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authorMorten Johan Sørvig <morten.sorvig@qt.io>2020-03-10 23:56:45 +0000
committerMorten Johan Sørvig <morten.sorvig@qt.io>2020-03-24 21:08:54 +0000
commit1d5eb202b928dc7c73fc0fc4eb480817b339c68a (patch)
tree55fffafa3cb65b2f62c45bcdf6169a519caafa16 /src/plugins/platforms/wasm
parentd00f28afda79adcc106d1d953563ca03015927ca (diff)
wasm: Add OpenGL version check
QtQuick3D probes for the supported OpenGL level by testing multiple OpenGL versions in descending order. Context creation must fail for versions not supported by WebGL. It does not appear that Emscripten does this for the 3.x minor versions, at least. Add version check which allows OpenGL (ES) 3.0 and 2.0. Change-Id: Ide8745dd79e69af86812a8d6f5d6cc16ecdd099a Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Diffstat (limited to 'src/plugins/platforms/wasm')
-rw-r--r--src/plugins/platforms/wasm/qwasmopenglcontext.cpp19
-rw-r--r--src/plugins/platforms/wasm/qwasmopenglcontext.h1
2 files changed, 16 insertions, 4 deletions
diff --git a/src/plugins/platforms/wasm/qwasmopenglcontext.cpp b/src/plugins/platforms/wasm/qwasmopenglcontext.cpp
index fbf700518e..c122335a57 100644
--- a/src/plugins/platforms/wasm/qwasmopenglcontext.cpp
+++ b/src/plugins/platforms/wasm/qwasmopenglcontext.cpp
@@ -62,6 +62,16 @@ QWasmOpenGLContext::~QWasmOpenGLContext()
}
}
+bool QWasmOpenGLContext::isOpenGLVersionSupported(QSurfaceFormat format)
+{
+ // Version check: support WebGL 1 and 2:
+ // (ES) 2.0 -> WebGL 1.0
+ // (ES) 3.0 -> WebGL 2.0
+ // [we don't expect that new WebGL versions will be created]
+ return ((format.majorVersion() == 2 && format.minorVersion() == 0) ||
+ (format.majorVersion() == 3 && format.minorVersion() == 0));
+}
+
bool QWasmOpenGLContext::maybeCreateEmscriptenContext(QPlatformSurface *surface)
{
// Native emscripten/WebGL contexts are tied to a single screen/canvas. The first
@@ -92,10 +102,8 @@ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE QWasmOpenGLContext::createEmscriptenContext(cons
attributes.failIfMajorPerformanceCaveat = false;
attributes.antialias = true;
attributes.enableExtensionsByDefault = true;
-
- if (format.majorVersion() == 3) {
- attributes.majorVersion = 2;
- }
+ attributes.majorVersion = format.majorVersion() - 1;
+ attributes.minorVersion = format.minorVersion();
// WebGL doesn't allow separate attach buffers to STENCIL_ATTACHMENT and DEPTH_ATTACHMENT
// we need both or none
@@ -149,6 +157,9 @@ bool QWasmOpenGLContext::isSharing() const
bool QWasmOpenGLContext::isValid() const
{
+ if (!(isOpenGLVersionSupported(m_requestedFormat)))
+ return false;
+
// Note: we get isValid() calls before we see the surface and can
// create a native context, so no context is also a valid state.
return !m_context || !emscripten_is_webgl_context_lost(m_context);
diff --git a/src/plugins/platforms/wasm/qwasmopenglcontext.h b/src/plugins/platforms/wasm/qwasmopenglcontext.h
index d27007e8ea..cf84379c36 100644
--- a/src/plugins/platforms/wasm/qwasmopenglcontext.h
+++ b/src/plugins/platforms/wasm/qwasmopenglcontext.h
@@ -51,6 +51,7 @@ public:
QFunctionPointer getProcAddress(const char *procName) override;
private:
+ static bool isOpenGLVersionSupported(QSurfaceFormat format);
bool maybeCreateEmscriptenContext(QPlatformSurface *surface);
static EMSCRIPTEN_WEBGL_CONTEXT_HANDLE createEmscriptenContext(const QString &canvasId, QSurfaceFormat format);