; i < windows.size(); ++i) {
+ QWindow *window = windows.at(i);
+
+ if (platformScreenForWindow(window) != this)
+ continue;
+
+ QIOSWindow *platformWindow = static_cast<QIOSWindow *>(window->handle());
+ if (!platformWindow)
+ continue;
+
+ // FIXME: Handle more complex cases of no-state and/or child windows when rotating
+
+ if (window->windowState() & Qt::WindowFullScreen
+ || (window->windowState() & Qt::WindowNoState && window->geometry() == oldGeometry))
+ platformWindow->applyGeometry(newGeometry);
+ else if (window->windowState() & Qt::WindowMaximized
+ || (window->windowState() & Qt::WindowNoState && window->geometry() == oldAvailableGeometry))
+ platformWindow->applyGeometry(newAvailableGeometry);
+ }
}
QRect QIOSScreen::geometry() const
@@ -199,7 +283,9 @@ qreal QIOSScreen::devicePixelRatio() const
Qt::ScreenOrientation QIOSScreen::nativeOrientation() const
{
- return Qt::PortraitOrientation;
+ // A UIScreen stays in the native orientation, regardless of rotation
+ return m_uiScreen.bounds.size.width >= m_uiScreen.bounds.size.height ?
+ Qt::LandscapeOrientation : Qt::PortraitOrientation;
}
Qt::ScreenOrientation QIOSScreen::orientation() const
@@ -217,31 +303,11 @@ void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask)
}
}
-void QIOSScreen::setPrimaryOrientation(Qt::ScreenOrientation orientation)
-{
- // Note that UIScreen never changes orientation, but QScreen should. To work around
- // this, we let QIOSViewController call us whenever interface orientation changes, and
- // use that as primary orientation. After all, the viewcontrollers geometry is what we
- // place QWindows on top of. A problem with this approach is that QIOSViewController is
- // not in use in a mixed environment, which results in no change to primary orientation.
- // We see that as acceptable since Qt should most likely not interfere with orientation
- // for that case anyway.
- bool portrait = screen()->isPortrait(orientation);
- if (portrait && m_geometry.width() < m_geometry.height())
- return;
-
- // Switching portrait/landscape means swapping width/height (and adjusting x/y):
- m_geometry = QRect(0, 0, m_geometry.height(), m_geometry.width());
- m_physicalSize = QSizeF(m_physicalSize.height(), m_physicalSize.width());
- m_availableGeometry = fromPortraitToPrimary(fromCGRect(m_uiScreen.applicationFrame), this);
-
- QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
- QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry);
-}
-
UIScreen *QIOSScreen::uiScreen() const
{
return m_uiScreen;
}
+#include "moc_qiosscreen.cpp"
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.h b/src/plugins/platforms/ios/qiosviewcontroller.h
index d5a61cb3f4..a0017808d3 100644
--- a/src/plugins/platforms/ios/qiosviewcontroller.h
+++ b/src/plugins/platforms/ios/qiosviewcontroller.h
@@ -42,5 +42,6 @@
#import <UIKit/UIKit.h>
@interface QIOSViewController : UIViewController
+- (BOOL)prefersStatusBarHidden;
@end
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.mm b/src/plugins/platforms/ios/qiosviewcontroller.mm
index d315b49776..2e7e44d32c 100644
--- a/src/plugins/platforms/ios/qiosviewcontroller.mm
+++ b/src/plugins/platforms/ios/qiosviewcontroller.mm
@@ -42,20 +42,14 @@
#import "qiosviewcontroller.h"
#include <QtGui/QGuiApplication>
+#include <QtGui/QWindow>
#include <QtGui/QScreen>
#include "qiosscreen.h"
#include "qiosglobal.h"
+#include "qioswindow.h"
@implementation QIOSViewController
-- (void)viewDidLoad
-{
-#ifdef QT_DEBUG
- if (!self.nibName)
- self.view.backgroundColor = [UIColor magentaColor];
-#endif
-}
-
-(BOOL)shouldAutorotate
{
// Until a proper orientation and rotation API is in place, we always auto rotate.
