diff options
author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-11-22 14:46:58 +0100 |
---|---|---|
committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2019-12-06 12:13:20 +0100 |
commit | ece0c0a5e7e0b18beb58ccd868bde54c7be64f78 (patch) | |
tree | fa4a0fdbda040d24f1a2d07a320635c76980f431 /src/widgets/util/qflickgesture.cpp | |
parent | b19220d17fa66de5ded41690ffff263ee2af5c63 (diff) |
Tidy nullptr usage
Move away from using 0 as pointer literal.
Done using clang-tidy. This is not complete as
run-clang-tidy can't handle all of qtbase in one go.
Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/widgets/util/qflickgesture.cpp')
-rw-r--r-- | src/widgets/util/qflickgesture.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/widgets/util/qflickgesture.cpp b/src/widgets/util/qflickgesture.cpp index 03df937938..064be873b9 100644 --- a/src/widgets/util/qflickgesture.cpp +++ b/src/widgets/util/qflickgesture.cpp @@ -114,19 +114,19 @@ static QMouseEvent *copyMouseEvent(QEvent *e) } #endif // QT_CONFIG(graphicsview) default: - return 0; + return nullptr; } } class PressDelayHandler : public QObject { private: - PressDelayHandler(QObject *parent = 0) + PressDelayHandler(QObject *parent = nullptr) : QObject(parent) , pressDelayTimer(0) , sendingEvent(false) , mouseButton(Qt::NoButton) - , mouseTarget(0) + , mouseTarget(nullptr) , mouseEventSource(Qt::MouseEventNotSynthesized) { } @@ -138,7 +138,7 @@ public: static PressDelayHandler *instance() { - static PressDelayHandler *inst = 0; + static PressDelayHandler *inst = nullptr; if (!inst) inst = new PressDelayHandler(QCoreApplication::instance()); return inst; @@ -192,10 +192,10 @@ public: result = true; // consume this event } else if (mouseTarget && scrollerIsActive) { // we grabbed the mouse expicitly when the scroller became active, so undo that now - sendMouseEvent(0, UngrabMouseBefore); + sendMouseEvent(nullptr, UngrabMouseBefore); } - pressDelayEvent.reset(0); - mouseTarget = 0; + pressDelayEvent.reset(nullptr); + mouseTarget = nullptr; return result; } @@ -208,9 +208,9 @@ public: killTimer(pressDelayTimer); pressDelayTimer = 0; } - pressDelayEvent.reset(0); + pressDelayEvent.reset(nullptr); } - mouseTarget = 0; + mouseTarget = nullptr; } void scrollerBecameActive() @@ -222,8 +222,8 @@ public: killTimer(pressDelayTimer); pressDelayTimer = 0; } - pressDelayEvent.reset(0); - mouseTarget = 0; + pressDelayEvent.reset(nullptr); + mouseTarget = nullptr; } else if (mouseTarget) { // we did send a press, so we need to fake a release now @@ -261,7 +261,7 @@ protected: qFGDebug() << "QFG: timer event: re-sending mouse press to " << mouseTarget; sendMouseEvent(pressDelayEvent.data(), UngrabMouseBefore); } - pressDelayEvent.reset(0); + pressDelayEvent.reset(nullptr); if (pressDelayTimer) { killTimer(pressDelayTimer); @@ -276,7 +276,7 @@ protected: sendingEvent = true; #if QT_CONFIG(graphicsview) - QGraphicsItem *grabber = 0; + QGraphicsItem *grabber = nullptr; if (mouseTarget->parentWidget()) { if (QGraphicsView *gv = qobject_cast<QGraphicsView *>(mouseTarget->parentWidget())) { if (gv->scene()) @@ -350,7 +350,7 @@ QFlickGesture::QFlickGesture(QObject *receiver, Qt::MouseButton button, QObject { d_func()->q_ptr = this; d_func()->receiver = receiver; - d_func()->receiverScroller = (receiver && QScroller::hasScroller(receiver)) ? QScroller::scroller(receiver) : 0; + d_func()->receiverScroller = (receiver && QScroller::hasScroller(receiver)) ? QScroller::scroller(receiver) : nullptr; d_func()->button = button; } @@ -358,7 +358,7 @@ QFlickGesture::~QFlickGesture() { } QFlickGesturePrivate::QFlickGesturePrivate() - : receiverScroller(0), button(Qt::NoButton), macIgnoreWheel(false) + : receiverScroller(nullptr), button(Qt::NoButton), macIgnoreWheel(false) { } @@ -420,11 +420,11 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, return Ignore; } - const QMouseEvent *me = 0; + const QMouseEvent *me = nullptr; #if QT_CONFIG(graphicsview) - const QGraphicsSceneMouseEvent *gsme = 0; + const QGraphicsSceneMouseEvent *gsme = nullptr; #endif - const QTouchEvent *te = 0; + const QTouchEvent *te = nullptr; QPoint globalPos; // qFGDebug() << "FlickGesture "<<state<<"watched:"<<watched<<"receiver"<<d->receiver<<"event"<<event->type()<<"button"<<button; |