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author | Sean Harmer <sean.harmer@kdab.com> | 2014-12-11 20:00:28 +0000 |
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committer | Sean Harmer <sean.harmer@kdab.com> | 2014-12-14 09:59:12 +0100 |
commit | 0d49ebdf30ed8a4f5d88dae71ef3042e89100303 (patch) | |
tree | 8eb7aabcc2f291ff4929ad88678d3d2e58678e8e /src/plugins/platforms/xcb/qxcbintegration.cpp | |
parent | a69b2c01684756c959de7645451f02397ca19b51 (diff) |
GLSL #version directive does not have to be at start of line
The #version directive detector of QOpenGLShaderProgram is using an
incorrect regular expression to detect the #version directive in the
preprocessed shader source code.
It is allowed to have whitespace before the #version.
Task-number: QTBUG-43240
Change-Id: If60670f49cb40148e5e7fbe6da6c798e8f636c3d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/xcb/qxcbintegration.cpp')
0 files changed, 0 insertions, 0 deletions