diff options
author | Samuel Rødal <samuel.rodal@nokia.com> | 2012-01-13 10:31:11 +0100 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-01-24 15:38:48 +0100 |
commit | b39df8bf92a530783144dbcf5cae939742ff2d23 (patch) | |
tree | 0560985d33f59a48693acadbdfbb59b328131499 /src/plugins | |
parent | b0a0403daf81e82ea732aa91ec92cf94553a7935 (diff) |
Made window orientation API more flexible.
Previously we only had QWindow::setOrientation() which was a hint about
the orientation the window's contents were rendered in.
However, it's necessary to separate between the orientation
corresponding to the window buffer layout and orientation of the
contents. A game for example might typically want to use a landscape
buffer even on a portrait device. Thus, we replace
QWindow::orientation() with QWindow::reportContentOrientationChange() and
QWindow::requestWindowOrientation().
Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Diffstat (limited to 'src/plugins')
-rw-r--r-- | src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp b/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp index a2324152fc..dc0a4f286d 100644 --- a/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp +++ b/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp @@ -467,7 +467,7 @@ void QMeeGoPlatformInputContext::inputItemChanged() // ### react to orientation changes, too if (window) - d->server->appOrientationChanged(orientationAngle(window->screen()->currentOrientation())); + d->server->appOrientationChanged(orientationAngle(window->screen()->orientation())); } } d->sendStateUpdate(/*focusChanged*/true); |