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authorAndrew Knight <andrew.knight@digia.com>2014-02-10 10:11:18 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-12 20:12:17 +0100
commit2eda13c965497e41bb2d031f7890979a819d6438 (patch)
tree0a1335f9345a2c95af030fea5aa767e31af29d2c /src/plugins/platforms/winrt/qwinrteventdispatcher.cpp
parent2b66a37a3e9b6528d5e398a2c1dad4611a38e1b4 (diff)
WinRT: move most of GUI event dispatcher logic into core
The native event dispatcher is responsible for delivering callbacks to non-GUI handlers, such as network socket listeners. So, the non-GUI logic is moved into the core dispatcher so that the event loop works better for apps (and test cases) which use QCoreApplication. Change-Id: Ic5f7d939cf164198fd39aa5880e265ae560b39b4 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'src/plugins/platforms/winrt/qwinrteventdispatcher.cpp')
-rw-r--r--src/plugins/platforms/winrt/qwinrteventdispatcher.cpp44
1 files changed, 4 insertions, 40 deletions
diff --git a/src/plugins/platforms/winrt/qwinrteventdispatcher.cpp b/src/plugins/platforms/winrt/qwinrteventdispatcher.cpp
index baa8b5c636..98eb83f5eb 100644
--- a/src/plugins/platforms/winrt/qwinrteventdispatcher.cpp
+++ b/src/plugins/platforms/winrt/qwinrteventdispatcher.cpp
@@ -46,20 +46,10 @@
#include <QtCore/QThread>
#include <QtGui/QGuiApplication>
-#include <Windows.ui.core.h>
-#include <Windows.ApplicationModel.core.h>
-
-using namespace ABI::Windows::ApplicationModel::Core;
-using namespace ABI::Windows::UI::Core;
-using namespace ABI::Windows::Foundation;
-using namespace Microsoft::WRL;
-
QT_BEGIN_NAMESPACE
-QWinRTEventDispatcher::QWinRTEventDispatcher(ICoreDispatcher *dispatcher, QObject *parent)
+QWinRTEventDispatcher::QWinRTEventDispatcher(QObject *parent)
: QEventDispatcherWinRT(parent)
- , m_dispatcher(dispatcher)
- , m_interrupt(false)
{
}
@@ -68,37 +58,11 @@ bool QWinRTEventDispatcher::hasPendingEvents()
return QEventDispatcherWinRT::hasPendingEvents() || QWindowSystemInterface::windowSystemEventsQueued();
}
-void QWinRTEventDispatcher::interrupt()
-{
- m_interrupt = true;
-}
-
-bool QWinRTEventDispatcher::processEvents(QEventLoop::ProcessEventsFlags flags)
+bool QWinRTEventDispatcher::sendPostedEvents(QEventLoop::ProcessEventsFlags flags)
{
- bool canWait = flags & QEventLoop::WaitForMoreEvents;
- bool didProcess;
- m_interrupt = false;
- do {
- // Send Qt events
- didProcess = QEventDispatcherWinRT::processEvents(flags);
-
- // Process system events
- emit aboutToBlock();
- if (m_dispatcher)
- m_dispatcher->ProcessEvents(CoreProcessEventsOption_ProcessAllIfPresent);
- emit awake();
-
- // Dispatch accumulated user events
+ bool didProcess = QEventDispatcherWinRT::sendPostedEvents(flags);
+ if (!(flags & QEventLoop::ExcludeUserInputEvents))
didProcess |= QWindowSystemInterface::sendWindowSystemEvents(flags);
- canWait = canWait && !didProcess && !m_interrupt;
-
- // Short sleep if there is nothing to do
- if (canWait) {
- emit aboutToBlock();
- WaitForSingleObjectEx(GetCurrentThread(), 1, true);
- emit awake();
- }
- } while (canWait);
return didProcess;
}