@@ -63,26 +57,56 @@
return YES;
}
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_6_0)
-(NSUInteger)supportedInterfaceOrientations
{
// We need to tell iOS that we support all orientations in order to set
// status bar orientation when application content orientation changes.
return UIInterfaceOrientationMaskAll;
}
+#endif
+
+#if QT_IOS_DEPLOYMENT_TARGET_BELOW(__IPHONE_6_0)
+-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
+{
+ Q_UNUSED(interfaceOrientation);
+ return YES;
+}
+#endif
-- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
+- (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation duration:(NSTimeInterval)duration
{
Q_UNUSED(duration);
+ Q_UNUSED(interfaceOrientation);
if (!QCoreApplication::instance())
return; // FIXME: Store orientation for later (?)
- Qt::ScreenOrientation orientation = toQtScreenOrientation(UIDeviceOrientation(toInterfaceOrientation));
- if (orientation == -1)
- return;
-
QIOSScreen *qiosScreen = static_cast<QIOSScreen *>(QGuiApplication::primaryScreen()->handle());
- qiosScreen->setPrimaryOrientation(orientation);
+ qiosScreen->updateProperties();
+}
+
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
+- (UIStatusBarStyle)preferredStatusBarStyle
+{
+ // Since we don't place anything behind the status bare by default, we
+ // end up with a black area, so we have to enable the white text mode
+ // of the iOS7 statusbar.
+ return UIStatusBarStyleLightContent;
+
+ // FIXME: Try to detect the content underneath the statusbar and choose
+ // an appropriate style, and/or expose Qt APIs to control the style.
+}
+#endif
+
+- (BOOL)prefersStatusBarHidden
+{
+ QWindow *focusWindow = QGuiApplication::focusWindow();
+ if (!focusWindow)
+ return [UIApplication sharedApplication].statusBarHidden;
+
+ QIOSWindow *topLevel = static_cast<QIOSWindow *>(focusWindow->handle())->topLevelWindow();
+ return topLevel->window()->windowState() == Qt::WindowFullScreen;
}
@end
diff --git a/src/plugins/platforms/ios/qioswindow.h b/src/plugins/platforms/ios/qioswindow.h
index 20f0aa59b6..a5e122bda1 100644
--- a/src/plugins/platforms/ios/qioswindow.h
+++ b/src/plugins/platforms/ios/qioswindow.h
@@ -52,12 +52,17 @@ class QIOSWindow;
@interface UIView (QIOS)
@property(readonly) QWindow *qwindow;
+@property(readonly) UIViewController *viewController;
@end
QT_BEGIN_NAMESPACE
-class QIOSWindow : public QPlatformWindow
+@class QUIView;
+
+class QIOSWindow : public QObject, public QPlatformWindow
{
+ Q_OBJECT
+
public:
explicit QIOSWindow(QWindow *window);
~QIOSWindow();
@@ -74,20 +79,21 @@ public:
void requestActivateWindow();
qreal devicePixelRatio() const;
- int effectiveWidth() const;
- int effectiveHeight() const;
bool setMouseGrabEnabled(bool grab) { return grab; }
bool setKeyboardGrabEnabled(bool grab) { return grab; }
WId winId() const { return WId(m_view); };
+ QIOSWindow *topLevelWindow() const;
+
private:
- UIView *m_view;
+ void applyGeometry(const QRect &rect);
- QRect m_requestedGeometry;
+ QUIView *m_view;
+
+ QRect m_normalGeometry;
int m_windowLevel;
- qreal m_devicePixelRatio;
void raiseOrLower(bool raise);
void updateWindowLevel();
