diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-06 16:19:14 +0200 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-06 16:50:03 +0200 |
commit | 1326cd15f7ba985551f0fddc717e3bfc01ddda85 (patch) | |
tree | 024eb871ed5f4e8c02e21412475e6e9929a2b030 /src/plugins/platforms/windows/qwindowsnativeinterface.cpp | |
parent | fe70367fe06984d1ac84cc276ca3fd3edc4193c7 (diff) | |
parent | beb7258a56b6ec76531b73cc07ee30132a3f548f (diff) |
Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsnativeinterface.cpp')
-rw-r--r-- | src/plugins/platforms/windows/qwindowsnativeinterface.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp index 7e15be1d19..06c0122bbb 100644 --- a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp +++ b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp @@ -125,7 +125,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour return 0; } #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) { QWindowsEGLContext *windowsEglContext = static_cast<QWindowsEGLContext *>(context->handle()); if (resource == QByteArrayLiteral("eglDisplay")) return windowsEglContext->eglDisplay(); @@ -136,7 +136,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour } #endif // QT_OPENGL_ES_2 || QT_OPENGL_DYNAMIC #if !defined(QT_OPENGL_ES_2) - if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { QWindowsGLContext *windowsContext = static_cast<QWindowsGLContext *>(context->handle()); if (resource == QByteArrayLiteral("renderingContext")) return windowsContext->renderingContext(); |