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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-06-12 12:40:08 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-06-12 12:42:38 +0200
commit7f7eaf1cad2681e361d365ce3c602105338603d1 (patch)
tree6718f368ab8a10b866ffbe3e84b446c5ba5b56cf /src/plugins/platforms/windows
parent53599592e09edd215bfa1eaa7e6f3a9f3fc50ae6 (diff)
Add VulkanMemoryAllocator
The Vulkan backend of QRhi relies on vk_mem_alloc.h from AMD in order to get a stable, performant, and tested GPU memory allocator. It is not unthinkable that we will move away from this in the future, especially considering that a potential future D3D12 backend may need a similar solution, but until then this will do. Change-Id: I198a898f216d0795b4bf339ccea80b0cd2efbabc Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/plugins/platforms/windows')
0 files changed, 0 insertions, 0 deletions