@@ -95,6 +101,8 @@ private:
inline Qt::WindowType windowType() { return static_cast<Qt::WindowType>(int(window()->flags() & Qt::WindowType_Mask)); }
inline bool windowIsPopup() { return windowType() & Qt::Popup & ~Qt::Window; }
+
+ friend class QIOSScreen;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/ios/qioswindow.mm b/src/plugins/platforms/ios/qioswindow.mm
index dbeec5f5f2..0dd810bdf6 100644
--- a/src/plugins/platforms/ios/qioswindow.mm
+++ b/src/plugins/platforms/ios/qioswindow.mm
@@ -48,6 +48,7 @@
#include "qiosviewcontroller.h"
#include "qiosintegration.h"
#include <QtGui/private/qguiapplication_p.h>
+#include <QtGui/private/qwindow_p.h>
#include <qpa/qplatformintegration.h>
#import <QuartzCore/CAEAGLLayer.h>
@@ -57,7 +58,7 @@
#include <QtDebug>
-@interface EAGLView : UIView <UIKeyInput>
+@interface QUIView : UIView <UIKeyInput>
{
@public
UITextAutocapitalizationType autocapitalizationType;
@@ -82,7 +83,7 @@
@end
-@implementation EAGLView
+@implementation QUIView
+ (Class)layerClass
{
@@ -107,15 +108,7 @@
[NSNumber numberWithBool:YES], kEAGLDrawablePropertyRetainedBacking,
kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil];
- // Set up text input
- autocapitalizationType = UITextAutocapitalizationTypeNone;
- autocorrectionType = UITextAutocorrectionTypeNo;
- enablesReturnKeyAutomatically = NO;
- keyboardAppearance = UIKeyboardAppearanceDefault;
- keyboardType = UIKeyboardTypeDefault;
- returnKeyType = UIReturnKeyDone;
- secureTextEntry = NO;
- m_nextTouchId = 0;
+ [self updateTextInputTraits];
if (isQtApplication())
self.hidden = YES;
@@ -126,6 +119,41 @@
return self;
}
+- (void)willMoveToWindow:(UIWindow *)newWindow
+{
+ // UIKIt will normally set the scale factor of a view to match the corresponding
+ // screen scale factor, but views backed by CAEAGLLayers need to do this manually.
+ self.contentScaleFactor = newWindow && newWindow.screen ?
+ newWindow.screen.scale : [[UIScreen mainScreen] scale];
+
+ // FIXME: Allow the scale factor to be customized through QSurfaceFormat.
+}
+
+- (void)didAddSubview:(UIView *)subview
+{
+ if ([subview isKindOfClass:[QUIView class]])
+ self.clipsToBounds = YES;
+}
+
+- (void)willRemoveSubview:(UIView *)subview
+{
+ for (UIView *view in self.subviews) {
+ if (view != subview && [view isKindOfClass:[QUIView class]])
+ return;
+ }
+
+ self.clipsToBounds = NO;
+}
+
+- (void)setNeedsDisplay
+{
+ [super setNeedsDisplay];
+
+ // We didn't implement drawRect: so we have to manually
+ // mark the layer as needing display.
+ [self.layer setNeedsDisplay];
+}
+
- (void)layoutSubviews
{
// This method is the de facto way to know that view has been resized,
@@ -138,21 +166,67 @@
qWarning() << m_qioswindow->window()
<< "is backed by a UIView that has a transform set. This is not supported.";
- QRect geometry = fromCGRect(self.frame);
- m_qioswindow->QPlatformWindow::setGeometry(geometry);
- QWindowSystemInterface::handleGeometryChange(m_qioswindow->window(), geometry);
+ // The original geometry requested by setGeometry() might be different
+ // from what we end up with after applying window constraints.
