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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2019-08-26 14:57:44 +0200
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2019-08-28 00:46:36 +0200
commit25026defdc610e2d3d1acee25d2928e6e623dc80 (patch)
tree21788460d8f60c8092262c73f2167f7ca4940e75 /src/widgets/kernel
parentaf686f5aef68a3a2d1c04593ef1ca296e29405cd (diff)
widgets: Clarify QWidgetRepaintManager::sync of specific widget
Change-Id: Ifa2a8245decfcb2b36c1952a39ec60b7eeca6e43 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src/widgets/kernel')
-rw-r--r--src/widgets/kernel/qwidgetrepaintmanager.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/widgets/kernel/qwidgetrepaintmanager.cpp b/src/widgets/kernel/qwidgetrepaintmanager.cpp
index 99373f758c..11647ae05e 100644
--- a/src/widgets/kernel/qwidgetrepaintmanager.cpp
+++ b/src/widgets/kernel/qwidgetrepaintmanager.cpp
@@ -707,9 +707,9 @@ static QPlatformTextureList *widgetTexturesFor(QWidget *tlw, QWidget *widget)
/*!
Synchronizes the \a exposedRegion of the \a exposedWidget with the backing store.
- If there's nothing to repaint, the area is flushed and painting does not occur;
- otherwise the area is marked as dirty on screen and will be flushed right after
- we are done with all painting.
+ If there are dirty widgets, including but not limited to the \a exposedWidget,
+ these will be repainted first. The backingstore is then flushed to the screen,
+ regardless of whether or not there were any repaints.
*/
void QWidgetRepaintManager::sync(QWidget *exposedWidget, const QRegion &exposedRegion)
{
@@ -730,6 +730,9 @@ void QWidgetRepaintManager::sync(QWidget *exposedWidget, const QRegion &exposedR
return;
}
+ // As requests to sync a specific widget typically comes from an expose event
+ // we can't rely solely on our own dirty tracking to decide what to flush, and
+ // need to respect the platform's request to at least flush the entire widget,
QPoint offset = exposedWidget != tlw ? exposedWidget->mapTo(tlw, QPoint()) : QPoint();
markNeedsFlush(exposedWidget, exposedRegion, offset);