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authorGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2013-08-25 17:00:46 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-08-28 09:33:46 +0200
commita79e42b8f40317f7275b26637e6735754b21727f (patch)
tree148b0a51b1da449bc909c7ae66ea882046011ebd /src/plugins/platforms/windows/qwindowscontext.cpp
parent9de144f4b15b1b97d55922e3e0bc846080c5bb62 (diff)
Enable DWM transparency for OpenGL windows under Windows
Starting with Windows Vista, we can control the compositing window manager using the DWM APIs. This allows us to make truly transparent OpenGL windows. We also have to detect and listen if compositing is enabled, otherwise enabling transparency will cause glitches all over the place. This (partially) fixes Task-number: QTBUG-28214 Change-Id: I0fe1ec7adec8181b788c32de03c59142731d9e7f Done-with: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowscontext.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowscontext.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/plugins/platforms/windows/qwindowscontext.cpp b/src/plugins/platforms/windows/qwindowscontext.cpp
index 132b3684e9..c676ca3c46 100644
--- a/src/plugins/platforms/windows/qwindowscontext.cpp
+++ b/src/plugins/platforms/windows/qwindowscontext.cpp
@@ -884,6 +884,9 @@ bool QWindowsContext::windowsProc(HWND hwnd, UINT message,
theme->windowsThemeChanged(platformWindow->window());
return true;
}
+ case QtWindows::CompositionSettingsChanged:
+ platformWindow->handleCompositionSettingsChanged();
+ return true;
#ifndef Q_OS_WINCE
case QtWindows::ActivateWindowEvent:
#ifndef QT_NO_TABLETEVENT