diff options
author | Tor Arne Vestbø <tor.arne.vestbo@digia.com> | 2014-07-28 14:46:18 +0200 |
---|---|---|
committer | Jake Petroules <jake.petroules@petroules.com> | 2014-09-04 18:15:51 +0200 |
commit | 59385ff2ca16484d84116a91876987f503b64df2 (patch) | |
tree | 6e971eb67544795522db8e59c771eaa2caa20b64 /src/plugins/platforms | |
parent | 2f0fa59d5903d4c9596ed42dcbaa9da0f77c78da (diff) |
iOS: Update QIOSScreen::nativeOrientation() for iOS8
For iOS8 and up [UIScreen bounds] changes based on the interface orientation,
so we need to use [UIScreen nativeBounds] instead.
Change-Id: I3fc12cfa417df26ca94c803e970bc2dc18a94378
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Diffstat (limited to 'src/plugins/platforms')
-rw-r--r-- | src/plugins/platforms/ios/qiosscreen.mm | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm index a814c042c7..f1184be1b4 100644 --- a/src/plugins/platforms/ios/qiosscreen.mm +++ b/src/plugins/platforms/ios/qiosscreen.mm @@ -373,8 +373,15 @@ qreal QIOSScreen::devicePixelRatio() const Qt::ScreenOrientation QIOSScreen::nativeOrientation() const { - // A UIScreen stays in the native orientation, regardless of rotation - return m_uiScreen.bounds.size.width >= m_uiScreen.bounds.size.height ? + CGRect nativeBounds = +#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_8_0) + QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_8_0 ? m_uiScreen.nativeBounds : +#endif + m_uiScreen.bounds; + + // All known iOS devices have a native orientation of portrait, but to + // be on the safe side we compare the width and height of the bounds. + return nativeBounds.size.width >= nativeBounds.size.height ? Qt::LandscapeOrientation : Qt::PortraitOrientation; } |