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authorSamuel Rødal <samuel.rodal@nokia.com>2012-01-13 10:31:11 +0100
committerQt by Nokia <qt-info@nokia.com>2012-01-24 15:38:48 +0100
commitb39df8bf92a530783144dbcf5cae939742ff2d23 (patch)
tree0560985d33f59a48693acadbdfbb59b328131499 /src/plugins
parentb0a0403daf81e82ea732aa91ec92cf94553a7935 (diff)
Made window orientation API more flexible.
Previously we only had QWindow::setOrientation() which was a hint about the orientation the window's contents were rendered in. However, it's necessary to separate between the orientation corresponding to the window buffer layout and orientation of the contents. A game for example might typically want to use a landscape buffer even on a portrait device. Thus, we replace QWindow::orientation() with QWindow::reportContentOrientationChange() and QWindow::requestWindowOrientation(). Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5 Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Diffstat (limited to 'src/plugins')
-rw-r--r--src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp b/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp
index a2324152fc..dc0a4f286d 100644
--- a/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp
+++ b/src/plugins/platforminputcontexts/meego/qmeegoplatforminputcontext.cpp
@@ -467,7 +467,7 @@ void QMeeGoPlatformInputContext::inputItemChanged()
// ### react to orientation changes, too
if (window)
- d->server->appOrientationChanged(orientationAngle(window->screen()->currentOrientation()));
+ d->server->appOrientationChanged(orientationAngle(window->screen()->orientation()));
}
}
d->sendStateUpdate(/*focusChanged*/true);