summaryrefslogtreecommitdiffstats
path: root/src/widgets/platforms/win/qsound_win.cpp
diff options
context:
space:
mode:
authorRobin Burchell <robin.burchell@collabora.com>2011-10-27 10:58:57 +0200
committerQt by Nokia <qt-info@nokia.com>2011-10-28 16:29:13 +0200
commita2337f79ffd229aa1e91f6bfec6294570eb3fe44 (patch)
tree48d68ba1c19bb629a096344453cf69cd692affba /src/widgets/platforms/win/qsound_win.cpp
parent1cae2fdb864f2b67333a7c80742b8e493865b3f9 (diff)
Remove Windows and X11 from src/widgets/platforms.
This is dead code, unused with QPA in place, so remove it to avoid confusion caused through grepping for class names existing in both old and new places. Mac code is left in place for now, as some of it is still in use. Change-Id: Ia82cd5bbabe71285ca997f79d8fd9c0504e32c28 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/widgets/platforms/win/qsound_win.cpp')
-rw-r--r--src/widgets/platforms/win/qsound_win.cpp205
1 files changed, 0 insertions, 205 deletions
diff --git a/src/widgets/platforms/win/qsound_win.cpp b/src/widgets/platforms/win/qsound_win.cpp
deleted file mode 100644
index 3c77dacf2a..0000000000
--- a/src/widgets/platforms/win/qsound_win.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsound.h"
-
-#ifndef QT_NO_SOUND
-
-#include "qapplication.h"
-#include "qapplication_p.h"
-#include <qfile.h>
-#include "qpointer.h"
-#include "qsound_p.h"
-
-#include <qt_windows.h>
-
-QT_BEGIN_NAMESPACE
-
-class QAuServerWindows : public QAuServer {
- Q_OBJECT
-
-public:
- QAuServerWindows(QObject* parent);
- ~QAuServerWindows();
-
- void playHelper(const QString &filename, int loop, QSound *snd);
- void play(const QString& filename, int loop);
- void play(QSound*);
-
- void stop(QSound*);
- bool okay();
-
- int decLoop(QSound *snd) { return QAuServer::decLoop(snd); }
-
- HANDLE current;
- HANDLE mutex;
- HANDLE event;
-};
-
-QAuServerWindows::QAuServerWindows(QObject* parent) :
- QAuServer(parent), current(0)
-{
- mutex = CreateMutex(0, 0, 0);
- event = CreateEvent(0, FALSE, FALSE, 0);
-}
-
-QAuServerWindows::~QAuServerWindows()
-{
- HANDLE mtx = mutex;
- WaitForSingleObject(mtx, INFINITE);
- mutex = 0;
-
- ReleaseMutex(mtx);
- CloseHandle(mtx);
- CloseHandle(event);
-}
-
-struct SoundInfo
-{
- SoundInfo(const QString &fn, int lp, QSound *snd, QAuServerWindows *srv)
- : sound(snd), server(srv), filename(fn), loops(lp)
- {
- }
-
- QSound *sound;
- QAuServerWindows *server;
- QString filename;
- int loops;
-};
-
-DWORD WINAPI SoundPlayProc(LPVOID param)
-{
- SoundInfo *info = (SoundInfo*)param;
-
- // copy data before waking up GUI thread
- QAuServerWindows *server = info->server;
- QSound *sound = info->sound;
- int loops = info->loops;
- QString filename = info->filename;
- HANDLE mutex = server->mutex;
- HANDLE event = server->event;
- info = 0;
-
- // server must not be destroyed until thread finishes
- // and all other sounds have to wait
- WaitForSingleObject(mutex, INFINITE);
-
- if (loops <= 1) {
- server->current = 0;
- int flags = SND_FILENAME|SND_ASYNC;
- if (loops == -1)
- flags |= SND_LOOP;
-
- PlaySound((wchar_t*)filename.utf16(), 0, flags);
- if (sound && loops == 1)
- server->decLoop(sound);
-
- // GUI thread continues, but we are done as well.
- SetEvent(event);
- } else {
- // signal GUI thread to continue - sound might be reset!
- QPointer<QSound> guarded_sound = sound;
- SetEvent(event);
-
- for (int l = 0; l < loops && server->current; ++l) {
- PlaySound((wchar_t*)filename.utf16(), 0, SND_FILENAME | SND_SYNC);
-
- if (guarded_sound)
- server->decLoop(guarded_sound);
- }
- server->current = 0;
- }
- ReleaseMutex(mutex);
-
- return 0;
-}
-
-void QAuServerWindows::playHelper(const QString &filename, int loop, QSound *snd)
-{
- if (loop == 0)
- return;
- // busy?
- if (WaitForSingleObject(mutex, 0) == WAIT_TIMEOUT)
- return;
- ReleaseMutex(mutex);
-
- DWORD threadid = 0;
- SoundInfo info(filename, loop, snd, this);
- current = CreateThread(0, 0, SoundPlayProc, &info, 0, &threadid);
- CloseHandle(current);
-
- WaitForSingleObject(event, INFINITE);
-}
-
-void QAuServerWindows::play(const QString& filename, int loop)
-{
- playHelper(filename, loop, 0);
-}
-
-void QAuServerWindows::play(QSound* s)
-{
- playHelper(s->fileName(), s->loops(), s);
-}
-
-void QAuServerWindows::stop(QSound*)
-{
- // stop unlooped sound
- if (!current)
- PlaySound(0, 0, 0);
- // stop after loop is done
- current = 0;
-}
-
-bool QAuServerWindows::okay()
-{
- return true;
-}
-
-QAuServer* qt_new_audio_server()
-{
- return new QAuServerWindows(qApp);
-}
-
-QT_END_NAMESPACE
-
-#include "qsound_win.moc"
-
-#endif // QT_NO_SOUND