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authorLars Knoll <lars.knoll@theqtcompany.com>2016-01-29 10:43:35 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-03-01 14:46:14 +0000
commit29d8159c4478a5275d2ea102daf270a91ed7e92e (patch)
tree709a145107cdfc58e67b4fabe6a76534d5cc7801 /src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp
parent7ee585bbffb4350ec327116d30cd63e3d1142581 (diff)
Avoid repeated QByteArray creation when resolving opengl functions
Add an getProcAddress(const char *) overload to QOpenGLContext, and refactor the QPA interface to take a const char *. Like this we can avoid lots of mallocs when resoving GL methods. Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp')
-rw-r--r--src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp b/src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp
index bec7fc9c96..2187eceed4 100644
--- a/src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp
+++ b/src/plugins/platforms/offscreen/qoffscreenintegration_x11.cpp
@@ -227,9 +227,9 @@ void QOffscreenX11GLXContext::swapBuffers(QPlatformSurface *)
{
}
-void (*QOffscreenX11GLXContext::getProcAddress(const QByteArray &procName)) ()
+QFunctionPointer QOffscreenX11GLXContext::getProcAddress(const char *procName)
{
- return (void (*)())glXGetProcAddressARB(reinterpret_cast<const GLubyte *>(procName.constData()));
+ return (QFunctionPointer)glXGetProcAddressARB(reinterpret_cast<const GLubyte *>(procName));
}
QSurfaceFormat QOffscreenX11GLXContext::format() const