diff options
author | Morten Johan Sørvig <morten.sorvig@qt.io> | 2018-06-01 15:13:30 +0200 |
---|---|---|
committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> | 2018-08-30 06:48:33 +0000 |
commit | 29c0377f07f4942f9957ea87d59c252148dc9e5b (patch) | |
tree | cb79a59b6c47305ca024675cc1325ed0a6be8aac /src/widgets/kernel/qopenglwidget.cpp | |
parent | 707ae5b66774a2ed4713da3b8fa69c1d002c3beb (diff) |
WebAssembly for QtBase
This is the squashed diff from wip/webassembly to dev.
Done-with: Peng Wu <peng.wu@intopalo.com>
Done-with: Sami Enne <sami.enne@intopalo.com>
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Started-by: Andrew Knight <andrew.knight@intopalo.com>
Change-Id: I6562433c0a38d6ec49ab675e0f104f2665f3392d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Diffstat (limited to 'src/widgets/kernel/qopenglwidget.cpp')
-rw-r--r-- | src/widgets/kernel/qopenglwidget.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/widgets/kernel/qopenglwidget.cpp b/src/widgets/kernel/qopenglwidget.cpp index 51e78ec765..ed0fe0ed91 100644 --- a/src/widgets/kernel/qopenglwidget.cpp +++ b/src/widgets/kernel/qopenglwidget.cpp @@ -906,9 +906,19 @@ void QOpenGLWidgetPrivate::invalidateFbo() const int gl_color_attachment0 = 0x8CE0; // GL_COLOR_ATTACHMENT0 const int gl_depth_attachment = 0x8D00; // GL_DEPTH_ATTACHMENT const int gl_stencil_attachment = 0x8D20; // GL_STENCIL_ATTACHMENT +#ifdef Q_OS_WASM + // webgl does not allow separate depth and stencil attachments + // QTBUG-69913 + const int gl_depth_stencil_attachment = 0x821A; // GL_DEPTH_STENCIL_ATTACHMENT + + const GLenum attachments[] = { + gl_color_attachment0, gl_depth_attachment, gl_stencil_attachment, gl_depth_stencil_attachment + }; +#else const GLenum attachments[] = { gl_color_attachment0, gl_depth_attachment, gl_stencil_attachment }; +#endif f->glDiscardFramebufferEXT(GL_FRAMEBUFFER, sizeof attachments / sizeof *attachments, attachments); } else { f->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |