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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-11-19 14:58:43 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2014-11-26 09:31:16 +0100
commit37cce4cadace48a22cbc5252810237341a371b10 (patch)
tree8cbe588c8ee3ad7e06428736bedeac94e7f49d3e /src/plugins/platforms
parente41713b21dad247aca1af493aa7e06f0822dc4ea (diff)
Add generic OpenGL compositor and backingstore bits
By removing the EGL(FS) dependencies we get classes that can be used by any platform plugin that runs without a windowing system. Change-Id: If99b42de5a4da02bbef80863609b6d92c6734613 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms')
-rw-r--r--src/plugins/platforms/eglfs/qeglfsscreen.cpp4
-rw-r--r--src/plugins/platforms/eglfs/qeglfsscreen.h8
-rw-r--r--src/plugins/platforms/eglfs/qeglfswindow.cpp35
3 files changed, 19 insertions, 28 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.cpp b/src/plugins/platforms/eglfs/qeglfsscreen.cpp
index 60f7347ba5..a66cff165b 100644
--- a/src/plugins/platforms/eglfs/qeglfsscreen.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsscreen.cpp
@@ -41,9 +41,7 @@ QT_BEGIN_NAMESPACE
QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
: QEGLPlatformScreen(dpy),
m_surface(EGL_NO_SURFACE),
- m_cursor(0),
- m_rootWindow(0),
- m_rootContext(0)
+ m_cursor(0)
{
m_cursor = QEglFSHooks::hooks()->createCursor(this);
}
diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.h b/src/plugins/platforms/eglfs/qeglfsscreen.h
index c5ab3b52f5..d109ad9d9b 100644
--- a/src/plugins/platforms/eglfs/qeglfsscreen.h
+++ b/src/plugins/platforms/eglfs/qeglfsscreen.h
@@ -64,12 +64,6 @@ public:
EGLSurface primarySurface() const { return m_surface; }
- QEGLPlatformWindow *compositingWindow() Q_DECL_OVERRIDE { return m_rootWindow; }
- QOpenGLContext *compositingContext() Q_DECL_OVERRIDE { return m_rootContext; }
-
- void setRootWindow(QEGLPlatformWindow *window) { m_rootWindow = window; }
- void setRootContext(QOpenGLContext *context) { m_rootContext = context; }
-
protected:
void setPrimarySurface(EGLSurface surface);
@@ -78,8 +72,6 @@ private:
EGLSurface m_surface;
QPlatformCursor *m_cursor;
- QEGLPlatformWindow *m_rootWindow;
- QOpenGLContext *m_rootContext;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfswindow.cpp b/src/plugins/platforms/eglfs/qeglfswindow.cpp
index 59c2014d66..0ab19e6065 100644
--- a/src/plugins/platforms/eglfs/qeglfswindow.cpp
+++ b/src/plugins/platforms/eglfs/qeglfswindow.cpp
@@ -39,7 +39,6 @@
#include <QtGui/QOpenGLContext>
#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qeglconvenience_p.h>
-
#include <QtDebug>
QT_BEGIN_NAMESPACE
@@ -73,9 +72,10 @@ void QEglFSWindow::create()
// raster windows will not have their own native window, surface and context. Instead,
// they will be composited onto the root window's surface.
QEglFSScreen *screen = this->screen();
+ QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
if (screen->primarySurface() != EGL_NO_SURFACE) {
- if (isRaster() && screen->compositingWindow()) {
- m_format = screen->compositingWindow()->format();
+ if (isRaster() && compositor->targetWindow()) {
+ m_format = compositor->targetWindow()->format();
return;
}
@@ -107,8 +107,7 @@ void QEglFSWindow::create()
context->setScreen(window()->screen());
if (!context->create())
qFatal("EGLFS: Failed to create compositing context");
- screen->setRootContext(context);
- screen->setRootWindow(this);
+ compositor->setTarget(context, window());
}
}
@@ -127,7 +126,7 @@ void QEglFSWindow::destroy()
}
m_flags = 0;
- screen->removeWindow(this);
+ QOpenGLCompositor::instance()->removeWindow(this);
}
// The virtual functions resetSurface and invalidateSurface may get overridden
@@ -160,17 +159,18 @@ void QEglFSWindow::resetSurface()
void QEglFSWindow::setVisible(bool visible)
{
- QList<QEGLPlatformWindow *> windows = screen()->windows();
+ QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ QList<QOpenGLCompositorWindow *> windows = compositor->windows();
QWindow *wnd = window();
if (wnd->type() != Qt::Desktop) {
if (visible) {
- screen()->addWindow(this);
+ compositor->addWindow(this);
} else {
- screen()->removeWindow(this);
- windows = screen()->windows();
+ compositor->removeWindow(this);
+ windows = compositor->windows();
if (windows.size())
- windows.last()->requestActivateWindow();
+ windows.last()->sourceWindow()->requestActivate();
}
}
@@ -210,7 +210,7 @@ QRect QEglFSWindow::geometry() const
void QEglFSWindow::requestActivateWindow()
{
if (window()->type() != Qt::Desktop)
- screen()->moveToTop(this);
+ QOpenGLCompositor::instance()->moveToTop(this);
QWindow *wnd = window();
QWindowSystemInterface::handleWindowActivated(wnd);
@@ -221,20 +221,21 @@ void QEglFSWindow::raise()
{
QWindow *wnd = window();
if (wnd->type() != Qt::Desktop) {
- screen()->moveToTop(this);
+ QOpenGLCompositor::instance()->moveToTop(this);
QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
}
}
void QEglFSWindow::lower()
{
- QList<QEGLPlatformWindow *> windows = screen()->windows();
+ QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ QList<QOpenGLCompositorWindow *> windows = compositor->windows();
if (window()->type() != Qt::Desktop && windows.count() > 1) {
int idx = windows.indexOf(this);
if (idx > 0) {
- screen()->changeWindowIndex(this, idx - 1);
- QWindowSystemInterface::handleExposeEvent(windows.last()->window(),
- QRect(QPoint(0, 0), windows.last()->geometry().size()));
+ compositor->changeWindowIndex(this, idx - 1);
+ QWindowSystemInterface::handleExposeEvent(windows.last()->sourceWindow(),
+ QRect(QPoint(0, 0), windows.last()->sourceWindow()->geometry().size()));
}
}
}