+ QRect requestedGeometry = m_qioswindow->geometry();
+
+ QRect actualGeometry;
+ if (m_qioswindow->window()->isTopLevel()) {
+ UIWindow *uiWindow = self.window;
+ UIView *rootView = uiWindow.rootViewController.view;
+ CGRect rootViewPositionInRelationToRootViewController =
+ [rootView convertRect:uiWindow.bounds fromView:uiWindow];
+
+ actualGeometry = fromCGRect(CGRectOffset([self.superview convertRect:self.frame toView:rootView],
+ -rootViewPositionInRelationToRootViewController.origin.x,
+ -rootViewPositionInRelationToRootViewController.origin.y
+ + rootView.bounds.origin.y)).toRect();
+ } else {
+ actualGeometry = fromCGRect(self.frame).toRect();
+ }
+
+ // Persist the actual/new geometry so that QWindow::geometry() can
+ // be queried on the resize event.
+ m_qioswindow->QPlatformWindow::setGeometry(actualGeometry);
+
+ QRect previousGeometry = requestedGeometry != actualGeometry ?
+ requestedGeometry : qt_window_private(m_qioswindow->window())->geometry;
- // If we have a new size here we need to resize the FBO's corresponding buffers,
- // but we defer that to when the application calls makeCurrent.
+ QWindowSystemInterface::handleGeometryChange(m_qioswindow->window(), actualGeometry, previousGeometry);
+ QWindowSystemInterface::flushWindowSystemEvents();
+
+ if (actualGeometry.size() != previousGeometry.size()) {
+ // Trigger expose event on resize
+ [self setNeedsDisplay];
- [super layoutSubviews];
+ // A new size means we also need to resize the FBO's corresponding buffers,
+ // but we defer that to when the application calls makeCurrent.
+ }
+}
+
+- (void)displayLayer:(CALayer *)layer
+{
+ QRect geometry = fromCGRect(layer.frame).toRect();
+ Q_ASSERT(m_qioswindow->geometry() == geometry);
+ Q_ASSERT(self.hidden == !m_qioswindow->window()->isVisible());
+
+ QRegion region = self.hidden ? QRegion() : QRect(QPoint(), geometry.size());
+ QWindowSystemInterface::handleExposeEvent(m_qioswindow->window(), region);
+ QWindowSystemInterface::flushWindowSystemEvents();
}
- (void)updateTouchList:(NSSet *)touches withState:(Qt::TouchPointState)state
{
- // We deliver touch events with global coordinates. But global in this respect means
- // the coordinate system where this QWindow lives. And that is our superview.
- CGSize parentSize = self.superview.frame.size;
+ // We deliver touch events in global coordinates. But global in this respect
+ // means the same coordinate system that we use for describing the geometry
+ // of the top level QWindow we're inside. And that would be the coordinate
+ // system of the superview of the UIView that backs that window:
+ QPlatformWindow *topLevel = m_qioswindow;
+ while (QPlatformWindow *topLevelParent = topLevel->parent())
+ topLevel = topLevelParent;
+ UIView *rootView = reinterpret_cast<UIView *>(topLevel->winId()).superview;
+ CGSize rootViewSize = rootView.frame.size;
+
foreach (UITouch *uiTouch, m_activeTouches.keys()) {
QWindowSystemInterface::TouchPoint &touchPoint = m_activeTouches[uiTouch];
if (![touches containsObject:uiTouch]) {
@@ -160,9 +234,9 @@
} else {
touchPoint.state = state;
touchPoint.pressure = (state == Qt::TouchPointReleased) ? 0.0 : 1.0;
- QPoint touchPos = fromCGPoint([uiTouch locationInView:self.superview]);
+ QPoint touchPos = fromCGPoint([uiTouch locationInView:rootView]).toPoint();
touchPoint.area = QRectF(touchPos, QSize(0, 0));
- touchPoint.normalPosition = QPointF(touchPos.x() / parentSize.width, touchPos.y() / parentSize.height);
+ touchPoint.normalPosition = QPointF(touchPos.x() / rootViewSize.width, touchPos.y() / rootViewSize.height);
}
}
}
@@ -218,15 +292,26 @@
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
- Q_UNUSED(touches) // ### can a subset of the active touches be cancelled?
