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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2014-05-06 16:19:14 +0200
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2014-05-06 16:50:03 +0200
commit1326cd15f7ba985551f0fddc717e3bfc01ddda85 (patch)
tree024eb871ed5f4e8c02e21412475e6e9929a2b030 /src/plugins/platforms/windows/qwindowsnativeinterface.cpp
parentfe70367fe06984d1ac84cc276ca3fd3edc4193c7 (diff)
parentbeb7258a56b6ec76531b73cc07ee30132a3f548f (diff)
Merge remote-tracking branch 'origin/stable' into dev
Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/qgl.cpp src/opengl/qglpixelbuffer.cpp src/opengl/qglshaderprogram.cpp tests/auto/opengl/qglthreads/tst_qglthreads.cpp Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsnativeinterface.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsnativeinterface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp
index 7e15be1d19..06c0122bbb 100644
--- a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp
+++ b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp
@@ -125,7 +125,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour
return 0;
}
#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
- if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) {
+ if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) {
QWindowsEGLContext *windowsEglContext = static_cast<QWindowsEGLContext *>(context->handle());
if (resource == QByteArrayLiteral("eglDisplay"))
return windowsEglContext->eglDisplay();
@@ -136,7 +136,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour
}
#endif // QT_OPENGL_ES_2 || QT_OPENGL_DYNAMIC
#if !defined(QT_OPENGL_ES_2)
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) {
+ if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
QWindowsGLContext *windowsContext = static_cast<QWindowsGLContext *>(context->handle());
if (resource == QByteArrayLiteral("renderingContext"))
return windowsContext->renderingContext();