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authorCedric Chedaleux <cedric.chedaleux@orange.com>2014-02-03 12:53:26 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-04 21:34:58 +0100
commit96b7ac569c571a38826d5bfb2681889dbf81759d (patch)
treebe5370b25612a6307f29f676918948fc23ed43e6 /src/plugins/platforms
parentfdef360bad0f2f1059ff81f1bdd608332541abac (diff)
NPOT texture support in QOpenGLTextureCache
Enable non power of two texture support for non compatible NPOT GPU. If the context does not handle NPOTTexture feature, the image to bind is scaled to POT size. It works with OpenGL ES and Desktop version. It is actually almost the same code as the one in QGLContextPrivate::bindTexture. Change-Id: I6f0f511165c9e171a14f4ba6ba0b7a902e590cf6 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/plugins/platforms')
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