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authorMarc Mutz <marc.mutz@kdab.com>2015-11-12 10:16:22 +0100
committerMarc Mutz <marc.mutz@kdab.com>2015-11-29 22:59:17 +0000
commit51089a5742a79467221b5781cb35a8cea023febf (patch)
tree95f765fa452cdfaa12f986e4d228d9a958c95100 /src/plugins/platforms/qnx/qqnxglcontext.cpp
parent14d189f7875b7def6f9745bfd20527a0fce19a44 (diff)
Use Q_UNLIKELY for every qFatal()/qCritical()
If, after checking a condition, we issue a qFatal() or a qCritical(), by definition that check is unlikely to be true. Tell the compiler so it can move the error handling code out of the normal code path to increase the effective icache size. Moved conditional code around where possible so that we could always use Q_UNLIKELY, instead of having to revert to Q_LIKELY here and there. In some cases, simplified the expressions newly wrapped in Q_UNLIKELY as a drive-by. Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Diffstat (limited to 'src/plugins/platforms/qnx/qqnxglcontext.cpp')
-rw-r--r--src/plugins/platforms/qnx/qqnxglcontext.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/plugins/platforms/qnx/qqnxglcontext.cpp b/src/plugins/platforms/qnx/qqnxglcontext.cpp
index deac419a36..266de22205 100644
--- a/src/plugins/platforms/qnx/qqnxglcontext.cpp
+++ b/src/plugins/platforms/qnx/qqnxglcontext.cpp
@@ -61,7 +61,7 @@ QQnxGLContext::QQnxGLContext(QOpenGLContext *glContext)
// Set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
- if (eglResult != EGL_TRUE)
+ if (Q_UNLIKELY(eglResult != EGL_TRUE))
qFatal("QQNX: failed to set EGL API, err=%d", eglGetError());
// Get colour channel sizes from window format
@@ -113,7 +113,7 @@ QQnxGLContext::QQnxGLContext(QOpenGLContext *glContext)
// Select EGL config based on requested window format
m_eglConfig = q_configFromGLFormat(ms_eglDisplay, format);
- if (m_eglConfig == 0)
+ if (Q_UNLIKELY(m_eglConfig == 0))
qFatal("QQnxGLContext: failed to find EGL config");
QQnxGLContext *glShareContext = static_cast<QQnxGLContext*>(m_glContext->shareHandle());
@@ -121,7 +121,7 @@ QQnxGLContext::QQnxGLContext(QOpenGLContext *glContext)
m_eglContext = eglCreateContext(ms_eglDisplay, m_eglConfig, m_eglShareContext,
contextAttrs(format));
- if (m_eglContext == EGL_NO_CONTEXT) {
+ if (Q_UNLIKELY(m_eglContext == EGL_NO_CONTEXT)) {
checkEGLError("eglCreateContext");
qFatal("QQnxGLContext: failed to create EGL context, err=%d", eglGetError());
}
@@ -170,13 +170,13 @@ void QQnxGLContext::initializeContext()
// Initialize connection to EGL
ms_eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (ms_eglDisplay == EGL_NO_DISPLAY) {
+ if (Q_UNLIKELY(ms_eglDisplay == EGL_NO_DISPLAY)) {
checkEGLError("eglGetDisplay");
qFatal("QQnxGLContext: failed to obtain EGL display");
}
EGLBoolean eglResult = eglInitialize(ms_eglDisplay, 0, 0);
- if (eglResult != EGL_TRUE) {
+ if (Q_UNLIKELY(eglResult != EGL_TRUE)) {
checkEGLError("eglInitialize");
qFatal("QQnxGLContext: failed to initialize EGL display, err=%d", eglGetError());
}
@@ -198,7 +198,7 @@ bool QQnxGLContext::makeCurrent(QPlatformSurface *surface)
// Set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
- if (eglResult != EGL_TRUE)
+ if (Q_UNLIKELY(eglResult != EGL_TRUE))
qFatal("QQnxGLContext: failed to set EGL API, err=%d", eglGetError());
QQnxEglWindow *platformWindow = dynamic_cast<QQnxEglWindow*>(surface);
@@ -227,12 +227,12 @@ void QQnxGLContext::doneCurrent()
// set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
- if (eglResult != EGL_TRUE)
+ if (Q_UNLIKELY(eglResult != EGL_TRUE))
qFatal("QQNX: failed to set EGL API, err=%d", eglGetError());
// clear curent EGL context and unbind EGL surface
eglResult = eglMakeCurrent(ms_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- if (eglResult != EGL_TRUE)
+ if (Q_UNLIKELY(eglResult != EGL_TRUE))
qFatal("QQNX: failed to clear current EGL context, err=%d", eglGetError());
}
@@ -252,7 +252,7 @@ QFunctionPointer QQnxGLContext::getProcAddress(const QByteArray &procName)
// Set current rendering API
EGLBoolean eglResult = eglBindAPI(EGL_OPENGL_ES_API);
- if (eglResult != EGL_TRUE)
+ if (Q_UNLIKELY(eglResult != EGL_TRUE))
qFatal("QQNX: failed to set EGL API, err=%d", eglGetError());
// Lookup EGL extension function pointer