+ if (!touches && m_activeTouches.isEmpty())
+ return;
+
+ if (!touches) {
+ m_activeTouches.clear();
+ } else {
+ for (UITouch *touch in touches)
+ m_activeTouches.remove(touch);
+
+ Q_ASSERT_X(m_activeTouches.isEmpty(), Q_FUNC_INFO,
+ "Subset of active touches cancelled by UIKit");
+ }
- // Clear current touch points
- m_activeTouches.clear();
m_nextTouchId = 0;
+ NSTimeInterval timestamp = event ? event.timestamp : [[NSProcessInfo processInfo] systemUptime];
+
// Send cancel touch event synchronously
QIOSIntegration *iosIntegration = static_cast<QIOSIntegration *>(QGuiApplicationPrivate::platformIntegration());
- QWindowSystemInterface::handleTouchCancelEvent(m_qioswindow->window(), ulong(event.timestamp * 1000), iosIntegration->touchDevice());
+ QWindowSystemInterface::handleTouchCancelEvent(m_qioswindow->window(), ulong(timestamp * 1000), iosIntegration->touchDevice());
QWindowSystemInterface::flushWindowSystemEvents();
}
@@ -250,13 +335,17 @@
// user cannot type. And since the keyboard will open when a view becomes
// the first responder, it's now a good time to inform QPA that the QWindow
// this view backs became active:
+ [self updateTextInputTraits];
QWindowSystemInterface::handleWindowActivated(m_qioswindow->window());
return [super becomeFirstResponder];
}
- (BOOL)resignFirstResponder
{
- QWindowSystemInterface::handleWindowActivated(0);
+ // Resigning first responed status means that the virtual keyboard was closed, or
+ // some other view became first responder. In either case we clear the focus object to
+ // avoid blinking cursors in line edits etc:
+ static_cast<QWindowPrivate *>(QObjectPrivate::get(m_qioswindow->window()))->clearFocusObject();
return [super resignFirstResponder];
}
@@ -269,8 +358,11 @@
{
QString string = QString::fromUtf8([text UTF8String]);
int key = 0;
- if ([text isEqualToString:@"\n"])
+ if ([text isEqualToString:@"\n"]) {
key = (int)Qt::Key_Return;
+ if (self.returnKeyType == UIReturnKeyDone)
+ [self resignFirstResponder];
+ }
// Send key event to window system interface
QWindowSystemInterface::handleKeyEvent(
@@ -288,14 +380,65 @@
0, QEvent::KeyRelease, (int)Qt::Key_Backspace, Qt::NoModifier);
}
+- (void)updateTextInputTraits
+{
+ // Ask the current focus object what kind of input it
+ // expects, and configure the keyboard appropriately:
+ QObject *focusObject = QGuiApplication::focusObject();
+ if (!focusObject)
+ return;
+ QInputMethodQueryEvent queryEvent(Qt::ImEnabled | Qt::ImHints);
+ if (!QCoreApplication::sendEvent(focusObject, &queryEvent))
+ return;
+ if (!queryEvent.value(Qt::ImEnabled).toBool())
+ return;
+
+ Qt::InputMethodHints hints = static_cast<Qt::InputMethodHints>(queryEvent.value(Qt::ImHints).toUInt());
+
+ self.returnKeyType = (hints & Qt::ImhMultiLine) ? UIReturnKeyDefault : UIReturnKeyDone;
+ self.secureTextEntry = BOOL(hints & Qt::ImhHiddenText);
+ self.autocorrectionType = (hints & Qt::ImhNoPredictiveText) ?
