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authorMaurice Kalinowski <maurice.kalinowski@theqtcompany.com>2015-10-29 11:24:33 +0100
committerMaurice Kalinowski <maurice.kalinowski@theqtcompany.com>2015-10-30 21:50:58 +0000
commitb347697a9d1e1c4521a10e3243d3eed7ac68a31c (patch)
treea9975496230dd872b133a7491a9157a342367b68 /src/plugins/platforms/winrt
parent25dcc90d799fba3e3f0391783ed07cb22cd1115a (diff)
winrt: Only destroy existing egl surfaces
Running for instance the widget auto tests reveals a lot of egl warnings due to items being created and not shown. Hence no surface was created but tried to be destroyed when window was deleted. Change-Id: I5c99eeb94a8fc2cfeb98f85445e013de61ff9ca9 Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com> Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Diffstat (limited to 'src/plugins/platforms/winrt')
-rw-r--r--src/plugins/platforms/winrt/qwinrtwindow.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtwindow.cpp b/src/plugins/platforms/winrt/qwinrtwindow.cpp
index c5b06a5d8a..0d43e76c1a 100644
--- a/src/plugins/platforms/winrt/qwinrtwindow.cpp
+++ b/src/plugins/platforms/winrt/qwinrtwindow.cpp
@@ -175,6 +175,9 @@ QWinRTWindow::~QWinRTWindow()
});
RETURN_VOID_IF_FAILED("Failed to completely destroy window resources, likely because the application is shutting down");
+ if (!d->surface)
+ return;
+
EGLBoolean value = eglDestroySurface(d->display, d->surface);
d->surface = EGL_NO_SURFACE;
if (value == EGL_FALSE)