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authorFriedemann Kleint <Friedemann.Kleint@theqtcompany.com>2015-01-12 15:59:36 +0100
committerFriedemann Kleint <Friedemann.Kleint@theqtcompany.com>2015-01-15 23:25:48 +0100
commit97a82f62c46c272fe3ef1cd9d5c2214b6a7626af (patch)
treeb8f74ccbf8bf053d44f8f5fe5533f97effca0009 /src/plugins/platforms/windows/qwindowsopenglcontext.h
parent0fa092cbae1593ca73577ecf9ec71283ae3f2498 (diff)
Windows: Add infrastructure to be able to a GL renderer based on GPU.
Introduce flags for the renderer type and move code to qwindowsopengltester. Introduce QWindowsOpenGLTester::supportedGlesRenderers() where type-dependent checking can be added. Change-Id: I4bbffaf861cb0fdbea0919e081e3626fb5a872de Task-number: QTBUG-43263 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsopenglcontext.h')
-rw-r--r--src/plugins/platforms/windows/qwindowsopenglcontext.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/plugins/platforms/windows/qwindowsopenglcontext.h b/src/plugins/platforms/windows/qwindowsopenglcontext.h
index 2f724f3dd7..550bf00a40 100644
--- a/src/plugins/platforms/windows/qwindowsopenglcontext.h
+++ b/src/plugins/platforms/windows/qwindowsopenglcontext.h
@@ -58,6 +58,9 @@ public:
// reimplement these.
virtual void *createWindowSurface(void * /*nativeWindow*/, void * /*nativeConfig*/) { return 0; }
virtual void destroyWindowSurface(void * /*nativeSurface*/) { }
+
+private:
+ static QWindowsStaticOpenGLContext *doCreate();
};
class QWindowsOpenGLContext : public QPlatformOpenGLContext