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authorAndrew Knight <andrew.knight@digia.com>2014-04-30 13:44:09 +0300
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-05-05 14:13:50 +0200
commitad8efdbc0c22146a30faf7181a2988a4c00dfbda (patch)
treed7b205e0a77ea03c885b97d2f4c55e52a350b2ca /src/plugins/platforms
parent14cb737ff709edd506a687f7277b4962c094ec1e (diff)
WinRT: set orientation update mask to native orientation by default
This aligns with the other mobile platforms. Task-number: QTBUG-38691 Change-Id: I7b9b70a1182c0e53f997cae111ec46b5161b0b48 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'src/plugins/platforms')
-rw-r--r--src/plugins/platforms/winrt/qwinrtscreen.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.cpp b/src/plugins/platforms/winrt/qwinrtscreen.cpp
index 583441f396..773220660a 100644
--- a/src/plugins/platforms/winrt/qwinrtscreen.cpp
+++ b/src/plugins/platforms/winrt/qwinrtscreen.cpp
@@ -496,6 +496,7 @@ QWinRTScreen::QWinRTScreen(ICoreWindow *window)
// Set initial orientation
onOrientationChanged(0);
+ setOrientationUpdateMask(m_nativeOrientation);
m_displayProperties->add_OrientationChanged(Callback<IDisplayPropertiesEventHandler>(this, &QWinRTScreen::onOrientationChanged).Get(),
&m_tokens[QEvent::OrientationChange]);