+ UITextAutocorrectionTypeNo : UITextAutocorrectionTypeDefault;
+
+ if (hints & Qt::ImhUppercaseOnly)
+ self.autocapitalizationType = UITextAutocapitalizationTypeAllCharacters;
+ else if (hints & Qt::ImhNoAutoUppercase)
+ self.autocapitalizationType = UITextAutocapitalizationTypeNone;
+ else
+ self.autocapitalizationType = UITextAutocapitalizationTypeSentences;
+
+ if (hints & Qt::ImhUrlCharactersOnly)
+ self.keyboardType = UIKeyboardTypeURL;
+ else if (hints & Qt::ImhEmailCharactersOnly)
+ self.keyboardType = UIKeyboardTypeEmailAddress;
+ else if (hints & Qt::ImhDigitsOnly)
+ self.keyboardType = UIKeyboardTypeNumberPad;
+ else if (hints & Qt::ImhFormattedNumbersOnly)
+ self.keyboardType = UIKeyboardTypeDecimalPad;
+ else if (hints & Qt::ImhDialableCharactersOnly)
+ self.keyboardType = UIKeyboardTypeNumberPad;
+ else
+ self.keyboardType = UIKeyboardTypeDefault;
+}
+
@end
@implementation UIView (QIOS)
- (QWindow *)qwindow
{
- if ([self isKindOfClass:[EAGLView class]])
- return static_cast<EAGLView *>(self)->m_qioswindow->window();
+ if ([self isKindOfClass:[QUIView class]])
+ return static_cast<QUIView *>(self)->m_qioswindow->window();
+ return nil;
+}
+
+- (UIViewController *)viewController
+{
+ id responder = self;
+ while ((responder = [responder nextResponder])) {
+ if ([responder isKindOfClass:UIViewController.class])
+ return responder;
+ }
return nil;
}
@@ -305,26 +448,23 @@ QT_BEGIN_NAMESPACE
QIOSWindow::QIOSWindow(QWindow *window)
: QPlatformWindow(window)
- , m_view([[EAGLView alloc] initWithQIOSWindow:this])
- , m_requestedGeometry(QPlatformWindow::geometry())
+ , m_view([[QUIView alloc] initWithQIOSWindow:this])
+ , m_normalGeometry(QPlatformWindow::geometry())
, m_windowLevel(0)
- , m_devicePixelRatio(1.0)
{
- setParent(parent());
+ setParent(QPlatformWindow::parent());
setWindowState(window->windowState());
-
- // Retina support: get screen scale factor and set it in the content view.
- // This will make framebufferObject() create a 2x frame buffer on retina
- // displays. Also set m_devicePixelRatio which is used for scaling the
- // paint device.
- if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)] == YES) {
- m_devicePixelRatio = [[UIScreen mainScreen] scale];
- [m_view setContentScaleFactor: m_devicePixelRatio];
- }
}
QIOSWindow::~QIOSWindow()
{
+ // According to the UIResponder documentation, Cocoa Touch should react to system interruptions
+ // that "might cause the view to be removed from the window" by sending touchesCancelled, but in
+ // practice this doesn't seem to happen when removing the view from its superview. To ensure that
+ // Qt's internal state for touch and mouse handling is kept consistent, we therefor have to force
+ // cancellation of all touch events.
+ [m_view touchesCancelled:0 withEvent:0];
+
[m_view removeFromSuperview];
[m_view release];
}
@@ -337,8 +477,8 @@ bool QIOSWindow::blockedByModal()
void QIOSWindow::setVisible(bool visible)
{
- QPlatformWindow::setVisible(visible);
m_view.hidden = !visible;
+ [m_view setNeedsDisplay];
if (!isQtApplication())
return;
@@ -356,9 +496,13 @@ void QIOSWindow::setVisible(bool visible)
if (visible) {
requestActivateWindow();
+
+ if (window()->isTopLevel())
+ static_cast<QIOSScreen *>(screen())->updateStatusBarVisibility();
+
} else {
// Activate top-most visible QWindow:
- NSArray *subviews = qiosViewController().view.subviews;
+ NSArray *subviews = m_view.viewController.view.subviews;
for (int i = int(subviews.count) - 1; i >= 0; --i) {
UIView *view = [subviews objectAtIndex:i];
if (!view.hidden) {
@@ -373,38 +517,95 @@ void QIOSWindow::setVisible(bool visible)
void QIOSWindow::setGeometry(const QRect &rect)
{
- // If the window is in fullscreen, just bookkeep the requested
- // geometry in case the window goes into Qt::WindowNoState later:
- m_requestedGeometry = rect;
- if (window()->windowState() & (Qt::WindowMaximized | Qt::WindowFullScreen))
+ m_normalGeometry = rect;
+
+ if (window()->windowState() != Qt::WindowNoState) {
+ QPlatformWindow::setGeometry(rect);
+
+ // The layout will realize the requested geometry was not applied, and
+ // send geometry-change events that match the actual geometry.
