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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2013-11-26 22:30:27 +0100
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2013-11-26 22:35:48 +0100
commit4a8273a6fc2e741e811cf5dabc9a3c240306cf7f (patch)
tree2148abc88f8543eecdc0b97b2dd92594836af9b2 /src/plugins/platforms/xcb/qglxintegration.cpp
parent036c5db468164297d213764c59a4b59daa76d90a (diff)
parent1c2be58fecaff1de5f2849192eb712984ebd59bd (diff)
Merge remote-tracking branch 'origin/stable' into dev
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we need to support windows phone in the target branch while it is not there in the current stable branch (as of Qt 5.2). Conflicts: configure qmake/generators/win32/msvc_nmake.cpp src/3rdparty/angle/src/libEGL/Surface.cpp src/angle/src/common/common.pri src/corelib/global/qglobal.h src/corelib/io/qstandardpaths.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxscreeneventhandler.h src/plugins/platforms/xcb/qglxintegration.h src/widgets/kernel/win.pri tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp tools/configure/configureapp.cpp Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Diffstat (limited to 'src/plugins/platforms/xcb/qglxintegration.cpp')
-rw-r--r--src/plugins/platforms/xcb/qglxintegration.cpp80
1 files changed, 80 insertions, 0 deletions
diff --git a/src/plugins/platforms/xcb/qglxintegration.cpp b/src/plugins/platforms/xcb/qglxintegration.cpp
index 5fc5b4ba97..3f1c53b122 100644
--- a/src/plugins/platforms/xcb/qglxintegration.cpp
+++ b/src/plugins/platforms/xcb/qglxintegration.cpp
@@ -440,6 +440,86 @@ bool QGLXContext::isValid() const
return m_context != 0;
}
+bool QGLXContext::m_queriedDummyContext = false;
+bool QGLXContext::m_supportsThreading = true;
+
+
+// If this list grows to any significant size, change it a
+// proper string table and make the implementation below use
+// binary search.
+static const char *qglx_threadedgl_blacklist_renderer[] = {
+ "Chromium", // QTBUG-32225 (initialization fails)
+ "Mesa DRI Intel(R) Sandybridge Mobile", // QTBUG-34492 (flickering in fullscreen)
+ 0
+};
+
+static const char *qglx_threadedgl_blacklist_vendor[] = {
+ "nouveau", // QTCREATORBUG-10875 (crash in creator)
+ 0
+};
+
+void QGLXContext::queryDummyContext()
+{
+ if (m_queriedDummyContext)
+ return;
+ m_queriedDummyContext = true;
+
+ static bool skip = qEnvironmentVariableIsSet("QT_OPENGL_NO_SANITY_CHECK");
+ if (skip)
+ return;
+
+ QOpenGLContext *oldContext = QOpenGLContext::currentContext();
+ QSurface *oldSurface = 0;
+ if (oldContext)
+ oldSurface = oldContext->surface();
+
+ QScopedPointer<QSurface> surface;
+ const char *glxvendor = glXGetClientString(glXGetCurrentDisplay(), GLX_VENDOR);
+ if (glxvendor && !strcmp(glxvendor, "ATI")) {
+ QWindow *window = new QWindow;
+ window->resize(64, 64);
+ window->setSurfaceType(QSurface::OpenGLSurface);
+ window->create();
+ surface.reset(window);
+ } else {
+ QOffscreenSurface *offSurface = new QOffscreenSurface;
+ offSurface->create();
+ surface.reset(offSurface);
+ }
+
+ QOpenGLContext context;
+ context.create();
+ context.makeCurrent(surface.data());
+
+ m_supportsThreading = true;
+
+ const char *renderer = (const char *) glGetString(GL_RENDERER);
+ for (int i = 0; qglx_threadedgl_blacklist_renderer[i]; ++i) {
+ if (strstr(renderer, qglx_threadedgl_blacklist_renderer[i]) != 0) {
+ m_supportsThreading = false;
+ break;
+ }
+ }
+
+ const char *vendor = (const char *) glGetString(GL_VENDOR);
+ for (int i = 0; qglx_threadedgl_blacklist_vendor[i]; ++i) {
+ if (strstr(vendor, qglx_threadedgl_blacklist_vendor[i]) != 0) {
+ m_supportsThreading = false;
+ break;
+ }
+ }
+
+ context.doneCurrent();
+ if (oldContext && oldSurface)
+ oldContext->makeCurrent(oldSurface);
+}
+
+bool QGLXContext::supportsThreading()
+{
+ if (!m_queriedDummyContext)
+ queryDummyContext();
+ return m_supportsThreading;
+}
QGLXPbuffer::QGLXPbuffer(QOffscreenSurface *offscreenSurface)
: QPlatformOffscreenSurface(offscreenSurface)