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author | Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> | 2015-01-12 15:59:36 +0100 |
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committer | Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> | 2015-01-15 23:25:48 +0100 |
commit | 97a82f62c46c272fe3ef1cd9d5c2214b6a7626af (patch) | |
tree | b8f74ccbf8bf053d44f8f5fe5533f97effca0009 /src/plugins/platforms/windows/qwindowsinputcontext.cpp | |
parent | 0fa092cbae1593ca73577ecf9ec71283ae3f2498 (diff) |
Windows: Add infrastructure to be able to a GL renderer based on GPU.
Introduce flags for the renderer type and move code to
qwindowsopengltester. Introduce
QWindowsOpenGLTester::supportedGlesRenderers() where type-dependent
checking can be added.
Change-Id: I4bbffaf861cb0fdbea0919e081e3626fb5a872de
Task-number: QTBUG-43263
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsinputcontext.cpp')
0 files changed, 0 insertions, 0 deletions