+ [m_view setNeedsLayout];
+
+ if (window()->inherits("QWidgetWindow")) {
+ // QWidget wrongly assumes that setGeometry resets the window
+ // state back to Qt::NoWindowState, so we need to inform it that
+ // that his is not the case by re-issuing the current window state.
+ QWindowSystemInterface::handleWindowStateChanged(window(), window()->windowState());
+
+ // It also needs to be told immediately that the geometry it requested
+ // did not apply, otherwise it will continue on as if it did, instead
+ // of waiting for a resize event.
+ [m_view layoutIfNeeded];
+ }
+
return;
+ }
+
+ applyGeometry(rect);
+}
+
+void QIOSWindow::applyGeometry(const QRect &rect)
+{
+ // Geometry changes are asynchronous, but QWindow::geometry() is
+ // expected to report back the 'requested geometry' until we get
+ // a callback with the updated geometry from the window system.
+ // The baseclass takes care of persisting this for us.
+ QPlatformWindow::setGeometry(rect);
+
+ if (window()->isTopLevel()) {
+ // The QWindow is in QScreen coordinates, which maps to a possibly rotated root-view-controller.
+ // Since the root-view-controller might be translated in relation to the UIWindow, we need to
+ // check specifically for that and compensate. Also check if the root view has been scrolled
+ // as a result of the keyboard being open.
+ UIWindow *uiWindow = m_view.window;
+ UIView *rootView = uiWindow.rootViewController.view;
+ CGRect rootViewPositionInRelationToRootViewController =
+ [rootView convertRect:uiWindow.bounds fromView:uiWindow];
+
+ m_view.frame = CGRectOffset([m_view.superview convertRect:toCGRect(rect) fromView:rootView],
+ rootViewPositionInRelationToRootViewController.origin.x,
+ rootViewPositionInRelationToRootViewController.origin.y
+ + rootView.bounds.origin.y);
+ } else {
+ // Easy, in parent's coordinates
+ m_view.frame = toCGRect(rect);
+ }
+
+ // iOS will automatically trigger -[layoutSubviews:] for resize,
+ // but not for move, so we force it just in case.
+ [m_view setNeedsLayout];
- // Since we don't support transformations on the UIView, we can set the frame
- // directly and let UIKit deal with translating that into bounds and center.
- // Changing the size of the view will end up in a call to -[EAGLView layoutSubviews]
- // which will update QWindowSystemInterface with the new size.
- m_view.frame = toCGRect(rect);
+ if (window()->inherits("QWidgetWindow"))
+ [m_view layoutIfNeeded];
}
void QIOSWindow::setWindowState(Qt::WindowState state)
{
- // FIXME: Figure out where or how we should disable/enable the statusbar.
- // Perhaps setting QWindow to maximized should also mean that we'll show
- // the statusbar, and vice versa for fullscreen?
+ // Update the QWindow representation straight away, so that
+ // we can update the statusbar visibility based on the new
+ // state before applying geometry changes.
