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authorElvis Lee <kwangwoong.lee@lge.com>2013-01-14 11:57:22 +0900
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-25 02:17:22 +0100
commita6faecba1a878f0a741d5015c0c116dd6891af70 (patch)
treefd5b7f5e32805b1154bfc810ac2ed38089fa0f99 /src/widgets/kernel
parentc0860d26a1b87f42842faeda3e6043a775916594 (diff)
QOpenGLTextureCache : make it possible to skip qgl_byteSwapImage
Improving performance when making texture from QImage, this commit makes it possible to skip qgl_byteSwapImage. If gl_FragColor of fragment shader is properly configured, qgl_byteSwapImage is not required. Ex) gl_FragColor = texture2D(texture, textureCoord).bgra; Change-Id: If1f2d7dc1fc1c4e583cc3f38dec95a9d29417cd2 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Diffstat (limited to 'src/widgets/kernel')
0 files changed, 0 insertions, 0 deletions