+ qt_window_private(window())->windowState = state;
+
+ if (window()->isTopLevel() && window()->isVisible() && window()->isActive())
+ static_cast<QIOSScreen *>(screen())->updateStatusBarVisibility();
switch (state) {
+ case Qt::WindowNoState:
+ applyGeometry(m_normalGeometry);
+ break;
case Qt::WindowMaximized:
- case Qt::WindowFullScreen: {
- // Since UIScreen does not take orientation into account when
- // reporting geometry, we need to look at the top view instead:
- CGSize fullscreenSize = m_view.window.rootViewController.view.bounds.size;
- m_view.frame = CGRectMake(0, 0, fullscreenSize.width, fullscreenSize.height);
- m_view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
- break; }
- default:
- m_view.frame = toCGRect(m_requestedGeometry);
- m_view.autoresizingMask = UIViewAutoresizingNone;
+ applyGeometry(screen()->availableGeometry());
+ break;
+ case Qt::WindowFullScreen:
+ applyGeometry(screen()->geometry());
break;
+ case Qt::WindowMinimized:
+ applyGeometry(QRect());
+ break;
+ case Qt::WindowActive:
+ Q_UNREACHABLE();
+ default:
+ Q_UNREACHABLE();
}
}
@@ -414,8 +615,30 @@ void QIOSWindow::setParent(const QPlatformWindow *parentWindow)
UIView *parentView = reinterpret_cast<UIView *>(parentWindow->winId());
[parentView addSubview:m_view];
} else if (isQtApplication()) {
- [qiosViewController().view addSubview:m_view];
+ for (UIWindow *uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == static_cast<QIOSScreen *>(screen())->uiScreen()) {
+ [uiWindow.rootViewController.view addSubview:m_view];
+ break;
+ }
+ }
+ }
+}
+
+QIOSWindow *QIOSWindow::topLevelWindow() const
+{
+ QWindow *window = this->window();
+ while (window) {
+ QWindow *parent = window->parent();
+ if (!parent)
+ parent = window->transientParent();
+
+ if (!parent)
+ break;
+
+ window = parent;
}
+
+ return static_cast<QIOSWindow *>(window->handle());
}
void QIOSWindow::requestActivateWindow()
@@ -423,12 +646,15 @@ void QIOSWindow::requestActivateWindow()
// Note that several windows can be active at the same time if they exist in the same
// hierarchy (transient children). But only one window can be QGuiApplication::focusWindow().
// Dispite the name, 'requestActivateWindow' means raise and transfer focus to the window:
- if (!window()->isTopLevel() || blockedByModal())
+ if (blockedByModal())
return;
- raise();
- QPlatformInputContext *context = QGuiApplicationPrivate::platformIntegration()->inputContext();
- static_cast<QIOSInputContext *>(context)->focusViewChanged(m_view);
+ [m_view.window makeKeyWindow];
+
+ if (window()->isTopLevel())
+ raise();
+
+ QWindowSystemInterface::handleWindowActivated(window());
}
void QIOSWindow::raiseOrLower(bool raise)
@@ -444,7 +670,7 @@ void QIOSWindow::raiseOrLower(bool raise)
for (int i = int(subviews.count) - 1; i >= 0; --i) {
UIView *view = static_cast<UIView *>([subviews objectAtIndex:i]);
- if (view.hidden || view == m_view)
+ if (view.hidden || view == m_view || !view.qwindow)
continue;
int level = static_cast<QIOSWindow *>(view.qwindow->handle())->m_windowLevel;
if (m_windowLevel > level || (raise && m_windowLevel == level)) {
@@ -491,17 +717,9 @@ void QIOSWindow::handleContentOrientationChange(Qt::ScreenOrientation orientatio
qreal QIOSWindow::devicePixelRatio() const
{
- return m_devicePixelRatio;
-}
-
-int QIOSWindow::effectiveWidth() const
-{
- return geometry().width() * m_devicePixelRatio;
+ return m_view.contentScaleFactor;
}
-int QIOSWindow::effectiveHeight() const
-{
- return geometry().height() * m_devicePixelRatio;
-}
+#include "moc_qioswindow.cpp"
QT_END_NAMESPACE